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Fixed (0.22) Off set map Bug

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Sola

Elite
Contributor
1- Apricorn
So the picture off set map shows this
2013-01-23_04.14.04.png


And when I change the map

2013-01-23_04.14.08.png


Tha is sad =(
 

Sola

Elite
Contributor
I know it is a new feature so it is probably gonna get fixed, but i`m trying to bring a lot of bugs of this feature so it can get finished without bugs as fast as possible =D
 

Sola

Elite
Contributor
4- Npcs change where the are looking at.
5- It jump some squares.
2013-01-23_04.28.49.png


2013-01-23_04.28.51.png


P.S.: Again the big differenced collor
 

Darkfire

Administrator
Administrator
P3D Developer
Different coloring was there from the beginning
it's the warp blocks
 

Sola

Elite
Contributor
6- Turning make the off set map disapear

Don`t know if actual bug or just lag/loading
2013-01-23_04.33.36.png
 

Sola

Elite
Contributor
Different coloring was there from the beginning
it's the warp blocks
We could not notice the difference while playing, now we can. It is not a big problem, but some detail that nilllzz`s maybe want to be perfect, so it is good to show =)

I don`t know if it is possible, but the warp could send you to the square in front of you maybe.
 

Sola

Elite
Contributor
7- The Pokemon that is following you do not appear at the last map you had been when you pass by the warp blocks
 

Sola

Elite
Contributor
You said different colors was there from the begging. In past updates it was impossible to see them.
You said they are the warp blocks. I said the warp blocks are teleporting the player to the next map by jumping some squares, so it could be fixed.
 

Darkfire

Administrator
Administrator
P3D Developer
thats how the warp block system is working you warp and step
2013-01-23_00.52.54.png

Here's the discoloring in version .21
 

Calzone

Pokémon Ranger
Yes, it was, it's just more obvious now because it's easier to compare it to something because you can see the plain grass beyond it
 

nilllzz

Original Developer
Administrator
P3D Developer
Some parts of the maps are just not checked/updated in offset maps because they are not really loaded maps, just kinda the images of them. Just take it that way it's kinda hard to explain.
That applies for Apricorn trees and the rotation thing. The rotation "bug" is not actually a bug because it occurs when the offset map is not updated at the moment. You can avoid this by setting your offset map quality setting higher.
The warps are marked because there might be a little lag between loading maps and this would confuse some people without marked warps.

The only "real" bug in this is the weather difference, I think I fixed it for the Friday version 0.22.1 ;)
 
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