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Duplicate Random Crashing

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Not open for further replies.

-N-

Dragon Tamer
Me and a couple of other people have had a bug that crashes the game and reboots it with a message saying that this file:

2014-06-10_100.21.17_crash.dat

is the cause. I re-downloaded the update to see if it will fix it but had no success.

What I expected to happen:
I thought re-downloading the update would resolve the problem.

What actually happened:
It didn't help

Steps to reproduce:
1. ...
2. ...
...

(Add a crash log here if available and enclose it in the code tag with this button:
)
 

pokemonia

Trainer
Me and a couple of other people have had a bug that crashes the game and reboots it with a message saying that this file:

2014-06-10_100.21.17_crash.dat

is the cause. I re-downloaded the update to see if it will fix it but had no success.

What I expected to happen:
I thought re-downloading the update would resolve the problem.

What actually happened:
It didn't help

Steps to reproduce:
1. ...
2. ...
...

(Add a crash log here if available and enclose it in the code tag with this button:
)
it happened to me too, the thing is that right when i log back on it crashes 3 minutes later
 

-N-

Dragon Tamer
New update to crash logs, after Crashing another few times I decided to show a Screenshot of all the crashes I've had so far.



No idea what they all mean but, there's nothing i can do anyways :D
 

Tornado9797

Content Developer
P3D Developer
Global Moderator
New update to crash logs, after Crashing another few times I decided to show a Screenshot of all the crashes I've had so far.



No idea what they all mean but, there's nothing i can do anyways :D
You need to open them using a text editor (such as Notepad) and paste the contents of the crash log here.
 

-N-

Dragon Tamer
ok will do

Here's the latest Crash Log -

Code:
Kolben Games Crash Log V 2.1
Pokémon 3D has crashed!
// Never gonna give you up ~

---------------------------------------------------------------------------------

Game information:

Pokémon 3D Indev version: 0.48 (78)
Content Packs: {}
Active GameMode: Pokemon 3D
GameJolt Account: TRUE (275689)
Playing on Servers: TRUE (Pokemon World/212.12.206.128:15124)
Game Environment: BattleScreenV2
Actionscript: No script running
File Validation: True
Sandboxmode: False

---------------------------------------------------------------------------------

System specifications:

Operating system: Microsoft Windows 7 Home Premium  [6.1.7601.65536]
System time: 10/06/2014 01:34:11
System language: English (United Kingdom)(ENG) / Loaded game language: en
Decimal separator: .

---------------------------------------------------------------------------------

Graphics Card information:

[CardName(s): "Intel(R) HD Graphics Family"]
[CardRAM(s) : "861855744"]

---------------------------------------------------------------------------------

Error information:

Message: Object reference not set to an instance of an object.
InnerException: NOTHING
BaseException: Object reference not set to an instance of an object.
HelpLink: No helplink available.
Data: Items: 0
Source: 2.5DHero

---------------------------------------------------------------------------------

Error solution:
(The provided solution might not work for your problem)

Error ID: -1
Error Type: NaN
Error Description: The error is undocumented in the error handling system.
Error Solution: NaN

---------------------------------------------------------------------------------

CallStack:

  at _2._5DHero.BV2.Moves.Grass.Aromatherapy.MoveHits(Boolean own, BattleScreenV2 BattleScreen)
  at _2._5DHero.BV2.BattleV2.DoAttackRound(BattleScreenV2 BattleScreen, Boolean own, AttackV2 moveUsed)
  at _2._5DHero.BV2.BattleV2.InitializeRound(BattleScreenV2 BattleScreen, RoundConst OwnStep)
  at _2._5DHero.BV2.BattleMenuV2.PressButtonMoves(BattleScreenV2 BattleScreen)
  at _2._5DHero.BV2.BattleMenuV2.UpdateMoves(BattleScreenV2 BattleScreen)
  at _2._5DHero.BV2.BattleMenuV2.Update(BattleScreenV2 BattleScreenV2)
  at _2._5DHero.BV2.BattleScreenV2.Update()
  at _2._5DHero.Basic.Update(GameTime gameTime)
  at _2._5DHero.DGame.Update(GameTime gameTime)
  at Microsoft.Xna.Framework.Game.Tick()
  at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
  at Microsoft.Xna.Framework.GameHost.OnIdle()
  at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
  at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
  at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
  at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
  at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
  at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
  at System.Windows.Forms.Application.Run(Form mainForm)
  at Microsoft.Xna.Framework.WindowsGameHost.Run()
  at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
  at Microsoft.Xna.Framework.Game.Run()
  at _2._5DHero.Program.Main(String[] args)

---------------------------------------------------------------------------------

You should report this error.

