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Duplicate 0.46 Failing to Start!

Castazor

Pokémon Ranger
My Pokemon 3D Is failing to start :(
Whenever I press Start Game (0.46) the Kolben Games screen quickly flashes and then it says it crashed. 8 times straight! Here is the crash log:

Code:
Kolben Games Crash Log V 2.0
Pokémon 3D has crashed!

---------------------------------------------------------------------------------

Game information:

Pokémon 3D Indev version: 0.46
Content Packs: {}
Active GameMode: Pokemon 3D
GameJolt Account: FALSE
Playing on Servers: FALSE
Game Environment: SplashScreen
Actionscript: No script running
File Validation: True

---------------------------------------------------------------------------------

System specifications:

Operating system: Microsoft Windows 7 Home Premium  [6.1.7601.65536]
System time: 18/03/2014 07:21:46
System language: English (United Kingdom)(ENG) / Loaded game language: en
Decimal separator: .

---------------------------------------------------------------------------------

Graphics Card information:

[CardName(s): "Intel(R) HD Graphics"]
[CardRAM(s) : "1804951552"]

---------------------------------------------------------------------------------

Error information:

Message: Value cannot be null.
Parameter name: spriteFont
InnerException: NOTHING
BaseException: Value cannot be null.
Parameter name: spriteFont
HelpLink: No helplink available.
Data: Items: 0
Source: Microsoft.Xna.Framework.Graphics

---------------------------------------------------------------------------------

Error solution:
(The provided solution might not work for your problem)

Error ID: -1
Error Type: NaN
Error Description: The error is undocumented in the error handling system.
Error Solution: NaN

---------------------------------------------------------------------------------

CallStack:

   at Microsoft.Xna.Framework.Graphics.SpriteBatch.DrawString(SpriteFont spriteFont, String text, Vector2 position, Color color)
   at _2._5DHero.Logger.DrawLog()
   at _2._5DHero.Basic.Draw()
   at _2._5DHero.DGame.Draw(GameTime gameTime)
   at Microsoft.Xna.Framework.Game.DrawFrame()
   at Microsoft.Xna.Framework.Game.Tick()
   at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
   at Microsoft.Xna.Framework.GameHost.OnIdle()
   at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
   at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
   at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
   at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.Run(Form mainForm)
   at Microsoft.Xna.Framework.WindowsGameHost.Run()
   at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
   at Microsoft.Xna.Framework.Game.Run()
   at _2._5DHero.Program.Main(String[] args)

---------------------------------------------------------------------------------

You should report this error.

Go to "http://pokemon3d.net/forum/forums/6/create-thread" to report this crash there.

Operating System: Windows 7
 
Last edited by a moderator:
J

jianmingyong

Guest
My Pokemon 3D Is failing to start :(
Whenever I press Start Game (0.46) the Kolben Games screen quickly flashes and then it says it crashed. 8 times straight! Here is the crash log:

Kolben Games Crash Log V 2.0
Pokémon 3D has crashed!

---------------------------------------------------------------------------------

Game information:

Pokémon 3D Indev version: 0.46
Content Packs: {}
Active GameMode: Pokemon 3D
GameJolt Account: FALSE
Playing on Servers: FALSE
Game Environment: SplashScreen
Actionscript: No script running
File Validation: True

---------------------------------------------------------------------------------

System specifications:

Operating system: Microsoft Windows 7 Home Premium [6.1.7601.65536]
System time: 18/03/2014 07:21:46
System language: English (United Kingdom)(ENG) / Loaded game language: en
Decimal separator: .

---------------------------------------------------------------------------------

Graphics Card information:

[CardName(s): "Intel(R) HD Graphics"]
[CardRAM(s) : "1804951552"]

---------------------------------------------------------------------------------

Error information:

Message: Value cannot be null.
Parameter name: spriteFont
InnerException: NOTHING
BaseException: Value cannot be null.
Parameter name: spriteFont
HelpLink: No helplink available.
Data: Items: 0
Source: Microsoft.Xna.Framework.Graphics

---------------------------------------------------------------------------------

Error solution:
(The provided solution might not work for your problem)

Error ID: -1
Error Type: NaN
Error Description: The error is undocumented in the error handling system.
Error Solution: NaN

---------------------------------------------------------------------------------

CallStack:

at Microsoft.Xna.Framework.Graphics.SpriteBatch.DrawString(SpriteFont spriteFont, String text, Vector2 position, Color color)
at _2._5DHero.Logger.DrawLog()
at _2._5DHero.Basic.Draw()
at _2._5DHero.DGame.Draw(GameTime gameTime)
at Microsoft.Xna.Framework.Game.DrawFrame()
at Microsoft.Xna.Framework.Game.Tick()
at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
at Microsoft.Xna.Framework.GameHost.OnIdle()
at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.Run(Form mainForm)
at Microsoft.Xna.Framework.WindowsGameHost.Run()
at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
at Microsoft.Xna.Framework.Game.Run()
at _2._5DHero.Program.Main(String[] args)

---------------------------------------------------------------------------------

You should report this error.

Go to "http://pokemon3d.net/forum/forums/6/create-thread" to report this crash there.


Operating System: Windows 7
Redownload the game again.
 
J

jianmingyong

Guest
Wow... Such a internet speed. I usually download it from this website rather than the launcher itself.
 

MrHippocrit

Champion
Trusted Support
Retired Mod
This is the same crash as the one I posted because I had my debug console running when I left the game. I believe this is a duplicate.
So if he locks the debug console in the options.dat, it should work?

Let's wait for him to try that and then I'll change it.
 
J

jianmingyong

Guest
Goto Pokemon\Save\options.dat
and Change to
ShowBoundingBoxes|0
ShowDebugConsole|0

Example:
Code:
Music|25
Sound|100
Muted|0
RenderDistance|4
ShowDebug|0
ShowBoundingBoxes|0
ShowDebugConsole|0
ShowGUI|0
GraphicStyle|1
LoadOffsetMaps|1
Language|en
ViewBobbing|1
GamePadEnabled|0
LightningEnabled|1
StartedOfflineGame|1
PreferMultiSampling|1
ContentPacks|Pokémon FireRed Universal 3D,HGSS Music Pack HD,Anime Cries,Pokémon Models Pack New,Pokémon Models Pack,Pokémon FireRed LeafGreen Font
 
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