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Not a bug [Indev 0.51.1] IsRecoilMove Ineffective in Custom GameMode

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Scruffy3Janitor

Pokémon Ranger
Hello, members of the pokemon3d staff and all who care to see this. I, Scruffy3Janitor, am once again making a complaint(this time an actual complaint, not all of them were complaints). This time you guys forgot to give the phrase'IsRecoilMove' meaning in the custom gamemode move scripts. Can you please have this fixed eventually. And while I'm at it can you also try to add stat changing in there? Lots of the move i want to add need stat changes. Also maybe the ability to Confuse a Pokemon.

Once again im sorry for being a big complainer, but these are things ive noted while working on the gamemode moves.
 
J

jianmingyong

Guest
I thought stats change is possible... Hmm. I will come back later to confirm that.
 

nilllzz

Original Developer
Administrator
P3D Developer
The phrase "IsRecoilMove" is working as intended.
It does not give the move any effect like dealing recoil damage to the user, it only classifies the move as a recoil move. This is important for the effect of some other moves or items.
 
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