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Fixed [Indev 0.46.2] Crash upon No Audio Output

robbom8

Starting Trainer
The following are the details of the crash
The game loads up the red screen then just crashes every time

Code:
Kolben Games Crash Log V 2.1
Pokémon 3D has crashed!
//Kernel PANIC

---------------------------------------------------------------------------------

Game information:

Pokémon 3D Indev version: 0.46.2
Content Packs: {}
Active GameMode: Pokemon 3D
GameJolt Account: FALSE
Playing on Servers: FALSE
Game Environment: MainMenuScreen
Actionscript: No script running
File Validation: True

---------------------------------------------------------------------------------

System specifications:

Operating system: Microsoft Windows 7 Ultimate  [6.1.7601.65536]
System time: 29/04/2014 11:12:07
System language: English (United Kingdom)(ENG) / Loaded game language: en
Decimal separator: .

---------------------------------------------------------------------------------

Graphics Card information:

[CardName(s): "NVIDIA GeForce GTX 660  "]
[CardRAM(s) : "2147483648"]

---------------------------------------------------------------------------------

Error information:

Message: Song playback failed. Please verify that the song is not DRM protected. DRM protected songs are not supported for creator games.
InnerException: An unexpected error has occurred.
BaseException: An unexpected error has occurred.
HelpLink: No helplink available.
Data: Items: 0
Source: Microsoft.Xna.Framework

---------------------------------------------------------------------------------

Error solution:
(The provided solution might not work for your problem)

Error ID: 5
Error Type: Assets
Error Description: The game was unable to load or play a music file.
Error Solution: It is likely that the Windows Media Player is not installed on your computer or is wrongly configured. Please reinstall the Windows Media Player.

---------------------------------------------------------------------------------

CallStack: 

   at Microsoft.Xna.Framework.Media.MediaQueue.Play(Song song)
   at Microsoft.Xna.Framework.Media.MediaPlayer.Play(Song song)
   at _2._5DHero.MusicManager.PlayMusic(String Song)
   at _2._5DHero.MusicManager.PlayMusic(String Song, Boolean SearchForIntro)
   at _2._5DHero.MainMenuScreen.ChangeTo()
   at _2._5DHero.Basic.SetScreen(Screen newScreen)
   at _2._5DHero.SplashScreen.Update()
   at _2._5DHero.Basic.Update(GameTime gameTime)
   at _2._5DHero.DGame.Update(GameTime gameTime)
   at Microsoft.Xna.Framework.Game.Tick()
   at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
   at Microsoft.Xna.Framework.GameHost.OnIdle()
   at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
   at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
   at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
   at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.Run(Form mainForm)
   at Microsoft.Xna.Framework.WindowsGameHost.Run()
   at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
   at Microsoft.Xna.Framework.Game.Run()
   at _2._5DHero.Program.Main(String[] args)
 

Fanta

Content Developer
P3D Developer
Global Moderator
The following are the details of the crash
The game loads up the red screen then just crashes every time

Code:
Kolben Games Crash Log V 2.1
Pokémon 3D has crashed!
//Kernel PANIC

---------------------------------------------------------------------------------

Game information:

Pokémon 3D Indev version: 0.46.2
Content Packs: {}
Active GameMode: Pokemon 3D
GameJolt Account: FALSE
Playing on Servers: FALSE
Game Environment: MainMenuScreen
Actionscript: No script running
File Validation: True

---------------------------------------------------------------------------------

System specifications:

Operating system: Microsoft Windows 7 Ultimate  [6.1.7601.65536]
System time: 29/04/2014 11:12:07
System language: English (United Kingdom)(ENG) / Loaded game language: en
Decimal separator: .

---------------------------------------------------------------------------------

Graphics Card information:

[CardName(s): "NVIDIA GeForce GTX 660  "]
[CardRAM(s) : "2147483648"]

---------------------------------------------------------------------------------

Error information:

Message: Song playback failed. Please verify that the song is not DRM protected. DRM protected songs are not supported for creator games.
InnerException: An unexpected error has occurred.
BaseException: An unexpected error has occurred.
HelpLink: No helplink available.
Data: Items: 0
Source: Microsoft.Xna.Framework

---------------------------------------------------------------------------------

Error solution:
(The provided solution might not work for your problem)

Error ID: 5
Error Type: Assets
Error Description: The game was unable to load or play a music file.
Error Solution: It is likely that the Windows Media Player is not installed on your computer or is wrongly configured. Please reinstall the Windows Media Player.

---------------------------------------------------------------------------------

CallStack:

   at Microsoft.Xna.Framework.Media.MediaQueue.Play(Song song)
   at Microsoft.Xna.Framework.Media.MediaPlayer.Play(Song song)
   at _2._5DHero.MusicManager.PlayMusic(String Song)
   at _2._5DHero.MusicManager.PlayMusic(String Song, Boolean SearchForIntro)
   at _2._5DHero.MainMenuScreen.ChangeTo()
   at _2._5DHero.Basic.SetScreen(Screen newScreen)
   at _2._5DHero.SplashScreen.Update()
   at _2._5DHero.Basic.Update(GameTime gameTime)
   at _2._5DHero.DGame.Update(GameTime gameTime)
   at Microsoft.Xna.Framework.Game.Tick()
   at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
   at Microsoft.Xna.Framework.GameHost.OnIdle()
   at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
   at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
   at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
   at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.Run(Form mainForm)
   at Microsoft.Xna.Framework.WindowsGameHost.Run()
   at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
   at Microsoft.Xna.Framework.Game.Run()
   at _2._5DHero.Program.Main(String[] args)
From your crash report :
"Error Description: The game was unable to load or play a music file.
Error Solution: It is likely that the Windows Media Player is not installed on your computer or is wrongly configured. Please reinstall the Windows Media Player."
 

robbom8

Starting Trainer
*UPDATE*
Solution found, a very stupid mistake by me
Apparently i have to have some kind of sound device connected to play the game aka my headphones
Sorry for wasting your time >.<
 
Last edited:

nilllzz

Original Developer
Administrator
P3D Developer
*UPDATE*
Solution found, a very stupid mistake by me
Apparently i have to have some kind of sound device connected to play the game aka my headphones
Sorry for wasting your time >.<
So the game crashes when no audio output device is connected to your PC?
 

robbom8

Starting Trainer
Yeah, as soon as i connected my headphones the game started up fine
Without them that error occurs
 

nilllzz

Original Developer
Administrator
P3D Developer
Yeah, as soon as i connected my headphones the game started up fine
Without them that error occurs
I can check for if an audio output device is connected to the computer.
I don't know if you are able to remember this, maybe I am, but when the next update comes about (shouldn't be too far from now), you might want to try to recreate that, just so I know I fixed it.
This error actually bothered me and a few other people who experienced it alot.
The audio output device thing might be a way to solve it.
 
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