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Not a bug [0.46 - Online] Crash when trying to save

A-S-Matt

Trainer
(I'm sure this hasn't been posted yet, but I apologize if it already has!)

I decided to try the game out on my desktop computer (I've been playing it on my notebook up to this point but the lag in Viridian Forest was so heavy I had to quit xD), so I downloaded it and started playing my GameJolt profile.
I can play the game perfectly fine, but whenever I try to save, the game crashes and throws the following error message.

Code:
Kolben Games Crash Log V 2.0
Pokémon 3D has crashed!

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Game information:

Pokémon 3D Indev version: 0.46
Content Packs: {}
Active GameMode: Pokemon 3D
GameJolt Account: TRUE (42350)
Playing on Servers: FALSE
Game Environment: SaveScreen
Actionscript: No script running
File Validation: True

---------------------------------------------------------------------------------

System specifications:

Operating system: Microsoft Windows 7 Ultimate  [6.1.7601.65536]
System time: 19/03/2014 03:22:51 p.m.
System language: Spanish (Argentina)(ESS) / Loaded game language: en
Decimal separator: ,

---------------------------------------------------------------------------------

Graphics Card information:

[CardName(s): "AMD Radeon HD 6670"]
[CardRAM(s) : "1073741824"]

---------------------------------------------------------------------------------

Error information:

Message: Could not load file or assembly 'System.Web, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a' or one of its dependencies. El sistema no puede encontrar el archivo especificado.
InnerException: NOTHING
BaseException: Could not load file or assembly 'System.Web, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a' or one of its dependencies. El sistema no puede encontrar el archivo especificado.
HelpLink: No helplink available.
Data: Items: 0
Source: 2.5DHero

---------------------------------------------------------------------------------

Error solution:
(The provided solution might not work for your problem)

Error ID: 100
Error Type: GameJolt
Error Description: The was unable to connect to a GameJolt server because you tried to send a command without being logged in to GameJolt.
Error Solution: This happend because you got logged out from GameJolt due to connection problems. Ensure that your connection to the internet is constant.

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CallStack:

   at _2._5DHero.GameJolt.APICall.SetStorageData(String[] keys, String[] dataItems, Boolean[] useUsernames)
   at _2._5DHero.Player.SaveGame(Boolean IsAutosave)
   at _2._5DHero.SaveScreen.Update()
   at _2._5DHero.Basic.Update(GameTime gameTime)
   at _2._5DHero.DGame.Update(GameTime gameTime)
   at Microsoft.Xna.Framework.Game.Tick()
   at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
   at Microsoft.Xna.Framework.GameHost.OnIdle()
   at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
   at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
   at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
   at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.Run(Form mainForm)
   at Microsoft.Xna.Framework.WindowsGameHost.Run()
   at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
   at Microsoft.Xna.Framework.Game.Run()
   at _2._5DHero.Program.Main(String[] args)

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You should report this error.

Go to "http://pokemon3d.net/forum/forums/6/create-thread" to report this crash there.
It only happens when I'm playing online. I tried creating an offline profile and saving in my own room and it works fine.
The text says that I might have gotten logged out of GameJolt due to connection problems, but that's not the case as far as I can tell. The connection is constant, and I've never had this problem on my notebook (which uses the same connection).

That's all the info I can give. :/
 

nilllzz

Original Developer
Administrator
P3D Developer
Deinstall your current version of the .Net framework and install the latest version from Microsoft.
 

Malcaroni

Bugs Moderator
Trusted Support
Retired Mod
I love the Engrish in the error reports. Normally I'd offer to rewrite them, but this is great.
 
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