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Crash [Indev 0.50.1] Unidentified Crash

-N-

Dragon Tamer
This has happened to me 3 times today so thought I'll report it.

Code:
Kolben Games Crash Log V 2.3
Pok├®mon 3D has crashed!
// Minecraft crashed.

---------------------------------------------------------------------------------

A backup file was created here: 2014-09-14_22.00.10_backup.txt
Visit this page in order to get your save restored:
http://pokemon3d.net/forum/forums/backup_support/create-thread

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Game information:

Pok├®mon 3D Indev version: 0.50.1 (82)
Content Packs: {Anime Cries}
Active GameMode: Pokemon 3D
GameJolt Account: TRUE (275689)
Playing on Servers: TRUE (Pokemon World/212.12.206.128:15124)
Game Environment: BattleScreenV2
Actionscript: No script running
File Validation: True
Sandboxmode: False

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Screen state for the current screen (BattleScreenV2)

BattleMode=Standard
IsTrainerBattle=True
IsPVPBattle=False
LoadedBattleMap=battle\indigo\will.dat
OwnPokemon={"Pokemon"[26]}{"Experience"[806740]}{"Gender"[1]}{"EggSteps"[0]}{"Item"[74]}{"ItemData"[]}{"NickName"[Sparky]}{"Level"[93]}{"OT"[273257]}{"Ability"[9]}{"Status"[]}{"Nature"[0]}{"CatchLocation"[Safari Zone]}{"CatchTrainer"[Hoshiro]}{"CatchBall"[181]}{"CatchMethod"[caught at]}{"Friendship"[255]}{"isShiny"[1]}{"Attack1"[85,15,10]}{"Attack2"[87,10,10]}{"Attack3"[9,15,15]}{"Attack4"[21,20,20]}{"HP"[238]}{"EVs"[47,135,54,109,29,137]}{"IVs"[14,31,26,19,5,5]}{"AdditionalData"[]}{"IDValue"[tPQExkkFd2W]}
OppPokemon={"Pokemon"[80]}{"Experience"[125000]}{"Gender"[1]}{"EggSteps"[0]}{"Item"[0]}{"ItemData"[]}{"NickName"[]}{"Level"[50]}{"OT"[00000]}{"Ability"[20]}{"Status"[]}{"Nature"[15]}{"CatchLocation"[New Map]}{"CatchTrainer"[Karen]}{"CatchBall"[5]}{"CatchMethod"[caught at]}{"Friendship"[0]}{"isShiny"[0]}{"Attack1"[174,10,10]}{"Attack2"[133,20,20]}{"Attack3"[352,20,20]}{"Attack4"[94,10,10]}{"HP"[183]}{"EVs"[100,0,200,0,200,0]}{"IVs"[31,31,31,31,31,31]}{"AdditionalData"[]}{"IDValue"[z2vpt2BEvVJ]}
Values=; CanCatch=True; CanRun=True; CanBlackout=True; CanReceiveEXP=True; RoamingBattle=False; CanUseItems=True; DiveBattle=False; TempPokeFile=; IsInverseBattle=False
IsRemoteBattle=False
IsHost=False
MenuVisible=False

---------------------------------------------------------------------------------

System specifications:

Operating system: Microsoft Windows 7 Ultimate  [6.1.7601.65536]
Core architecture: 64 Bit
System time: 14/09/2014 22:00:10
System language: English (United Kingdom)(ENG) / Loaded game language: en
Decimal separator: .
Available physical memory: 2 Gigabyte
Available logical processors: 2

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.Net installation information:

v2.0.50727  2.0.50727.5420  SP2
v3.0  3.0.30729.5420  SP2
v3.5  3.5.30729.5420  SP1
v4  
  Client  4.5.50938
  Full  4.5.50938
v4.0  
  Client  4.0.0.0

---------------------------------------------------------------------------------

Graphics Card information:

[CardName(s): "NVIDIA GeForce 8400 GS "]
[CardRAM(s) : "268435456"]

---------------------------------------------------------------------------------

Error information:

Message: Index was outside the bounds of the array.
InnerException: NOTHING
BaseException: Index was outside the bounds of the array.
HelpLink: No helplink available.
Data: Items: 0
Source: Pokemon

---------------------------------------------------------------------------------

Error solution:
(The provided solution might not work for your problem)

Error ID: -1
Error Type: NaN
Error Description: The error is undocumented in the error handling system.
Error Solution: NaN

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CallStack:

  at net.Pokemon3D.Game.SkyDome.SetLastColor()
  at net.Pokemon3D.Game.SkyDome.Update()
  at net.Pokemon3D.Game.BV2.BattleScreenV2.Update()
  at net.Pokemon3D.Game.Core.Update(GameTime gameTime)
  at net.Pokemon3D.Game.GameController.Update(GameTime gameTime)
  at Microsoft.Xna.Framework.Game.Tick()
  at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
  at Microsoft.Xna.Framework.GameHost.OnIdle()
  at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
  at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
  at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
  at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
  at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
  at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
  at System.Windows.Forms.Application.Run(Form mainForm)
  at Microsoft.Xna.Framework.WindowsGameHost.Run()
  at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
  at Microsoft.Xna.Framework.Game.Run()
  at net.Pokemon3D.Game.Program.Main(String[] args)

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You should report this error.

Go to "http://pokemon3d.net/forum/forums/6/create-thread" to report this crash there.
 
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