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Solved Crash

Shockine

Starting Trainer
Describe the bug you experienced here.

What I expected to happen:
... I excepted the game to start.

What actually happened:
... It kept crashing.

Steps to reproduce:
1. ... Start Pokémon3D
2. ... Press "Start game (0.50.1"-button
...

(Add a crash log here if available and enclose it in the code tag with this button:

Code:
Kolben Games Crash Log V 2.3
Pokémon 3D has crashed!
// RTFM

---------------------------------------------------------------------------------

No backup file could be created.

---------------------------------------------------------------------------------

Game information:

Pokémon 3D Indev version: 0.50.1 (82)
Content Packs: {}
Active GameMode: Pokemon 3D
GameJolt Account: FALSE
Playing on Servers: FALSE
Game Environment: SplashScreen
Actionscript: No script running
File Validation: False
Sandboxmode: False

---------------------------------------------------------------------------------

Screen state for the current screen (SplashScreen)

Screen state not implemented for screen class: SplashScreen

---------------------------------------------------------------------------------

System specifications:

Operating system: Microsoft Windows 8 [6.2.9200.0]
Core architecture: 64 Bit
System time: 27.9.2014 17:22:10
System language: Finnish (Finland)(FIN) / Loaded game language: fi
Decimal separator: ,
Available physical memory: 3,7 Gigabyte
Available logical processors: 2

---------------------------------------------------------------------------------

.Net installation information:

v2.0.50727  2.0.50727.4927  SP2
v3.0  3.0.30729.4926  SP2
v3.5  3.5.30729.4926  SP1
v4  
  Client  4.5.50709
  Full  4.5.50709
v4.0  
  Client  4.0.0.0

---------------------------------------------------------------------------------

Graphics Card information:

[CardName(s): "Intel(R) HD Graphics"]
[CardRAM(s) : "1986072576"]

---------------------------------------------------------------------------------

Error information:

Message: Polun C:\Users\Joakim\Desktop\Pokémon 3D\Pokemon\maps\mainmenu osaa ei löytynyt.
InnerException: NOTHING
BaseException: Polun C:\Users\Joakim\Desktop\Pokémon 3D\Pokemon\maps\mainmenu osaa ei löytynyt.
HelpLink: No helplink available.
Data: Items: 0
Source: mscorlib

---------------------------------------------------------------------------------

Error solution:
(The provided solution might not work for your problem)

Error ID: -1
Error Type: NaN
Error Description: The error is undocumented in the error handling system.
Error Solution: NaN

---------------------------------------------------------------------------------

CallStack: 

   kohteessa System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
   kohteessa System.IO.FileSystemEnumerableIterator`1.CommonInit()
   kohteessa System.IO.FileSystemEnumerableIterator`1..ctor(String path, String originalUserPath, String searchPattern, SearchOption searchOption, SearchResultHandler`1 resultHandler, Boolean checkHost)
   kohteessa System.IO.Directory.GetFiles(String path)
   kohteessa net.Pokemon3D.Game.MainMenuScreen.ChangeLevel()
   kohteessa net.Pokemon3D.Game.MainMenuScreen..ctor()
   kohteessa net.Pokemon3D.Game.SplashScreen.Update()
   kohteessa net.Pokemon3D.Game.Core.Update(GameTime gameTime)
   kohteessa net.Pokemon3D.Game.GameController.Update(GameTime gameTime)
   kohteessa Microsoft.Xna.Framework.Game.Tick()
   kohteessa Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
   kohteessa Microsoft.Xna.Framework.GameHost.OnIdle()
   kohteessa Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
   kohteessa Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
   kohteessa System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
   kohteessa System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
   kohteessa System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
   kohteessa System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
   kohteessa System.Windows.Forms.Application.Run(Form mainForm)
   kohteessa Microsoft.Xna.Framework.WindowsGameHost.Run()
   kohteessa Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
   kohteessa Microsoft.Xna.Framework.Game.Run()
   kohteessa net.Pokemon3D.Game.Program.Main(String[] args)

---------------------------------------------------------------------------------

You should report this error.

Go to "http://pokemon3d.net/forum/forums/6/create-thread" to report this crash there.
)
 

Fanta

Content Developer
P3D Developer
Global Moderator
Describe the bug you experienced here.

What I expected to happen:
... I excepted the game to start.

