• ✨ ARCHIVE MODE ✨
    The forum has now been set to read-only mode, no new posts, resources, replies etc will not be possible.
    We recommend you join our Discord server to get real-time response: Discord Invite Link

Solved [Indev 0.49.1] Game Crashed when Launched

Fanta

Content Developer
P3D Developer
Global Moderator
What I expected to happen:
i would launch and play the game

What actually happened:
the game crashed
Code:
Kolben Games Crash Log V 2.3
Pokémon 3D has crashed!
// I find your lack of [ERROR] disturbing.

---------------------------------------------------------------------------------

No backup file could be created.

---------------------------------------------------------------------------------

Game information:

Pokémon 3D Indev version: 0.49.1 (80)
Content Packs: {}
Active GameMode: [No GameMode loaded]
GameJolt Account: FALSE
Playing on Servers: FALSE
Game Environment: [No Game Environment loaded]
Actionscript: No script running
File Validation: True
Sandboxmode: False

---------------------------------------------------------------------------------

[Screen state object not available]

---------------------------------------------------------------------------------

System specifications:

Operating system: Microsoft Windows 8.1 [6.2.9200.0]
Core architecture: 64 Bit
System time: 8/16/2014 7:03:26 AM
System language: English (United States)(ENU) / Loaded game language: en
Decimal separator: .
Available physical memory: 7.76 Gigabyte
Available logical processors: 8

---------------------------------------------------------------------------------

.Net installation information:

v1.1.4322    SP0
  1033    SP0
v2.0.50727  2.0.50727.4927  SP2
v3.0  3.0.30729.4926  SP2
v3.5  3.5.30729.4926  SP1
v4  
  Client  4.5.51641
  Full  4.5.51641
v4.0  
  Client  4.0.0.0

---------------------------------------------------------------------------------

Graphics Card information:

[CardName(s): "Intel(R) HD Graphics 4600"]
[CardRAM(s) : "2181038080"]

---------------------------------------------------------------------------------

Error information:

Message: BackBufferWidth and BackBufferHeight must be greater than zero.
Parameter name: value
InnerException: NOTHING
BaseException: BackBufferWidth and BackBufferHeight must be greater than zero.
Parameter name: value
HelpLink: No helplink available.
Data: Items: 0
Source: Microsoft.Xna.Framework.Game

---------------------------------------------------------------------------------

Error solution:
(The provided solution might not work for your problem)

Error ID: -1
Error Type: NaN
Error Description: The error is undocumented in the error handling system.
Error Solution: NaN

---------------------------------------------------------------------------------

CallStack: 

   at Microsoft.Xna.Framework.GraphicsDeviceManager.set_PreferredBackBufferWidth(Int32 value)
   at _2._5DHero.Basic..ctor(DGame gameReference)
   at _2._5DHero.DGame.Initialize()
   at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
   at Microsoft.Xna.Framework.Game.Run()
   at _2._5DHero.Program.Main(String[] args)

---------------------------------------------------------------------------------

You should report this error.

Go to "http://pokemon3d.net/forum/forums/6/create-thread" to report this crash there.
 

Tornado9797

Content Developer
P3D Developer
Global Moderator
Code:
Kolben Games Crash Log V 2.3
Pokémon 3D has crashed!
// I find your lack of [ERROR] disturbing.

---------------------------------------------------------------------------------

No backup file could be created.

---------------------------------------------------------------------------------

Game information:

Pokémon 3D Indev version: 0.49.1 (80)
Content Packs: {}
Active GameMode: [No GameMode loaded]
GameJolt Account: FALSE
Playing on Servers: FALSE
Game Environment: [No Game Environment loaded]
Actionscript: No script running
File Validation: True
Sandboxmode: False

---------------------------------------------------------------------------------

[Screen state object not available]

---------------------------------------------------------------------------------

System specifications:

Operating system: Microsoft Windows 8.1 [6.2.9200.0]
Core architecture: 64 Bit
System time: 8/16/2014 7:03:26 AM
System language: English (United States)(ENU) / Loaded game language: en
Decimal separator: .
Available physical memory: 7.76 Gigabyte
Available logical processors: 8

---------------------------------------------------------------------------------

.Net installation information:

v1.1.4322    SP0
  1033    SP0
v2.0.50727  2.0.50727.4927  SP2
v3.0  3.0.30729.4926  SP2
v3.5  3.5.30729.4926  SP1
v4 
  Client  4.5.51641
  Full  4.5.51641
v4.0 
  Client  4.0.0.0

---------------------------------------------------------------------------------

Graphics Card information:

[CardName(s): "Intel(R) HD Graphics 4600"]
[CardRAM(s) : "2181038080"]

---------------------------------------------------------------------------------

Error information:

Message: BackBufferWidth and BackBufferHeight must be greater than zero.
Parameter name: value
InnerException: NOTHING
BaseException: BackBufferWidth and BackBufferHeight must be greater than zero.
Parameter name: value
HelpLink: No helplink available.
Data: Items: 0
Source: Microsoft.Xna.Framework.Game

---------------------------------------------------------------------------------

Error solution:
(The provided solution might not work for your problem)

Error ID: -1
Error Type: NaN
Error Description: The error is undocumented in the error handling system.
Error Solution: NaN

---------------------------------------------------------------------------------

CallStack:

   at Microsoft.Xna.Framework.GraphicsDeviceManager.set_PreferredBackBufferWidth(Int32 value)
   at _2._5DHero.Basic..ctor(DGame gameReference)
   at _2._5DHero.DGame.Initialize()
   at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
   at Microsoft.Xna.Framework.Game.Run()
   at _2._5DHero.Program.Main(String[] args)

---------------------------------------------------------------------------------

You should report this error.

Go to "http://pokemon3d.net/forum/forums/6/create-thread" to report this crash there.
Never seen that error before.

Was the launcher's window's size anything other than normal?
 

nilllzz

Original Developer
Administrator
P3D Developer
Never seen that error before.

Was the launcher's window's size anything other than normal?
It's a client crash, not launcher - And yeah, I am assuming the windowsize in the options.dat file is set to 0 or lower. Set that back to a positive number above 0 and it should work.
 
Top