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Not a bug [Indev 0.46] The game doesn't let me play

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charlie207

Starting Trainer
First, sorry because I don't speak english very well but I'm goint to try to speak the most perfectly that I can.
The problem is that when I was playing 2 days ago I have a problem that when I save my game the game crash and appear a window like this Datos de error.png and in my pokemon folder I have this four things Datos de error2.png
 

Tornado9797

Content Developer
P3D Developer
Global Moderator
First, sorry because I don't speak english very well but I'm goint to try to speak the most perfectly that I can.
The problem is that when I was playing 2 days ago I have a problem that when I save my game the game crash and appear a window like this View attachment 4651 and in my pokemon folder I have this four things View attachment 4652
On one of those four things, can you open that file in Notepad or similar, then copy and paste the contents of that file here in a Code Module (< > on the font menu)?
 

charlie207

Starting Trainer
Code:
System specifications:

Operating system: Microsoft Windows 7 Home Premium  [6.1.7600.0]
System time: 23/03/2014 14:46:45
System language: Spanish (Spain, International Sort)(ESN) / Loaded game language: en
Decimal separator: ,

---------------------------------------------------------------------------------

Graphics Card information:

[CardName(s): "Intel(R) HD Graphics"]
[CardRAM(s) : "1801750528"]

---------------------------------------------------------------------------------

Error information:

Message: No se puede cargar el archivo o ensamblado 'System.Web, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a' ni una de sus dependencias. El sistema no puede encontrar el archivo especificado.
InnerException: NOTHING
BaseException: No se puede cargar el archivo o ensamblado 'System.Web, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a' ni una de sus dependencias. El sistema no puede encontrar el archivo especificado.
HelpLink: No helplink available.
Data: Items: 0
Source: 2.5DHero

---------------------------------------------------------------------------------

Error solution:
(The provided solution might not work for your problem)

Error ID: 100
Error Type: GameJolt
Error Description: The was unable to connect to a GameJolt server because you tried to send a command without being logged in to GameJolt.
Error Solution: This happend because you got logged out from GameJolt due to connection problems. Ensure that your connection to the internet is constant.

---------------------------------------------------------------------------------

CallStack:

   en _2._5DHero.GameJolt.APICall.SetStorageData(String[] keys, String[] dataItems, Boolean[] useUsernames)
   en _2._5DHero.Player.SaveGame(Boolean IsAutosave)
   en _2._5DHero.SaveScreen.Update()
   en _2._5DHero.Basic.Update(GameTime gameTime)
   en _2._5DHero.DGame.Update(GameTime gameTime)
   en Microsoft.Xna.Framework.Game.Tick()
   en Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
   en Microsoft.Xna.Framework.GameHost.OnIdle()
   en Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
   en Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
   en System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
   en System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
   en System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
   en System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
   en System.Windows.Forms.Application.Run(Form mainForm)
   en Microsoft.Xna.Framework.WindowsGameHost.Run()
   en Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
   en Microsoft.Xna.Framework.Game.Run()
   en _2._5DHero.Program.Main(String[] args)

---------------------------------------------------------------------------------

You should report this error.

Go to "http://pokemon3d.net/forum/forums/6/create-thread" to report this crash there.
 

Tornado9797

Content Developer
P3D Developer
Global Moderator
Code:
System specifications:

Operating system: Microsoft Windows 7 Home Premium  [6.1.7600.0]
System time: 23/03/2014 14:46:45
System language: Spanish (Spain, International Sort)(ESN) / Loaded game language: en
Decimal separator: ,

---------------------------------------------------------------------------------

Graphics Card information:

[CardName(s): "Intel(R) HD Graphics"]
[CardRAM(s) : "1801750528"]

---------------------------------------------------------------------------------

Error information:

Message: No se puede cargar el archivo o ensamblado 'System.Web, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a' ni una de sus dependencias. El sistema no puede encontrar el archivo especificado.
InnerException: NOTHING
BaseException: No se puede cargar el archivo o ensamblado 'System.Web, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a' ni una de sus dependencias. El sistema no puede encontrar el archivo especificado.
HelpLink: No helplink available.
Data: Items: 0
Source: 2.5DHero

---------------------------------------------------------------------------------

Error solution:
(The provided solution might not work for your problem)

Error ID: 100
Error Type: GameJolt
Error Description: The was unable to connect to a GameJolt server because you tried to send a command without being logged in to GameJolt.
Error Solution: This happend because you got logged out from GameJolt due to connection problems. Ensure that your connection to the internet is constant.

---------------------------------------------------------------------------------

CallStack:

   en _2._5DHero.GameJolt.APICall.SetStorageData(String[] keys, String[] dataItems, Boolean[] useUsernames)
   en _2._5DHero.Player.SaveGame(Boolean IsAutosave)
   en _2._5DHero.SaveScreen.Update()
   en _2._5DHero.Basic.Update(GameTime gameTime)
   en _2._5DHero.DGame.Update(GameTime gameTime)
   en Microsoft.Xna.Framework.Game.Tick()
   en Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
   en Microsoft.Xna.Framework.GameHost.OnIdle()
   en Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
   en Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
   en System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
   en System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
   en System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
   en System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
   en System.Windows.Forms.Application.Run(Form mainForm)
   en Microsoft.Xna.Framework.WindowsGameHost.Run()
   en Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
   en Microsoft.Xna.Framework.Game.Run()
   en _2._5DHero.Program.Main(String[] args)

---------------------------------------------------------------------------------

You should report this error.

Go to "http://pokemon3d.net/forum/forums/6/create-thread" to report this crash there.
Okay I see what this is now.

You can solve this problem by uninstalling your current version of the .NET framework and install the latest version from Microsoft.

This is actually a duplicate thread of http://pokemon3d.net/forum/threads/6913/, but since that thread was considered Not a Bug, I shall do so here too.
 
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