Kitsune656
Starting Trainer
I downloaded latest game file and launcher
Windows 7 Ultimate 64-bit
Intel Core 2 Duo CPU E6750 @ 2.66GHz - (2 CPUs)
4096MB RAM / DIRECTX 11
AMD RADEON HD 5700 series with 2809mb approximate memory
I hit start game, and the launcher window disappears for about 5 seconds, and says game has crashed, bug cather found a bug. (Butterfree, lol.)
Game information:
Pokémon 3D Indev version: 0.52 (85)
Content Packs: {}
Active GameMode: [No GameMode loaded]
GameJolt Account: FALSE
Playing on Servers: FALSE
Game Environment: SplashScreen
Actionscript: No script running
File Validation: False
Sandboxmode: False
---------------------------------------------------------------------------------
Screen state for the current screen (SplashScreen)
Screen state not implemented for screen class: SplashScreen
---------------------------------------------------------------------------------
System specifications:
Operating system: Microsoft Windows 7 Ultimate [6.1.7600.0]
Core architecture: 64 Bit
System time: 12/22/2014 11:28:07 AM
System language: English (United States)(ENU) / Loaded game language: en
Decimal separator: .
Available physical memory: 4 Gigabyte
Available logical processors: 2
---------------------------------------------------------------------------------
.Net installation information:
v2.0.50727 2.0.50727.4927 SP2
v3.0 3.0.30729.4926 SP2
v3.5 3.5.30729.4926 SP1
v4
Client 4.5.50709
Full 4.5.50709
v4.0
Client 4.0.0.0
---------------------------------------------------------------------------------
Graphics Card information:
[CardName(s): "AMD Radeon HD 5700 Series"]
[CardRAM(s) : "1073741824"]
---------------------------------------------------------------------------------
Error information:
Message: An attempt was made to load a program with an incorrect format. (Exception from HRESULT: 0x8007000B)
InnerException: NOTHING
BaseException: An attempt was made to load a program with an incorrect format. (Exception from HRESULT: 0x8007000B)
HelpLink: No helplink available.
Data: Items: 0
Source: Microsoft.Xna.Framework
---------------------------------------------------------------------------------
Error solution:
(The provided solution might not work for your problem)
Error ID: -1
Error Type: NaN
Error Description: The error is undocumented in the error handling system.
Error Solution: NaN
---------------------------------------------------------------------------------
CallStack:
at Microsoft.Xna.Framework.Input.UnsafeNativeMethods.GetState(PlayerIndex playerIndex, XINPUT_STATE& pState)
at Microsoft.Xna.Framework.Input.GamePad.GetState(PlayerIndex playerIndex, GamePadDeadZone deadZoneMode)
at Microsoft.Xna.Framework.Input.GamePad.GetState(PlayerIndex playerIndex)
at net.Pokemon3D.Game.ControllerHandler.IsConnected(Int32 index)
at net.Pokemon3D.Game.Core.SetScreen(Screen newScreen)
at net.Pokemon3D.Game.Core.Initialize(GameController gameReference)
at net.Pokemon3D.Game.GameController.Initialize()
at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
at Microsoft.Xna.Framework.Game.Run()
at net.Pokemon3D.Game.Program.Main(String[] args)
Problem seems to be
An attempt was made to load a program with an incorrect format. (Exception from HRESULT: 0x8007000B)
Any ideas?
Windows 7 Ultimate 64-bit
Intel Core 2 Duo CPU E6750 @ 2.66GHz - (2 CPUs)
4096MB RAM / DIRECTX 11
AMD RADEON HD 5700 series with 2809mb approximate memory
I hit start game, and the launcher window disappears for about 5 seconds, and says game has crashed, bug cather found a bug. (Butterfree, lol.)
Game information:
Pokémon 3D Indev version: 0.52 (85)
Content Packs: {}
Active GameMode: [No GameMode loaded]
GameJolt Account: FALSE
Playing on Servers: FALSE
Game Environment: SplashScreen
Actionscript: No script running
File Validation: False
Sandboxmode: False
---------------------------------------------------------------------------------
Screen state for the current screen (SplashScreen)
Screen state not implemented for screen class: SplashScreen
---------------------------------------------------------------------------------
System specifications:
Operating system: Microsoft Windows 7 Ultimate [6.1.7600.0]
Core architecture: 64 Bit
System time: 12/22/2014 11:28:07 AM
System language: English (United States)(ENU) / Loaded game language: en
Decimal separator: .
Available physical memory: 4 Gigabyte
Available logical processors: 2
---------------------------------------------------------------------------------
.Net installation information:
v2.0.50727 2.0.50727.4927 SP2
v3.0 3.0.30729.4926 SP2
v3.5 3.5.30729.4926 SP1
v4
Client 4.5.50709
Full 4.5.50709
v4.0
Client 4.0.0.0
---------------------------------------------------------------------------------
Graphics Card information:
[CardName(s): "AMD Radeon HD 5700 Series"]
[CardRAM(s) : "1073741824"]
---------------------------------------------------------------------------------
Error information:
Message: An attempt was made to load a program with an incorrect format. (Exception from HRESULT: 0x8007000B)
InnerException: NOTHING
BaseException: An attempt was made to load a program with an incorrect format. (Exception from HRESULT: 0x8007000B)
HelpLink: No helplink available.
Data: Items: 0
Source: Microsoft.Xna.Framework
---------------------------------------------------------------------------------
Error solution:
(The provided solution might not work for your problem)
Error ID: -1
Error Type: NaN
Error Description: The error is undocumented in the error handling system.
Error Solution: NaN
---------------------------------------------------------------------------------
CallStack:
at Microsoft.Xna.Framework.Input.UnsafeNativeMethods.GetState(PlayerIndex playerIndex, XINPUT_STATE& pState)
at Microsoft.Xna.Framework.Input.GamePad.GetState(PlayerIndex playerIndex, GamePadDeadZone deadZoneMode)
at Microsoft.Xna.Framework.Input.GamePad.GetState(PlayerIndex playerIndex)
at net.Pokemon3D.Game.ControllerHandler.IsConnected(Int32 index)
at net.Pokemon3D.Game.Core.SetScreen(Screen newScreen)
at net.Pokemon3D.Game.Core.Initialize(GameController gameReference)
at net.Pokemon3D.Game.GameController.Initialize()
at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
at Microsoft.Xna.Framework.Game.Run()
at net.Pokemon3D.Game.Program.Main(String[] args)
Problem seems to be
An attempt was made to load a program with an incorrect format. (Exception from HRESULT: 0x8007000B)
Any ideas?