LegendaryUmbreon57
Starting Trainer
Describe the bug you experienced here.
What I expected to happen:
I expected to login successfully via GameJolt and resume playing on the server.
What actually happened:
Continued to receive chat messages like normal, the GameJolt window (The one that signs you in with the game token) kept saying logging in was unsuccessful.
When I clicked close, the window closed and immediately opened again, when I click close it did it again, and so on.
In between clicks, I quickly pressed Esc and clicked "Quit to Menu". The title music played and the world showed up but no menu buttons appeared.
Pressing Esc again showed the in-game pause menu at the title screen, and then the game crashed.
Steps to reproduce:
Not really sure you could do this again.
What I expected to happen:
I expected to login successfully via GameJolt and resume playing on the server.
What actually happened:
Continued to receive chat messages like normal, the GameJolt window (The one that signs you in with the game token) kept saying logging in was unsuccessful.
When I clicked close, the window closed and immediately opened again, when I click close it did it again, and so on.
In between clicks, I quickly pressed Esc and clicked "Quit to Menu". The title music played and the world showed up but no menu buttons appeared.
Pressing Esc again showed the in-game pause menu at the title screen, and then the game crashed.
Steps to reproduce:
Not really sure you could do this again.
Code:
Kolben Games Crash Log V 2.3
Pokémon 3D has crashed!
// Minecraft crashed.
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No backup file could be created.
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Game information:
Pokémon 3D Indev version: 0.50.1 (82)
Content Packs: {}
Active GameMode: Pokemon 3D
GameJolt Account: FALSE
Playing on Servers: TRUE (Official P3D Server/karp.pokemon3d.net:15124)
Game Environment: OverworldScreen
Actionscript: No script running
File Validation: True
Sandboxmode: False
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Screen state for the current screen (OverworldScreen)
IsSurfing=False
IsRiding=False
LevelFile=mainmenu\mainmenu2.dat
UsedStrength=False
EntityCount=1483
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System specifications:
Operating system: Microsoft Windows 8.1 [6.2.9200.0]
Core architecture: 64 Bit
System time: 8/31/2014 5:21:19 PM
System language: English (United States)(ENU) / Loaded game language: en
Decimal separator: .
Available physical memory: 5.87 Gigabyte
Available logical processors: 4
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.Net installation information:
v2.0.50727 2.0.50727.4927 SP2
v3.0 3.0.30729.4926 SP2
v3.5 3.5.30729.4926 SP1
v4
Client 4.5.51641
Full 4.5.51641
v4.0
Client 4.0.0.0
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Graphics Card information:
[CardName(s): "Intel(R) HD Graphics 4000"]
[CardRAM(s) : "2214592512"]
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Error information:
Message: Unable to cast object of type 'net.Pokemon3D.Game.MainMenuCamera' to type 'net.Pokemon3D.Game.OverworldCamera'.
InnerException: NOTHING
BaseException: Unable to cast object of type 'net.Pokemon3D.Game.MainMenuCamera' to type 'net.Pokemon3D.Game.OverworldCamera'.
HelpLink: No helplink available.
Data: Items: 0
Source: Pokemon
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Error solution:
(The provided solution might not work for your problem)
Error ID: -1
Error Type: NaN
Error Description: The error is undocumented in the error handling system.
Error Solution: NaN
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CallStack:
at net.Pokemon3D.Game.OverworldScreen.ChangeTo()
at net.Pokemon3D.Game.Core.SetScreen(Screen newScreen)
at net.Pokemon3D.Game.PauseScreen.ClickContinue()
at net.Pokemon3D.Game.PauseScreen.UpdateMain()
at net.Pokemon3D.Game.PauseScreen.Update()
at net.Pokemon3D.Game.Core.Update(GameTime gameTime)
at net.Pokemon3D.Game.GameController.Update(GameTime gameTime)
at Microsoft.Xna.Framework.Game.Tick()
at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
at Microsoft.Xna.Framework.GameHost.OnIdle()
at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.Run(Form mainForm)
at Microsoft.Xna.Framework.WindowsGameHost.Run()
at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
at Microsoft.Xna.Framework.Game.Run()
at net.Pokemon3D.Game.Program.Main(String[] args)
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You should report this error.
Go to "http://pokemon3d.net/forum/forums/6/create-thread" to report this crash there.