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[Indev 0.46.2] Synchronize should Work Outside of Battle

R

Rezelg

Guest
Hello, this is my first post here, i couldn't find any other posts related to this so ...
Is the synchronize ability implemented outside battle ? I know it is inside, i have caught an Abra with synchronize

and put it to lead my party in the hope of finding a pokemon with the same nature (adamant) , i haven't been able to find a single pokemon with that nature after several tries, i know there is a 50% chance of succeeding but believe that after 20+ tries it should have work at least once :/
Sorry if this have been posted before or if the ability isn't supposed to be working yet
 

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nilllzz

Original Developer
Administrator
P3D Developer
what is implemented and what is not? where is your source?
He is right, its not. Most field abilities aren't implemented yet (only their field effects, they should work fine in battle).
I will move this to the suggestions forum.
 

Fanta

Content Developer
P3D Developer
Global Moderator
Since this is now a suggestion thread, a change in the title is somewhat needed.

There are only 28 "Abilities with field effects" and some of them are exactly the same while some are the opposite of another.
For example (Arena Trap - Illuminate) are exactly the same, and the difference between these two abilities and (Hustle and intimidate...etc) is just a change in a number or two (i.e not much coding needed for all of them )

Some of these abilities are really needed in the game such as FlameBody-variants/Synchronize/Compound-eyes/Pickup..etc

Some of those are not needed at all atm, like Hyper cutter / Lightning rod / Immunity (This one is enabled by default for every Pokemon atm)
 
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