What actually happened:
... It kept crashing.

Steps to reproduce:
1. ... Start Pokémon3D
2. ... Press "Start game (0.50.1"-button
...

(Add a crash log here if available and enclose it in the code tag with this button:

Code:
Kolben Games Crash Log V 2.3
Pokémon 3D has crashed!
// RTFM

---------------------------------------------------------------------------------

No backup file could be created.

---------------------------------------------------------------------------------

Game information:

Pokémon 3D Indev version: 0.50.1 (82)
Content Packs: {}
Active GameMode: Pokemon 3D
GameJolt Account: FALSE
Playing on Servers: FALSE
Game Environment: SplashScreen
Actionscript: No script running
File Validation: False
Sandboxmode: False

---------------------------------------------------------------------------------

Screen state for the current screen (SplashScreen)

Screen state not implemented for screen class: SplashScreen

---------------------------------------------------------------------------------

System specifications:

Operating system: Microsoft Windows 8 [6.2.9200.0]
Core architecture: 64 Bit
System time: 27.9.2014 17:22:10
System language: Finnish (Finland)(FIN) / Loaded game language: fi
Decimal separator: ,
Available physical memory: 3,7 Gigabyte
Available logical processors: 2

---------------------------------------------------------------------------------

.Net installation information:

v2.0.50727  2.0.50727.4927  SP2
v3.0  3.0.30729.4926  SP2
v3.5  3.5.30729.4926  SP1
v4 
  Client  4.5.50709
  Full  4.5.50709
v4.0 
  Client  4.0.0.0

---------------------------------------------------------------------------------

Graphics Card information:

[CardName(s): "Intel(R) HD Graphics"]
[CardRAM(s) : "1986072576"]

---------------------------------------------------------------------------------

Error information:

Message: Polun C:\Users\Joakim\Desktop\Pokémon 3D\Pokemon\maps\mainmenu osaa ei löytynyt.
InnerException: NOTHING
BaseException: Polun C:\Users\Joakim\Desktop\Pokémon 3D\Pokemon\maps\mainmenu osaa ei löytynyt.
HelpLink: No helplink available.
Data: Items: 0
Source: mscorlib

---------------------------------------------------------------------------------

Error solution:
(The provided solution might not work for your problem)

Error ID: -1
Error Type: NaN
Error Description: The error is undocumented in the error handling system.
Error Solution: NaN

---------------------------------------------------------------------------------

CallStack:

   kohteessa System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
   kohteessa System.IO.FileSystemEnumerableIterator`1.CommonInit()
   kohteessa System.IO.FileSystemEnumerableIterator`1..ctor(String path, String originalUserPath, String searchPattern, SearchOption searchOption, SearchResultHandler`1 resultHandler, Boolean checkHost)
   kohteessa System.IO.Directory.GetFiles(String path)
   kohteessa net.Pokemon3D.Game.MainMenuScreen.ChangeLevel()
   kohteessa net.Pokemon3D.Game.MainMenuScreen..ctor()
   kohteessa net.Pokemon3D.Game.SplashScreen.Update()
   kohteessa net.Pokemon3D.Game.Core.Update(GameTime gameTime)
   kohteessa net.Pokemon3D.Game.GameController.Update(GameTime gameTime)
   kohteessa Microsoft.Xna.Framework.Game.Tick()
   kohteessa Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
   kohteessa Microsoft.Xna.Framework.GameHost.OnIdle()
   kohteessa Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
   kohteessa Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
   kohteessa System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
   kohteessa System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
   kohteessa System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
   kohteessa System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
   kohteessa System.Windows.Forms.Application.Run(Form mainForm)
   kohteessa Microsoft.Xna.Framework.WindowsGameHost.Run()
   kohteessa Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
   kohteessa Microsoft.Xna.Framework.Game.Run()
   kohteessa net.Pokemon3D.Game.Program.Main(String[] args)

---------------------------------------------------------------------------------

You should report this error.

Go to "http://pokemon3d.net/forum/forums/6/create-thread" to report this crash there.
)
Try setting the language to English?
 

nilllzz

Original Developer
Administrator
P3D Developer
Describe the bug you experienced here.

What I expected to happen:
... I excepted the game to start.

What actually happened:
... It kept crashing.

Steps to reproduce:
1. ... Start Pokémon3D
2. ... Press "Start game (0.50.1"-button
...

