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Crash [Indev 0.50.1] Launcher Crash

Tornado9797

Content Developer
P3D Developer
Global Moderator
Every time I open the launcher and I click Start Game, it crashes...
Please make a proper bug report next time (following the template and all).

Here is the crash log:
Code:
Kolben Games Crash Log V 2.3
Pokémon 3D has crashed!
// I find your lack of [ERROR] disturbing.

---------------------------------------------------------------------------------

No backup file could be created.

---------------------------------------------------------------------------------

Game information:

Pokémon 3D Indev version: 0.50.1 (82)
Content Packs: {}
Active GameMode: [No GameMode loaded]
GameJolt Account: FALSE
Playing on Servers: FALSE
Game Environment: [No Game Environment loaded]
Actionscript: No script running
File Validation: True
Sandboxmode: False

---------------------------------------------------------------------------------

[Screen state object not available]

---------------------------------------------------------------------------------

System specifications:

Operating system: Microsoft Windows 8.1 Pro com Media Center [6.2.9200.0]
Core architecture: 64 Bit
System time: 16/09/2014 21:51:31
System language: Portuguese (Portugal)(PTG) / Loaded game language: en
Decimal separator: ,
Available physical memory: 5,99 Gigabyte
Available logical processors: 2

---------------------------------------------------------------------------------

.Net installation information:

v2.0.50727  2.0.50727.4927  SP2
v3.0  3.0.30729.4926  SP2
v3.5  3.5.30729.4926  SP1
v4 
  Client  4.5.51641
  Full  4.5.51641
v4.0 
  Client  4.0.0.0

---------------------------------------------------------------------------------

Graphics Card information:

[CardName(s): "Intel(R) G33/G31 Express Chipset Family (Microsoft Corporation - WDDM 1.0)"]
[CardRAM(s) : "268435456"]

---------------------------------------------------------------------------------

Error information:

Message: BackBufferWidth and BackBufferHeight must be greater than zero.
Nome do parâmetro: value
InnerException: NOTHING
BaseException: BackBufferWidth and BackBufferHeight must be greater than zero.
Nome do parâmetro: value
HelpLink: No helplink available.
Data: Items: 0
Source: Microsoft.Xna.Framework.Game

---------------------------------------------------------------------------------

Error solution:
(The provided solution might not work for your problem)

Error ID: -1
Error Type: NaN
Error Description: The error is undocumented in the error handling system.
Error Solution: NaN

---------------------------------------------------------------------------------

CallStack:

   em Microsoft.Xna.Framework.GraphicsDeviceManager.set_PreferredBackBufferWidth(Int32 value)
   em net.Pokemon3D.Game.Core.Initialize(GameController gameReference)
   em net.Pokemon3D.Game.GameController.Initialize()
   em Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
   em Microsoft.Xna.Framework.Game.Run()
   em net.Pokemon3D.Game.Program.Main(String[] args)

---------------------------------------------------------------------------------

You should report this error.

Go to "http://pokemon3d.net/forum/forums/6/create-thread" to report this crash there.
Set the Launcher's window to its default?
 

nilllzz

Original Developer
Administrator
P3D Developer
Open the options.dat file (in Pokemon\Save\) with Notepad and change the "WindowSize" property to something larger than 0,0 (default is "WindowSize|1200,680").
 

Ludhero

Bug Catcher
Please make a proper bug report next time (following the template and all).

Here is the crash log:
Code:
Kolben Games Crash Log V 2.3
Pokémon 3D has crashed!
// I find your lack of [ERROR] disturbing.

---------------------------------------------------------------------------------

No backup file could be created.

---------------------------------------------------------------------------------

Game information:

Pokémon 3D Indev version: 0.50.1 (82)
Content Packs: {}
Active GameMode: [No GameMode loaded]
GameJolt Account: FALSE
Playing on Servers: FALSE
Game Environment: [No Game Environment loaded]
Actionscript: No script running
File Validation: True
Sandboxmode: False

---------------------------------------------------------------------------------

[Screen state object not available]

---------------------------------------------------------------------------------

System specifications:

Operating system: Microsoft Windows 8.1 Pro com Media Center [6.2.9200.0]
Core architecture: 64 Bit
System time: 16/09/2014 21:51:31
System language: Portuguese (Portugal)(PTG) / Loaded game language: en
Decimal separator: ,
Available physical memory: 5,99 Gigabyte
Available logical processors: 2

---------------------------------------------------------------------------------

.Net installation information:

v2.0.50727  2.0.50727.4927  SP2
v3.0  3.0.30729.4926  SP2
v3.5  3.5.30729.4926  SP1
v4
  Client  4.5.51641
  Full  4.5.51641
v4.0
  Client  4.0.0.0

---------------------------------------------------------------------------------

Graphics Card information:

[CardName(s): "Intel(R) G33/G31 Express Chipset Family (Microsoft Corporation - WDDM 1.0)"]
[CardRAM(s) : "268435456"]

---------------------------------------------------------------------------------

Error information:

Message: BackBufferWidth and BackBufferHeight must be greater than zero.
Nome do parâmetro: value
InnerException: NOTHING
BaseException: BackBufferWidth and BackBufferHeight must be greater than zero.
Nome do parâmetro: value
HelpLink: No helplink available.
Data: Items: 0
Source: Microsoft.Xna.Framework.Game

---------------------------------------------------------------------------------

Error solution:
(The provided solution might not work for your problem)

Error ID: -1
Error Type: NaN
Error Description: The error is undocumented in the error handling system.
Error Solution: NaN

---------------------------------------------------------------------------------

CallStack:

   em Microsoft.Xna.Framework.GraphicsDeviceManager.set_PreferredBackBufferWidth(Int32 value)
   em net.Pokemon3D.Game.Core.Initialize(GameController gameReference)
   em net.Pokemon3D.Game.GameController.Initialize()
   em Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
   em Microsoft.Xna.Framework.Game.Run()
   em net.Pokemon3D.Game.Program.Main(String[] args)

---------------------------------------------------------------------------------

You should report this error.

Go to "http://pokemon3d.net/forum/forums/6/create-thread" to report this crash there.
Set the Launcher's window to its default?
Sorry about the poorly done report, and I guess it wasn't set to default for some random reason :/
Open the options.dat file (in Pokemon\Save\) with Notepad and change the "WindowSize" property to something larger than 0,0 (default is "WindowSize|1200,680").
Done it and it fixed, thanks :)
 
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