PersuerNL
Pokémon Ranger
I was breeding a Houndour, but when i talked to the old man to get the egg, the game quits (the music didn't stop however), suddenly it asks me if i want to open Pokemon3d.exe, i clicked yes, and the launcher told me my game crashed.
What I expected to happen:
Recieving a Houndour egg
What actually happened:
The game crashed. Explanation above
Steps to reproduce:
I don't think you will be able to reproduce this. I think it has something to do with my computer or something. Take a look at the Crash log,
Kolben Games Crash Log V 2.4
Pokémon 3D has crashed!
// FEZ II announced.
---------------------------------------------------------------------------------
A backup file was created here: 2014-12-09_18.14.28_backup.txt
Visit this page in order to get your save restored:
http://pokemon3d.net/forum/forums/backup_support/create-thread
---------------------------------------------------------------------------------
Game information:
Pokémon 3D Indev version: 0.51.1 (84)
Content Packs: {Pokémon Diamond Pearl Platinum Font,Emerald Texture Pack,HGSS Music Pack}
Active GameMode: Pokemon 3D
GameJolt Account: TRUE (241318)
Playing on Servers: FALSE
Game Environment: OverworldScreen
Actionscript: Type: Script; Input: route34\daycare\take_egg; Line: 7
File Validation: True
Sandboxmode: False
---------------------------------------------------------------------------------
Screen state for the current screen (OverworldScreen)
IsSurfing=False
IsRiding=False
LevelFile=routes\daycare.dat
UsedStrength=False
EntityCount=180
---------------------------------------------------------------------------------
System specifications:
Operating system: Microsoft Windows 7 Ultimate [6.1.7600.0]
Core architecture: 32 Bit
System time: 9-12-2014 18:14:28
System language: Dutch (Netherlands)(NLD) / Loaded game language: en
Decimal separator: ,
Available physical memory: 2 Gigabyte
Available logical processors: 1
---------------------------------------------------------------------------------
.Net installation information:
v2.0.50727 2.0.50727.4927 SP2
v3.0 3.0.30729.4926 SP2
v3.5 3.5.30729.4926 SP1
v4
Client 4.5.50938
Full 4.5.50938
v4.0
Client 4.0.0.0
---------------------------------------------------------------------------------
Graphics Card information:
[CardName(s): "NVIDIA GeForce 7300 GS; LogMeIn Mirror Driver"]
[CardRAM(s) : "268435456; "]
---------------------------------------------------------------------------------
Error information:
Message: De objectverwijzing is niet op een exemplaar van een object ingesteld.
InnerException: NOTHING
BaseException: De objectverwijzing is niet op een exemplaar van een object ingesteld.
HelpLink: No helplink available.
Data: Items: 0
Source: Pokemon
---------------------------------------------------------------------------------
Error solution:
(The provided solution might not work for your problem)
Error ID: -1
Error Type: NaN
Error Description: The error is undocumented in the error handling system.
Error Solution: NaN
---------------------------------------------------------------------------------
CallStack:
bij net.Pokemon3D.Game.Daycare.ProduceEgg(Int32 daycareID)
bij net.Pokemon3D.Game.ScriptCommander.DoDayCare(String subClass)
bij net.Pokemon3D.Game.ScriptCommander.InizializeCommand(ScriptV2& ScriptV2, String inputString)
bij net.Pokemon3D.Game.ScriptV2.DoCommand()
bij net.Pokemon3D.Game.ScriptV2.Update()
bij net.Pokemon3D.Game.Script.Update()
bij net.Pokemon3D.Game.ActionScript.Update()
bij net.Pokemon3D.Game.OverworldScreen.Update()
bij net.Pokemon3D.Game.Core.Update(GameTime gameTime)
bij net.Pokemon3D.Game.GameController.Update(GameTime gameTime)
bij Microsoft.Xna.Framework.Game.Tick()
bij Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
bij Microsoft.Xna.Framework.GameHost.OnIdle()
bij Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
bij Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
bij System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
bij System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
bij System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
bij System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
bij System.Windows.Forms.Application.Run(Form mainForm)
bij Microsoft.Xna.Framework.WindowsGameHost.Run()
bij Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
bij Microsoft.Xna.Framework.Game.Run()
bij net.Pokemon3D.Game.Program.Main(String[] args)
---------------------------------------------------------------------------------
What I expected to happen:
Recieving a Houndour egg
What actually happened:
The game crashed. Explanation above
Steps to reproduce:
I don't think you will be able to reproduce this. I think it has something to do with my computer or something. Take a look at the Crash log,
Kolben Games Crash Log V 2.4
Pokémon 3D has crashed!
