J
jianmingyong
Guest
Title say it all. A minor glitch that make my dialga go out of map all the time.
Video will be available soon...
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Ok, i'm just gonna say what everybody tells me when i report a bug, can you try it with no content packs? also change the sprite when you test it again, your sprite is a bit huge.Title say it all. A minor glitch that make my dialga go out of map all the time.
Video will be available soon...
Hard to test when gamejolt server is always down and stuck at downloading profile ( I cant playOk, i'm just gonna say what everybody tells me when i report a bug, can you try it with no content packs? also change the sprite when you test it again, your sprite is a bit huge.
Kolben Games Crash Log V 2.1
Pokémon 3D has crashed!
//RTFM
---------------------------------------------------------------------------------
Game information:
Pokémon 3D Indev version: 0.46.2
Content Packs: {HGSS Music Pack HD,Pokémon FireRed Universal 3D,Pokémon Models Pack New,Pokémon Models Pack}
Active GameMode: Pokemon 3D
GameJolt Account: TRUE (116016)
Playing on Servers: FALSE
Game Environment: OverworldScreen
Actionscript: Type: Script; Input: frontier\battletower\challenge\afterbattle; Line: 20
File Validation: True
---------------------------------------------------------------------------------
System specifications:
Operating system: Microsoft Windows 7 Home Premium [6.1.7601.65536]
System time: 3/5/2014 10:08:24 PM
System language: English (Singapore)(ENE) / Loaded game language: en
Decimal separator: .
---------------------------------------------------------------------------------
Graphics Card information:
[CardName(s): "NVIDIA GeForce GT 520"]
[CardRAM(s) : "1073741824"]
---------------------------------------------------------------------------------
Error information:
Message: Unable to cast object of type '_2._5DHero.MainMenuCamera' to type '_2._5DHero.OverworldCamera'.
InnerException: NOTHING
BaseException: Unable to cast object of type '_2._5DHero.MainMenuCamera' to type '_2._5DHero.OverworldCamera'.
HelpLink: No helplink available.
Data: Items: 0
Source: 2.5DHero
---------------------------------------------------------------------------------
Error solution:
(The provided solution might not work for your problem)
Error ID: -1
Error Type: NaN
Error Description: The error is undocumented in the error handling system.
Error Solution: NaN
---------------------------------------------------------------------------------
CallStack:
at _2._5DHero.OverworldScreen.Draw()
at _2._5DHero.Basic.Draw()
at _2._5DHero.DGame.Draw(GameTime gameTime)
at Microsoft.Xna.Framework.Game.DrawFrame()
at Microsoft.Xna.Framework.Game.Tick()
at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
at Microsoft.Xna.Framework.GameHost.OnIdle()
at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.Run(Form mainForm)
at Microsoft.Xna.Framework.WindowsGameHost.Run()
at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
at Microsoft.Xna.Framework.Game.Run()
at _2._5DHero.Program.Main(String[] args)
---------------------------------------------------------------------------------
You should report this error.
Go to "http://pokemon3d.net/forum/forums/6/create-thread" to report this crash there.
Rather weird that the game crashes like that when you just close the game...After opening and closing the launcher for about 50 times...... with stupid server time out still trying to stop me from playing.
I manage to login twice and did a test and it seem to work fine suddenly with and without content pack but this crash happen after manually closing the game... something to do with camera.
Code:Kolben Games Crash Log V 2.1 Pokémon 3D has crashed! //RTFM --------------------------------------------------------------------------------- Game information: Pokémon 3D Indev version: 0.46.2 Content Packs: {HGSS Music Pack HD,Pokémon FireRed Universal 3D,Pokémon Models Pack New,Pokémon Models Pack} Active GameMode: Pokemon 3D GameJolt Account: TRUE (116016) Playing on Servers: FALSE Game Environment: OverworldScreen Actionscript: Type: Script; Input: frontier\battletower\challenge\afterbattle; Line: 20 File Validation: True --------------------------------------------------------------------------------- System specifications: Operating system: Microsoft Windows 7 Home Premium [6.1.7601.65536] System time: 3/5/2014 10:08:24 PM System language: English (Singapore)(ENE) / Loaded game language: en Decimal separator: . --------------------------------------------------------------------------------- Graphics Card information: [CardName(s): "NVIDIA GeForce GT 520"] [CardRAM(s) : "1073741824"] --------------------------------------------------------------------------------- Error information: Message: Unable to cast object of type '_2._5DHero.MainMenuCamera' to type '_2._5DHero.OverworldCamera'. InnerException: NOTHING BaseException: Unable to cast object of type '_2._5DHero.MainMenuCamera' to type '_2._5DHero.OverworldCamera'. HelpLink: No helplink available. Data: Items: 0 Source: 2.5DHero --------------------------------------------------------------------------------- Error solution: (The provided solution might not work for your problem) Error ID: -1 Error Type: NaN Error Description: The error is undocumented in the error handling system. Error Solution: NaN --------------------------------------------------------------------------------- CallStack: at _2._5DHero.OverworldScreen.Draw() at _2._5DHero.Basic.Draw() at _2._5DHero.DGame.Draw(GameTime gameTime) at Microsoft.Xna.Framework.Game.DrawFrame() at Microsoft.Xna.Framework.Game.Tick() at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e) at Microsoft.Xna.Framework.GameHost.OnIdle() at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame() at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e) at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef) at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData) at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context) at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context) at System.Windows.Forms.Application.Run(Form mainForm) at Microsoft.Xna.Framework.WindowsGameHost.Run() at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun) at Microsoft.Xna.Framework.Game.Run() at _2._5DHero.Program.Main(String[] args) --------------------------------------------------------------------------------- You should report this error. Go to "http://pokemon3d.net/forum/forums/6/create-thread" to report this crash there.