Code:
Kolben Games Crash Log V 2.3
Pokémon 3D has crashed!
// RTFM

---------------------------------------------------------------------------------

No backup file could be created.

---------------------------------------------------------------------------------

Game information:

Pokémon 3D Indev version: 0.50.1 (82)
Content Packs: {}
Active GameMode: Pokemon 3D
GameJolt Account: FALSE
Playing on Servers: FALSE
Game Environment: SplashScreen
Actionscript: No script running
File Validation: False
Sandboxmode: False

---------------------------------------------------------------------------------

Screen state for the current screen (SplashScreen)

Screen state not implemented for screen class: SplashScreen

---------------------------------------------------------------------------------

System specifications:

Operating system: Microsoft Windows 8 [6.2.9200.0]
Core architecture: 64 Bit
System time: 27.9.2014 17:22:10
System language: Finnish (Finland)(FIN) / Loaded game language: fi
Decimal separator: ,
Available physical memory: 3,7 Gigabyte
Available logical processors: 2

---------------------------------------------------------------------------------

.Net installation information:

v2.0.50727  2.0.50727.4927  SP2
v3.0  3.0.30729.4926  SP2
v3.5  3.5.30729.4926  SP1
v4 
  Client  4.5.50709
  Full  4.5.50709
v4.0 
  Client  4.0.0.0

---------------------------------------------------------------------------------

Graphics Card information:

[CardName(s): "Intel(R) HD Graphics"]
[CardRAM(s) : "1986072576"]

---------------------------------------------------------------------------------

Error information:

Message: Polun C:\Users\Joakim\Desktop\Pokémon 3D\Pokemon\maps\mainmenu osaa ei löytynyt.
InnerException: NOTHING
BaseException: Polun C:\Users\Joakim\Desktop\Pokémon 3D\Pokemon\maps\mainmenu osaa ei löytynyt.
HelpLink: No helplink available.
Data: Items: 0
Source: mscorlib

---------------------------------------------------------------------------------

Error solution:
(The provided solution might not work for your problem)

Error ID: -1
Error Type: NaN
Error Description: The error is undocumented in the error handling system.
Error Solution: NaN

---------------------------------------------------------------------------------

CallStack:

   kohteessa System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
   kohteessa System.IO.FileSystemEnumerableIterator`1.CommonInit()
   kohteessa System.IO.FileSystemEnumerableIterator`1..ctor(String path, String originalUserPath, String searchPattern, SearchOption searchOption, SearchResultHandler`1 resultHandler, Boolean checkHost)
   kohteessa System.IO.Directory.GetFiles(String path)
   kohteessa net.Pokemon3D.Game.MainMenuScreen.ChangeLevel()
   kohteessa net.Pokemon3D.Game.MainMenuScreen..ctor()
   kohteessa net.Pokemon3D.Game.SplashScreen.Update()
   kohteessa net.Pokemon3D.Game.Core.Update(GameTime gameTime)
   kohteessa net.Pokemon3D.Game.GameController.Update(GameTime gameTime)
   kohteessa Microsoft.Xna.Framework.Game.Tick()
   kohteessa Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
   kohteessa Microsoft.Xna.Framework.GameHost.OnIdle()
   kohteessa Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
   kohteessa Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
   kohteessa System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
   kohteessa System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
   kohteessa System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
   kohteessa System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
   kohteessa System.Windows.Forms.Application.Run(Form mainForm)
   kohteessa Microsoft.Xna.Framework.WindowsGameHost.Run()
   kohteessa Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
   kohteessa Microsoft.Xna.Framework.Game.Run()
   kohteessa net.Pokemon3D.Game.Program.Main(String[] args)

---------------------------------------------------------------------------------

You should report this error.

Go to "http://pokemon3d.net/forum/forums/6/create-thread" to report this crash there.
Looks like your Operating System cannot access certain files of the game.
Try deleting the game's files (probably store your "Save" folder somewhere) and redownload the game through the launcher and then put the Save folder back in.
 

Shockine

Starting Trainer
Looks like your Operating System cannot access certain files of the game.
Try deleting the game's files (probably store your "Save" folder somewhere) and redownload the game through the launcher and then put the Save folder back in.
Thanks. I deleted the files and downloaded it again and it ain't crashing now.
 
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