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Not a bug [Indev 0.46] 3 Bugs (2-Pokedexbuggs and 1bugg Leaving the cave and enter Victory Road)

K

krouwndouwn

Guest
Playing Online in Local !!
Version: 0.46

- Wrong Place for this kind of buggs sorry... (First time posting bugss this way)

________________________________________________________________
2-Pokedexbuggs.
1 bugg Leaving the cave and enter Victory Road.
________________________________________________________________
2-Pokedexbuggs:

- Entering Any pokemon in the pokedex. (doesn't matter what kind of pokemon)
- Entering the Habitat-Dex (Just crashes after pressing the button)
________________________________________________________________
1 bugg Leaving the cave and enter Victory Road:

- Walking to leave the cave to the pokemonleague, crashes outside.
________________________________________________________________
 

Attachments

Last edited by a moderator:

Tornado9797

Content Developer
P3D Developer
Global Moderator
2-Pokedexbuggs.
1 bugg Leaving the cave and enter Victory Road.
Could you place the contents of those crash logs in a Code Module (< > on the font menu) please?
Edit: Nevermind, here are the crash logs:
Code:
Kolben Games Crash Log V 2.0
Pokémon 3D has crashed!

---------------------------------------------------------------------------------

Game information:

Pokémon 3D Indev version: 0.46
Content Packs: {}
Active GameMode: Pokemon 3D
GameJolt Account: TRUE (32649)
Playing on Servers: FALSE
Game Environment: OverworldScreen
Actionscript: No script running
File Validation: True

---------------------------------------------------------------------------------

System specifications:

Operating system: Microsoft Windows 7 Ultimate  [6.1.7601.65536]
System time: 23-3-2014 15:18:12
System language: Dutch (Netherlands)(NLD) / Loaded game language: en
Decimal separator: ,

---------------------------------------------------------------------------------

Graphics Card information:

[CardName(s): "LogMeIn Mirror Driver; Intel(R) HD Graphics 3000; NVIDIA GeForce GT 540M "]
[CardRAM(s) : "; 2210398208; 2147483648"]

---------------------------------------------------------------------------------

Error information:

Message: StartIndex kan niet minder dan nul zijn.
Parameternaam: startIndex
InnerException: NOTHING
BaseException: StartIndex kan niet minder dan nul zijn.
Parameternaam: startIndex
HelpLink: No helplink available.
Data: Items: 0
Source: mscorlib

---------------------------------------------------------------------------------

Error solution:
(The provided solution might not work for your problem)

Error ID: -1
Error Type: NaN
Error Description: The error is undocumented in the error handling system.
Error Solution: NaN

---------------------------------------------------------------------------------

CallStack:

   bij System.String.Remove(Int32 startIndex)
   bij _2._5DHero.ScriptComparer.GetArgumentValue(Object inputString)
   bij _2._5DHero.ScriptCommander.Parse(String input)
   bij _2._5DHero.Trainer.LoadTrainerNew(String[] Data)
   bij _2._5DHero.Trainer..ctor(String TrainerFile)
   bij _2._5DHero.NPC.CheckInSight()
   bij _2._5DHero.Level.CheckTrainerSights()
   bij _2._5DHero.Player.TakeStep()
   bij _2._5DHero.OverworldCamera.Movement()
   bij _2._5DHero.OverworldCamera.Update()
   bij _2._5DHero.OverworldScreen.Update()
   bij _2._5DHero.Basic.Update(GameTime gameTime)
   bij _2._5DHero.DGame.Update(GameTime gameTime)
   bij Microsoft.Xna.Framework.Game.Tick()
   bij Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
   bij Microsoft.Xna.Framework.GameHost.OnIdle()
   bij Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
   bij Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
   bij System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
   bij System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
   bij System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
   bij System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
   bij System.Windows.Forms.Application.Run(Form mainForm)
   bij Microsoft.Xna.Framework.WindowsGameHost.Run()
   bij Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
   bij Microsoft.Xna.Framework.Game.Run()
   bij _2._5DHero.Program.Main(String[] args)

---------------------------------------------------------------------------------

You should report this error.

Go to "http://pokemon3d.net/forum/forums/6/create-thread" to report this crash there.
Code:
Kolben Games Crash Log V 2.0
Pokémon 3D has crashed!

---------------------------------------------------------------------------------

Game information:

Pokémon 3D Indev version: 0.46
Content Packs: {}
Active GameMode: Pokemon 3D
GameJolt Account: TRUE (32649)
Playing on Servers: FALSE
Game Environment: PokedexScreen
Actionscript: No script running
File Validation: True

---------------------------------------------------------------------------------

System specifications:

Operating system: Microsoft Windows 7 Ultimate  [6.1.7601.65536]
System time: 23-3-2014 15:32:25
System language: Dutch (Netherlands)(NLD) / Loaded game language: en
Decimal separator: ,

---------------------------------------------------------------------------------

Graphics Card information:

[CardName(s): "LogMeIn Mirror Driver; Intel(R) HD Graphics 3000; NVIDIA GeForce GT 540M "]
[CardRAM(s) : "; 2210398208; 2147483648"]

---------------------------------------------------------------------------------

Error information:

Message: The File Validation system detected invalid files in a sensitive game environment.
InnerException: NOTHING
BaseException: The File Validation system detected invalid files in a sensitive game environment.
HelpLink: No helplink available.
Data: [File: "D:\Program Files\Pokemon3D\Pokemon\maps\poke\alph01.poke"]
[File Validation result: "The File Validation system couldn't find the requested file."]
[Call Origin: "PokedexScreen.vb"]
[Relative Path: "False"]
Source: 2.5DHero

---------------------------------------------------------------------------------

Error solution:
(The provided solution might not work for your problem)

Error ID: 302
Error Type: Forced Crash
Error Description: The game detected edited or missing files.
Error Solution: For online play, ensure that you are running the unmodded version of Pokémon3D. You can enable Content Packs.

