I'm not trying to be impatient or anything, I am just curious. How long do you guys think it will take to fix this up?So the issue was that we upgraded the battle files to allow version=2 constructs to work
By doing so we made version 1 constructs(<rivalname>, <playername>, etc) crash the game
These were used most often in event battles(Rival battles, Gym Leaders, E4, Rocket, Etc) and every rival battle EXCEPT the first one uses the <rivalname> construct so that causes alot of issues.....
To answer any questions about the battle calls:
The reason only the first file doesnt have "rival\" in it is because it is the only trainer file not in the rival subfolder of the trainer folder
if you goto /Pokemon/Scripts/Trainer/Rival you will see all of the files except the ones for the first battle
This is because if we move the trainer battle files we change the register related to them since it is based on the file location so when nilllzz started he was just putting every trainer file in the main trainer folder instead of sorting them and didnt start sorting them until about Union Cave I believe......