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Wild Pokémon Held Items Discrepancies

Fanta

Content Developer
P3D Developer
Global Moderator
These are the discrepancies between the original games (GenV mainly) and P3D for Items Held By Wild Pokemon only:

Code:
Since i'm not sure which B/W version mechanics this game works on, i listed the discrepancies between both.

*025 - Pikachu            B/W     1% => light ball & 50% => Oran Berry    B2/W2     5% => light ball
*088 - Grimer             B/W     5% => Nugget                    B2/W2     5% => Black Sludge
*089 - Muk                B/W     5% => Nugget                    B2/W2     1% => Toxic Orb    & 50%=> Black Sludge
*427 - Buneary            B/W     5% => Chople Berry              B2/W2     50%=>Pecha Berry    //This one has both B/W and B2/W2 items
*428 - Lopunny            B/W     5% => Chople Berry              B2/W2     50%=>Pecha Berry    //This one has both B/W and B2/W2 items
*535 - Tympole            B/W     50% => Persim Berry             B2/W2     50%=> Pecha Berry
*536 - Palpitoad          B/W     50% => Persim Berry             B2/W2     50%=> Pecha Berry
*537 - Seismitoad         B/W     50% => Persim Berry             B2/W2     50%=> Pecha Berry
Code:
These items are not added, because they are not included in the list of Items (Probably not implemented yet)

*315 - Roselia             Needs Addition         B2/W2    1% => Absorb Bulb
*407 - Roserade            Needs Addition         B2/W2    1% => Absorb Bulb
*415 - Combee              Has Nothing            B/W     100%=> Honey         B2/W2     5% => Honey
*443 - Gible               Has Nothing            5% => Haban Berry
*444 - Gabite              Has Nothing            5% => Haban Berry
*445 - Garchomp            Has Nothing            5% => Haban Berry
*540 - Sewaddle            Has Nothing            5% => Mental Herb
*541 - Swadloon            Has Nothing            5% => Mental Herb
*542 - Leavanny            Has Nothing            5% => Mental Herb
*557 - Dweblle             Needs Addition         1% => Rare Bone
*558 - Crustle             Needs Addition         1% => Rare Bone
Code:
These pokemons have no Held items in the data files.

                        Currently :         How it should be:

*108 - Lickitung        Has Nothing        5% => Lagging tail
*371 - Bagon            Has Nothing        5% => Dragon Fang
*372 - Shellgon         Has Nothing        5% => Dragon Fang
*373 - Salamence        Has Nothing        5% => Dragon Fang
Code:
This one is based on an old generation

                      Currently :                     How it should be:

*242 - Blissy        Gen3: 1% => Lucky egg & 5% => Oval Stone        B/W     100%=> Lucky Egg
Code:
These items are in the game, but probably added by mistake, because no generation has this setup.

*366 - Clampearl        Needs to be removed        50%=> Pearl
*636 - Larvesta         Needs to be removed        100%=> Silver Powder
Code:
These items are wrongly entered

                           How it is now :            How it should be :

*173 - Clifa               5% => Antidote             5% => Moonstone
*297 - Hariyama            5% => StarPiece            5% => Kings Rock
*613 - Cubchoo             5% => Leppa Berry          50%=> Aspear Berry
*614 - Beartic             5% => Leppa Berry          50%=> Aspear Berry
A lot of these are not urgent, just thought i'd post them anyway.
 
Last edited:

Darkfire

Administrator
Administrator
P3D Developer
I will work on an official response to these soon(i.e. fixing the discrepencies or making some changes official(like clampearl will likely retain the pearl as a potential hold item...))
 

nilllzz

Original Developer
Administrator
P3D Developer
Since this is rather a suggestion than a bug, I will move this to the appropriate forum.
 
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