---------------------------------------------------------------------------------

CallStack:

   bij _2._5DHero.Security.FileValidation.CheckFileValid(String file, Boolean relativePath, String origin)
   bij _2._5DHero.PokedexScreen.Habitat..ctor(String file)
   bij _2._5DHero.PokedexHabitatScreen..ctor(Screen currentScreen)
   bij _2._5DHero.PokedexSelectScreen.Update()
   bij _2._5DHero.Basic.Update(GameTime gameTime)
   bij _2._5DHero.DGame.Update(GameTime gameTime)
   bij Microsoft.Xna.Framework.Game.Tick()
   bij Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
   bij Microsoft.Xna.Framework.GameHost.OnIdle()
   bij Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
   bij Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
   bij System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
   bij System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
   bij System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
   bij System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
   bij System.Windows.Forms.Application.Run(Form mainForm)
   bij Microsoft.Xna.Framework.WindowsGameHost.Run()
   bij Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
   bij Microsoft.Xna.Framework.Game.Run()
   bij _2._5DHero.Program.Main(String[] args)

---------------------------------------------------------------------------------

You should report this error.

Go to "http://pokemon3d.net/forum/forums/6/create-thread" to report this crash there.
Code:
Kolben Games Crash Log V 2.0
Pokémon 3D has crashed!

---------------------------------------------------------------------------------

Game information:

Pokémon 3D Indev version: 0.46
Content Packs: {}
Active GameMode: Pokemon 3D
GameJolt Account: TRUE (32649)
Playing on Servers: FALSE
Game Environment: PokedexScreen
Actionscript: No script running
File Validation: True

---------------------------------------------------------------------------------

System specifications:

Operating system: Microsoft Windows 7 Ultimate  [6.1.7601.65536]
System time: 23-3-2014 15:31:52
System language: Dutch (Netherlands)(NLD) / Loaded game language: en
Decimal separator: ,

---------------------------------------------------------------------------------

Graphics Card information:

[CardName(s): "LogMeIn Mirror Driver; Intel(R) HD Graphics 3000; NVIDIA GeForce GT 540M "]
[CardRAM(s) : "; 2210398208; 2147483648"]

---------------------------------------------------------------------------------

Error information:

Message: The File Validation system detected invalid files in a sensitive game environment.
InnerException: NOTHING
BaseException: The File Validation system detected invalid files in a sensitive game environment.
HelpLink: No helplink available.
Data: [File: "D:\Program Files\Pokemon3D\Pokemon\maps\poke\alph01.poke"]
[File Validation result: "The File Validation system couldn't find the requested file."]
[Call Origin: "PokedexScreen.vb"]
[Relative Path: "False"]
Source: 2.5DHero

---------------------------------------------------------------------------------

Error solution:
(The provided solution might not work for your problem)

Error ID: 302
Error Type: Forced Crash
Error Description: The game detected edited or missing files.
Error Solution: For online play, ensure that you are running the unmodded version of Pokémon3D. You can enable Content Packs.

---------------------------------------------------------------------------------

CallStack:

   bij _2._5DHero.Security.FileValidation.CheckFileValid(String file, Boolean relativePath, String origin)
   bij _2._5DHero.PokedexScreen.Habitat..ctor(String file)
   bij _2._5DHero.PokedexViewScreen.FillHabitats()
   bij _2._5DHero.PokedexViewScreen..ctor(Screen currentScreen, Pokemon Pokemon)
   bij _2._5DHero.PokedexScreen.Update()
   bij _2._5DHero.Basic.Update(GameTime gameTime)
   bij _2._5DHero.DGame.Update(GameTime gameTime)
   bij Microsoft.Xna.Framework.Game.Tick()
   bij Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
   bij Microsoft.Xna.Framework.GameHost.OnIdle()
   bij Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
   bij Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
   bij System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
   bij System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
   bij System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
   bij System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
   bij System.Windows.Forms.Application.Run(Form mainForm)
   bij Microsoft.Xna.Framework.WindowsGameHost.Run()
   bij Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
   bij Microsoft.Xna.Framework.Game.Run()
   bij _2._5DHero.Program.Main(String[] args)

---------------------------------------------------------------------------------

You should report this error.

Go to "http://pokemon3d.net/forum/forums/6/create-thread" to report this crash there.
 
Last edited:

Tornado9797

Content Developer
P3D Developer
Global Moderator
Okay I see what the issue is now.

The first (non-Pokédex crash) is the standard Rival and Elite Four crash, making this a semi-duplicate thread of this report: http://pokemon3d.net/forum/threads/6852/

Those other two crashes are the result of having invalid encounter files. Try uninstalling and re-downloading the game to receive the valid encounter files. Your Online account will not be lost if you do this.

Next time when posting a bug, please make separate threads for each bug.

Not sure if this is Duplicate, or Not a Bug...
 
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