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Fixed [Indev 0.51.1] Fly/Solarbeam Remains after Confusion/Sleep Hits

Magi

Pokémon Ranger
I was using Fly and my Pokémon was confused. It hurt itself in confusion while in the air, but didn't get sent back down to the ground and proceeded to use Fly the turn after.

What I expected to happen:
Be sent to the ground upon hurting self in confusion.

What actually happened:
Stayed in the air.

Steps to reproduce:
1. Use Fly while confused.
 

Lord Rathan

Pokémon Ranger
I can confirm this, though with sleep instead of confusion. My poke was hit with Yawn then it used fly. It then fell asleep in midair (all attacks missed) then woke up and finished using Fly.
 

sokita_sylllyan

Pokémon Ranger
Describe the bug you experienced here.
When I am in battle against wild golbat with solrock, I got this bug. My solrock casted solarbeam, and it took sunlight, right before golbat confused it. In the next turn, solrock get confused and hurt itself, golbat attacks. Third turn, solrock stil confused, but now it continues to launch solarbeam, golbat damged by solarbeam. And the battle continues, I tried to do that again, and resulted the same.

What I expected to happen:
Solarbeam should be failed, right?

What actually happened:
Solrock still able to do 2nd phase of solarbeam move act

Steps to reproduce:
1. Your pokemon casting a solarbeam before get confused
2. Next turn confused takes effect (hurt self)
3. and watch (because I can't choose move, due to solarbeam still in process)

(Add a crash log here if available and enclose it in the code tag with this button:
)
 

Tornado9797

Content Developer
P3D Developer
Global Moderator
Describe the bug you experienced here.
When I am in battle against wild golbat with solrock, I got this bug. My solrock casted solarbeam, and it took sunlight, right before golbat confused it. In the next turn, solrock get confused and hurt itself, golbat attacks. Third turn, solrock stil confused, but now it continues to launch solarbeam, golbat damged by solarbeam. And the battle continues, I tried to do that again, and resulted the same.

What I expected to happen:
Solarbeam should be failed, right?

What actually happened:
Solrock still able to do 2nd phase of solarbeam move act

Steps to reproduce:
1. Your pokemon casting a solarbeam before get confused
2. Next turn confused takes effect (hurt self)
3. and watch (because I can't choose move, due to solarbeam still in process)

(Add a crash log here if available and enclose it in the code tag with this button:
)
Merged with another thread because this is pretty much the same bug.
 
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