Go to "http://pokemon3d.net/forum/forums/6/create-thread" to report this crash there.
 
Last edited by a moderator:

Tornado9797

Content Developer
P3D Developer
Global Moderator
ok will do

Here's the latest Crash Log -

Code:
Kolben Games Crash Log V 2.1
Pokémon 3D has crashed!
// Never gonna give you up ~

---------------------------------------------------------------------------------

Game information:

Pokémon 3D Indev version: 0.48 (78)
Content Packs: {}
Active GameMode: Pokemon 3D
GameJolt Account: TRUE (275689)
Playing on Servers: TRUE (Pokemon World/212.12.206.128:15124)
Game Environment: BattleScreenV2
Actionscript: No script running
File Validation: True
Sandboxmode: False

---------------------------------------------------------------------------------

System specifications:

Operating system: Microsoft Windows 7 Home Premium  [6.1.7601.65536]
System time: 10/06/2014 01:34:11
System language: English (United Kingdom)(ENG) / Loaded game language: en
Decimal separator: .

---------------------------------------------------------------------------------

Graphics Card information:

[CardName(s): "Intel(R) HD Graphics Family"]
[CardRAM(s) : "861855744"]

---------------------------------------------------------------------------------

Error information:

Message: Object reference not set to an instance of an object.
InnerException: NOTHING
BaseException: Object reference not set to an instance of an object.
HelpLink: No helplink available.
Data: Items: 0
Source: 2.5DHero

---------------------------------------------------------------------------------

Error solution:
(The provided solution might not work for your problem)

Error ID: -1
Error Type: NaN
Error Description: The error is undocumented in the error handling system.
Error Solution: NaN

---------------------------------------------------------------------------------

CallStack:

  at _2._5DHero.BV2.Moves.Grass.Aromatherapy.MoveHits(Boolean own, BattleScreenV2 BattleScreen)
  at _2._5DHero.BV2.BattleV2.DoAttackRound(BattleScreenV2 BattleScreen, Boolean own, AttackV2 moveUsed)
  at _2._5DHero.BV2.BattleV2.InitializeRound(BattleScreenV2 BattleScreen, RoundConst OwnStep)
  at _2._5DHero.BV2.BattleMenuV2.PressButtonMoves(BattleScreenV2 BattleScreen)
  at _2._5DHero.BV2.BattleMenuV2.UpdateMoves(BattleScreenV2 BattleScreen)
  at _2._5DHero.BV2.BattleMenuV2.Update(BattleScreenV2 BattleScreenV2)
  at _2._5DHero.BV2.BattleScreenV2.Update()
  at _2._5DHero.Basic.Update(GameTime gameTime)
  at _2._5DHero.DGame.Update(GameTime gameTime)
  at Microsoft.Xna.Framework.Game.Tick()
  at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
  at Microsoft.Xna.Framework.GameHost.OnIdle()
  at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
  at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
  at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
  at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
  at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
  at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
  at System.Windows.Forms.Application.Run(Form mainForm)
  at Microsoft.Xna.Framework.WindowsGameHost.Run()
  at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
  at Microsoft.Xna.Framework.Game.Run()
  at _2._5DHero.Program.Main(String[] args)

---------------------------------------------------------------------------------

You should report this error.

Go to "http://pokemon3d.net/forum/forums/6/create-thread" to report this crash there.
Thanks for the log. This is a known bug. The game crashes when the move Aromatherapy is used.
Duplicate of this thread:
http://pokemon3d.net/forum/threads/7556/
 
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