// FEZ II announced.
---------------------------------------------------------------------------------
A backup file was created here: 2014-12-09_18.14.28_backup.txt
Visit this page in order to get your save restored:
http://pokemon3d.net/forum/forums/backup_support/create-thread
---------------------------------------------------------------------------------
Game information:
Pokémon 3D Indev version: 0.51.1 (84)
Content Packs: {Pokémon Diamond Pearl Platinum Font,Emerald Texture Pack,HGSS Music Pack}
Active GameMode: Pokemon 3D
GameJolt Account: TRUE (241318)
Playing on Servers: FALSE
Game Environment: OverworldScreen
Actionscript: Type: Script; Input: route34\daycare\take_egg; Line: 7
File Validation: True
Sandboxmode: False
---------------------------------------------------------------------------------
Screen state for the current screen (OverworldScreen)
IsSurfing=False
IsRiding=False
LevelFile=routes\daycare.dat
UsedStrength=False
EntityCount=180
---------------------------------------------------------------------------------
System specifications:
Operating system: Microsoft Windows 7 Ultimate [6.1.7600.0]
Core architecture: 32 Bit
System time: 9-12-2014 18:14:28
System language: Dutch (Netherlands)(NLD) / Loaded game language: en
Decimal separator: ,
Available physical memory: 2 Gigabyte
Available logical processors: 1
---------------------------------------------------------------------------------
.Net installation information:
v2.0.50727 2.0.50727.4927 SP2
v3.0 3.0.30729.4926 SP2
v3.5 3.5.30729.4926 SP1
v4
Client 4.5.50938
Full 4.5.50938
v4.0
Client 4.0.0.0
---------------------------------------------------------------------------------
Graphics Card information:
[CardName(s): "NVIDIA GeForce 7300 GS; LogMeIn Mirror Driver"]
[CardRAM(s) : "268435456; "]
---------------------------------------------------------------------------------
Error information:
Message: De objectverwijzing is niet op een exemplaar van een object ingesteld.
InnerException: NOTHING
BaseException: De objectverwijzing is niet op een exemplaar van een object ingesteld.
HelpLink: No helplink available.
Data: Items: 0
Source: Pokemon
---------------------------------------------------------------------------------
Error solution:
(The provided solution might not work for your problem)
Error ID: -1
Error Type: NaN
Error Description: The error is undocumented in the error handling system.
Error Solution: NaN
---------------------------------------------------------------------------------
CallStack:
bij net.Pokemon3D.Game.Daycare.ProduceEgg(Int32 daycareID)
bij net.Pokemon3D.Game.ScriptCommander.DoDayCare(String subClass)
bij net.Pokemon3D.Game.ScriptCommander.InizializeCommand(ScriptV2& ScriptV2, String inputString)
bij net.Pokemon3D.Game.ScriptV2.DoCommand()
bij net.Pokemon3D.Game.ScriptV2.Update()
bij net.Pokemon3D.Game.Script.Update()
bij net.Pokemon3D.Game.ActionScript.Update()
bij net.Pokemon3D.Game.OverworldScreen.Update()
bij net.Pokemon3D.Game.Core.Update(GameTime gameTime)
bij net.Pokemon3D.Game.GameController.Update(GameTime gameTime)
bij Microsoft.Xna.Framework.Game.Tick()
bij Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
bij Microsoft.Xna.Framework.GameHost.OnIdle()
bij Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
bij Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
bij System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
bij System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
bij System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
bij System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
bij System.Windows.Forms.Application.Run(Form mainForm)
bij Microsoft.Xna.Framework.WindowsGameHost.Run()
bij Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
bij Microsoft.Xna.Framework.Game.Run()
bij net.Pokemon3D.Game.Program.Main(String[] args)
---------------------------------------------------------------------------------