Kolben Games Crash Log V 2.0
Pokémon 3D has crashed!
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Game information:
Pokémon 3D Indev version: 0.46
Content Packs: {}
Active GameMode: Pokemon 3D
GameJolt Account: TRUE (32649)
Playing on Servers: FALSE
Game Environment: PokedexScreen
Actionscript: No script running
File Validation: True
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System specifications:
Operating system: Microsoft Windows 7 Ultimate [6.1.7601.65536]
System time: 23-3-2014 15:31:52
System language: Dutch (Netherlands)(NLD) / Loaded game language: en
Decimal separator: ,
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Graphics Card information:
[CardName(s): "LogMeIn Mirror Driver; Intel(R) HD Graphics 3000; NVIDIA GeForce GT 540M "]
[CardRAM(s) : "; 2210398208; 2147483648"]
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Error information:
Message: The File Validation system detected invalid files in a sensitive game environment.
InnerException: NOTHING
BaseException: The File Validation system detected invalid files in a sensitive game environment.
HelpLink: No helplink available.
Data: [File: "D:\Program Files\Pokemon3D\Pokemon\maps\poke\alph01.poke"]
[File Validation result: "The File Validation system couldn't find the requested file."]
[Call Origin: "PokedexScreen.vb"]
[Relative Path: "False"]
Source: 2.5DHero
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Error solution:
(The provided solution might not work for your problem)
Error ID: 302
Error Type: Forced Crash
Error Description: The game detected edited or missing files.
Error Solution: For online play, ensure that you are running the unmodded version of Pokémon3D. You can enable Content Packs.
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CallStack:
bij _2._5DHero.Security.FileValidation.CheckFileValid(String file, Boolean relativePath, String origin)
bij _2._5DHero.PokedexScreen.Habitat..ctor(String file)
bij _2._5DHero.PokedexViewScreen.FillHabitats()
bij _2._5DHero.PokedexViewScreen..ctor(Screen currentScreen, Pokemon Pokemon)
bij _2._5DHero.PokedexScreen.Update()
bij _2._5DHero.Basic.Update(GameTime gameTime)
bij _2._5DHero.DGame.Update(GameTime gameTime)
bij Microsoft.Xna.Framework.Game.Tick()
bij Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
bij Microsoft.Xna.Framework.GameHost.OnIdle()
bij Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
bij Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
bij System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
bij System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
bij System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
bij System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
bij System.Windows.Forms.Application.Run(Form mainForm)
bij Microsoft.Xna.Framework.WindowsGameHost.Run()
bij Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
bij Microsoft.Xna.Framework.Game.Run()
bij _2._5DHero.Program.Main(String[] args)
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You should report this error.
Go to "http://pokemon3d.net/forum/forums/6/create-thread" to report this crash there.