Kolben Games Crash Log V 2.4
Pokémon 3D has crashed!
// Blame Darkfire.
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A backup file was created here: 2014-10-12_22.19.10_backup.txt
Visit this page in order to get your save restored:
http://pokemon3d.net/forum/forums/backup_support/create-thread
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Game information:
Pokémon 3D Indev version: 0.51 (83)
Content Packs: {Emerald Texture Pack}
Active GameMode: Pokemon 3D
GameJolt Account: TRUE (19735)
Playing on Servers: FALSE
Game Environment: BattleScreenV2
Actionscript: No script running
File Validation: True
Sandboxmode: False
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Screen state for the current screen (BattleScreenV2)
BattleMode=Standard
IsTrainerBattle=False
IsPVPBattle=False
LoadedBattleMap=battle\unioncave\unioncavef1.dat
OwnPokemon={"Pokemon"[179]}{"Experience"[2042]}{"Gender"[0]}{"EggSteps"[0]}{"Item"[0]}{"ItemData"[]}{"NickName"[]}{"Level"[15]}{"OT"[19735]}{"Ability"[9]}{"Status"[]}{"Nature"[23]}{"CatchLocation"[]}{"CatchTrainer"[MckinkyMcormic]}{"CatchBall"[5]}{"CatchMethod"[caught at]}{"Friendship"[114]}{"isShiny"[0]}{"Attack1"[84,30,22]}{"Attack2"[33,35,35]}{"Attack3"[86,20,20]}{"Attack4"[268,20,20]}{"HP"[17]}{"EVs"[2,16,0,2,0,21]}{"IVs"[15,13,23,29,13,4]}{"AdditionalData"[]}{"IDValue"[Tl7MEZ1elSL]}
OppPokemon={"Pokemon"[41]}{"Experience"[343]}{"Gender"[0]}{"EggSteps"[0]}{"Item"[0]}{"ItemData"[]}{"NickName"[]}{"Level"[7]}{"OT"[00000]}{"Ability"[39]}{"Status"[FNT]}{"Nature"[20]}{"CatchLocation"[at unknown place]}{"CatchTrainer"[???]}{"CatchBall"[5]}{"CatchMethod"[somehow obtained]}{"Friendship"[70]}{"isShiny"[0]}{"Attack1"[141,15,15]}{"Attack2"[48,20,20]}{"Attack3"[]}{"Attack4"[]}{"HP"[0]}{"EVs"[0,0,0,0,0,0]}{"IVs"[5,17,30,12,11,30]}{"AdditionalData"[]}{"IDValue"[KP277QIGACP]}
Values=; CanCatch=True; CanRun=True; CanBlackout=True; CanReceiveEXP=True; RoamingBattle=False; CanUseItems=True; DiveBattle=False; TempPokeFile=; IsInverseBattle=False
IsRemoteBattle=False
IsHost=False
MenuVisible=False
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System specifications:
Operating system: Microsoft Windows 8.1 [6.2.9200.0]
Core architecture: 64 Bit
System time: 10/12/2014 10:19:10 PM
System language: English (United States)(ENU) / Loaded game language: en
Decimal separator: .
Available physical memory: 7.9 Gigabyte
Available logical processors: 4
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.Net installation information:
v2.0.50727 2.0.50727.4927 SP2
v3.0 3.0.30729.4926 SP2
v3.5 3.5.30729.4926 SP1
v4
Client 4.5.51641
Full 4.5.51641
v4.0
Client 4.0.0.0
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Graphics Card information:
[CardName(s): "Intel(R) HD Graphics 4000"]
[CardRAM(s) : "2214592512"]
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Error information:
Message: Object reference not set to an instance of an object.
InnerException: NOTHING
BaseException: Object reference not set to an instance of an object.
HelpLink: No helplink available.
Data: Items: 0
Source: Pokemon
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Error solution:
(The provided solution might not work for your problem)
Error ID: -1
Error Type: NaN
Error Description: The error is undocumented in the error handling system.
Error Solution: NaN
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CallStack:
at net.Pokemon3D.Game.EvolutionScreen.EvolvePokemon()
at net.Pokemon3D.Game.EvolutionScreen..ctor(Screen currentScreen, List`1 EvolvePokemonIndices, String EvolutionArg, EvolutionTrigger EvolutionTrigger, Boolean FromBattle)
at net.Pokemon3D.Game.BV2.BattleScreen.EndBattle(Boolean blackout)
at net.Pokemon3D.Game.BV2.EndBattleQueryObject.Update(BattleScreen BV2Screen)
at net.Pokemon3D.Game.BV2.BattleScreen.Update()
at net.Pokemon3D.Game.Core.Update(GameTime gameTime)
at net.Pokemon3D.Game.GameController.Update(GameTime gameTime)
at Microsoft.Xna.Framework.Game.Tick()
at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
at Microsoft.Xna.Framework.GameHost.OnIdle()
at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.Run(Form mainForm)
at Microsoft.Xna.Framework.WindowsGameHost.Run()
at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
at Microsoft.Xna.Framework.Game.Run()
at net.Pokemon3D.Game.Program.Main(String[] args)
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You should report this error.
Go to "http://pokemon3d.net/forum/forums/6/create-thread" to report this crash there.