I decided to check my summary screen while a Team Rocket Grunt was talking (middle-click default) and it crashed the game. I caught an Ariados.
Edit: I did some testing. This happens regardless of whether or not I'm talking with someone (still middle-clicking). Also my Content Pack being present does not affect this crash.
Edit 2: More testing. This occurs regardless of how I access the summary screen and what Pokémon I am viewing.
Code:
Kolben Games Crash Log V 2.1
Pokémon 3D has crashed!
// Blame Darkfire.
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Game information:
Pokémon 3D Indev version: 0.47.1 (76)
Content Packs: {Pokémon Models Pack}
Active GameMode: Pokemon 3D
GameJolt Account: TRUE (32436)
Playing on Servers: FALSE
Game Environment: PokemonStatusScreen
Actionscript: No script running
File Validation: True
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System specifications:
Operating system: Microsoft Windows 8.1 [6.2.9200.0]
System time: 5/14/2014 4:55:28 PM
System language: English (United States)(ENU) / Loaded game language: en
Decimal separator: .
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Graphics Card information:
[CardName(s): "AMD Radeon HD 8570D"]
[CardRAM(s) : "805306368"]
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Error information:
Message: Object reference not set to an instance of an object.
InnerException: NOTHING
BaseException: Object reference not set to an instance of an object.
HelpLink: No helplink available.
Data: Items: 0
Source: 2.5DHero
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Error solution:
(The provided solution might not work for your problem)
Error ID: -1
Error Type: NaN
Error Description: The error is undocumented in the error handling system.
Error Solution: NaN
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CallStack:
at _2._5DHero.SoundManager.PlayPokemonCry(Int32 Number, Single Pitch)
at _2._5DHero.Pokemon.PlayCry()
at _2._5DHero.PokemonStatusScreen.ChangeTo()
at _2._5DHero.Basic.SetScreen(Screen newScreen)
at _2._5DHero.OverworldScreen.Update()
at _2._5DHero.Basic.Update(GameTime gameTime)
at _2._5DHero.DGame.Update(GameTime gameTime)
at Microsoft.Xna.Framework.Game.Tick()
at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
at Microsoft.Xna.Framework.GameHost.OnIdle()
at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.Run(Form mainForm)
at Microsoft.Xna.Framework.WindowsGameHost.Run()
at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
at Microsoft.Xna.Framework.Game.Run()
at _2._5DHero.Program.Main(String[] args)
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You should report this error.
Go to "http://pokemon3d.net/forum/forums/6/create-thread" to report this crash there.
Edit 2: More testing. This occurs regardless of how I access the summary screen and what Pokémon I am viewing.