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Pokemon Lost Silver 3D crashes

CounterPL

Starting Trainer
When i start the gamemode it crashes with this error:
Kolben Games Crash Log V 2.0
Pokémon 3D has crashed!

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Game information:

Pokémon 3D Indev version: 0.46.1
Content Packs: {}
Active GameMode: Pokemon Lost Silver
GameJolt Account: FALSE
Playing on Servers: FALSE
Game Environment: OverworldScreen
Actionscript: Type: Script; Input: tower; Line: 17
File Validation: True

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System specifications:

Operating system: Microsoft Windows 8 Pro [6.2.9200.0]
System time: 2014-03-30 14:38:30
System language: Polish (Poland)(PLK) / Loaded game language: en
Decimal separator: ,

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Graphics Card information:

[CardName(s): "ATI Radeon HD 4800 Series"]
[CardRAM(s) : "536870912"]

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Error information:

Message: Odwołanie do obiektu nie zostało ustawione na wystąpienie obiektu.
InnerException: NOTHING
BaseException: Odwołanie do obiektu nie zostało ustawione na wystąpienie obiektu.
HelpLink: No helplink available.
Data: Items: 0
Source: 2.5DHero

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Error solution:
(The provided solution might not work for your problem)

Error ID: 903
Error Type: Misc.
Error Description: The game crashed while attempting to generate a new Pokémon.
Error Solution: This error could have multiple sources, so getting a solution here is difficult. If you made your own Pokémon data file for a GameMode, check it for invalid values.

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CallStack:

w _2._5DHero.Pokemon.Wild(Int32 newLevel, Boolean SetParameters)
w _2._5DHero.ScriptV1.DoPokemon()
w _2._5DHero.ScriptV1.Update()
w _2._5DHero.Script.Update()
w _2._5DHero.ActionScript.Update()
w _2._5DHero_OverworldScreen.Update()
w _2._5DHero.Basic.Update(GameTime gameTime)
w _2._5DHero.DGame.Update(GameTime gameTime)
w Microsoft.Xna.Framework.Game.Tick()
w Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
w Microsoft.Xna.Framework.GameHost.OnIdle()
w Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
w Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
w System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
w System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
w System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
w System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
w System.Windows.Forms.Application.Run(Form mainForm)
w Microsoft.Xna.Framework.WindowsGameHost.Run()
w Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
w Microsoft.Xna.Framework.Game.Run()
w _2._5DHero.Program.Main(String[] args)

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You should report this error.

Go to "http://pokemon3d.net/forum/forums/6/create-thread" to report this crash there.
- crash report
 
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