Kolben Games Crash Log V 2.0
Pokémon 3D has crashed!
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Game information:
Pokémon 3D Indev version: 0.46.1
Content Packs: {}
Active GameMode: Pokemon 3D
GameJolt Account: TRUE (116016)
Playing on Servers: FALSE
Game Environment: MainMenuScreen
Actionscript: No script running
File Validation: True
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System specifications:
Operating system: Microsoft® Windows Vista™ Home Premium [6.0.6002.131072]
System time: 3/30/2014 8:06:06 PM
System language: English (United States)(ENU) / Loaded game language: en
Decimal separator: .
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Graphics Card information:
[CardName(s): "NVIDIA GeForce 9800 GT "]
[CardRAM(s) : "536870912"]
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Error information:
Message: StartIndex cannot be less than zero.
Parameter name: startIndex
InnerException: NOTHING
BaseException: StartIndex cannot be less than zero.
Parameter name: startIndex
HelpLink: No helplink available.
Data: Items: 0
Source: mscorlib
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Error solution:
(The provided solution might not work for your problem)
Error ID: 901
Error Type: Misc.
Error Description: The game failed to load a save state.
Error Solution: There are multiple reasons for the game to fail at loading a save state. There could be a missing file in the player directory or corrupted files.
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CallStack:
at System.String.Remove(Int32 startIndex)
at _2._5DHero.Player.LoadPlayer()
at _2._5DHero.Player.LoadGame(String filePrefix)
at _2._5DHero.MainMenuScreen.UpdateLoadGameJoltSaveMenu()
at _2._5DHero.MainMenuScreen.Update()
at _2._5DHero.Basic.Update(GameTime gameTime)
at _2._5DHero.DGame.Update(GameTime gameTime)
at Microsoft.Xna.Framework.Game.Tick()
at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
at Microsoft.Xna.Framework.GameHost.OnIdle()
at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.Run(Form mainForm)
at Microsoft.Xna.Framework.WindowsGameHost.Run()
at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
at Microsoft.Xna.Framework.Game.Run()
at _2._5DHero.Program.Main(String[] args)
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You should report this error.
Go to "http://pokemon3d.net/forum/forums/6/create-thread" to report this crash there.