It does not happen 100% of the time, but it happens a lot, there's also this issue after the last update, when i alt-tab i either crash with this bug report or the game hangs for about 5-10 secs, i.e it greys-out like it's about to crash in a (Pokemon3D has stopped working) kind of way but becomes normal after those 5-10 secs
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Code:
Kolben Games Crash Log V 2.1
Pokémon 3D has crashed!
// Missingno.
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Game information:
Pokémon 3D Indev version: 0.47.2 (77)
Content Packs: {}
Active GameMode: Pokemon 3D
GameJolt Account: TRUE (126000)
Playing on Servers: TRUE (Official P3D Server/karp.pokemon3d.net:15124)
Game Environment: PauseScreen
Actionscript: No script running
File Validation: True
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System specifications:
Operating system: Microsoft Windows 8.1 Pro [6.2.9200.0]
System time: 16-May-14 5:57:20 AM
System language: English (United States)(ENU) / Loaded game language: en
Decimal separator: .
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Graphics Card information:
[CardName(s): "ATI Mobility Radeon HD 4300/4500 Series"]
[CardRAM(s) : "536870912"]
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Error information:
Message: A previous Draw call threw an unhandled exception. See InnerException for details.
InnerException: Begin cannot be called again until End has been successfully called.
BaseException: Begin cannot be called again until End has been successfully called.
HelpLink: No helplink available.
Data: Items: 0
Source: Microsoft.Xna.Framework.Game
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Error solution:
(The provided solution might not work for your problem)
Error ID: -1
Error Type: NaN
Error Description: The error is undocumented in the error handling system.
Error Solution: NaN
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CallStack:
at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.Run(Form mainForm)
at Microsoft.Xna.Framework.WindowsGameHost.Run()
at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
at Microsoft.Xna.Framework.Game.Run()
at _2._5DHero.Program.Main(String[] args)
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You should report this error.
Go to "http://pokemon3d.net/forum/forums/6/create-thread" to report this crash there.