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Online Stability

snypr1337

Dragon Tamer
For the record, the game itself is great.

However, I've noticed recently that the servers just randomly drop a player for no apparent reason. Sometimes it does a ping kick, but most of the time it just states that the player has left the server, when it reality the player was dropped from it. I've also noticed that some hosts that try to connect to their servers get dropped immediately for the same reason, but sooner. Occasionally it will also point them to a ping kick, which makes no sense since they are hosting it locally.

I've also noticed that GameJolt times out on our connections from time to time.
 

Fanta

Content Developer
P3D Developer
Global Moderator
For the record, the game itself is great.

However, I've noticed recently that the servers just randomly drop a player for no apparent reason. Sometimes it does a ping kick, but most of the time it just states that the player has left the server, when it reality the player was dropped from it. I've also noticed that some hosts that try to connect to their servers get dropped immediately for the same reason, but sooner. Occasionally it will also point them to a ping kick, which makes no sense since they are hosting it locally.

I've also noticed that GameJolt times out on our connections from time to time.
GameJolt issues are their issues, The Devs of P3D have no power over that,
That being said, The server client is a bit outdated and the devs are working on updating it as soon as possible (It might take some time tho).
 

james012

Gym Leader
I used to be able to play on any server and not get kick off it now even if I host one on a balla set up it still kick me.. real nice but anyhow ya it was not tell server 0.45+ it stop letting me play on anything but local and kick me and says no ping in 20 secs what is bs.
I hope the update will fix this crap.
When this is fixed I will host a 6/24 server for us est zone will have up to 2500 players limit ... although I don't thank I will ever get mire then 100 its w/e I own the server base and don't pay for it. As snypr1337 has seen my servers ping is great and hes west cost im east cost how ever the dang server just likes to kick for fun right now I thank lol.
 
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MrHippocrit

Champion
Trusted Support
Retired Mod
I want to mention that there is a current limit on the server application and simply can't handle more than 15 players on the servers at the same time.
If more than 15 people are on a server it bugs out and starts kicking people.
Unless nilllzz did something about that and I missed it entirely, this is a pretty brutal limit.
 

snypr1337

Dragon Tamer
I want to mention that there is a current limit on the server application and simply can't handle more than 15 players on the servers at the same time.
If more than 15 people are on a server it bugs out and starts kicking people.
Unless nilllzz did something about that and I missed it entirely, this is a pretty brutal limit.
Okay, but please explain why it still kicks players under 15 total without even giving a reason, or the occasional "ping" reason.

Also, hello again Hippo! I haven't seen you in forever, it's good to see you again. :)
 

MrHippocrit

Champion
Trusted Support
Retired Mod
Okay, but please explain why it still kicks players under 15 total without even giving a reason, or the occasional "ping" reason.

Also, hello again Hippo! I haven't seen you in forever, it's good to see you again. :)
Well sure, the server app in itself has some, I guess you could call them ''registration'' bugs of the ping and gamejolt, bugs.
Seeing as the server app was also a new coding experience for nils, it was hard to expect a fully developed and fully trustworthy server application. I am actually quite amazed at how it performs despite him never having coded something like this. (The server app also runs on a single core and 1 thread.)

I was quite inactive until like a few days ago but I have always been around.
 

snypr1337

Dragon Tamer
Well sure, the server app in itself has some, I guess you could call them ''registration'' bugs of the ping and gamejolt, bugs.
Seeing as the server app was also a new coding experience for nils, it was hard to expect a fully developed and fully trustworthy server application. I am actually quite amazed at how it performs despite him never having coded something like this. (The server app also runs on a single core and 1 thread.)

I was quite inactive until like a few days ago but I have always been around.
I'm trying to run a little project of my own to get the server to run on other operating systems (mainly Linux) so that people will be able to host servers anywhere in the world without doing it from their home network or paying for a more expensive Windows server. It's a real pain in the ass right now, but I think I'm slowly getting closer to achieving this.
 
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