• ✨ ARCHIVE MODE ✨
    The forum has now been set to read-only mode, no new posts, resources, replies etc will not be possible.
    We recommend you join our Discord server to get real-time response: Discord Invite Link

Not a bug Song Playback Crash

sethern

Starting Trainer
Version 0.45.1
So I just downloaded the game, and was trying to play it. Though whenever I hit start game, it loads up that red screen, then crashes. It sends me a report saying this.
Pokemon 3D has Crashed!
Here is further Information:
Message: Song playback failed. Please verify that the song is not DRM protected. DRM protected songs are not supported for creator games.

then it says to attach the crash log and report
Code:
Here it is.
Kolben Games Crash Log V 1.3
Pokémon 3D has crashed!
---------------------------

System specifications:
Pokémon 3D version: 0.45.1
Operating system: Microsoft Windows XP Professional [5.1.2600.196608]
System time: 2/28/2014 8:46:08 AM
System language: English (United States)(ENU) / Loaded game language: en
Decimal seperator: .
Content Packs: {}
Active GameMode: Pokemon 3D
GameJolt Account: FALSE
Playing on Servers: FALSE
Game environment: MainMenuScreen
Actionscript: No script running
File Validation: True
---------------------------

Here is further information:
Message: Song playback failed. Please verify that the song is not DRM protected. DRM protected songs are not supported for creator games.
InnerException: An unexpected error has occurred.
BaseException: An unexpected error has occurred.
HelpLink: No helplink available.
Data: Items: 0
Source: Microsoft.Xna.Framework
TargetSite: Name: Play [
   Attributes: PrivateScope, Assembly, HideBySig
   CallingConvention: Standard, HasThis
   ContainsGenericParameters: False
   DeclaringType: Microsoft.Xna.Framework.Media.MediaQueue
   IsAbstract: False
   IsAssembly: True
   IsConstructor: False
   IsFamily: False
   IsFamilyAndAssembly: False
   IsFamilyOrAssembly: False
   IsFinal: False
   IsGenericMethod: False
   IsGenericMethodDefinition: False
   IsHideBySig: True
   IsPrivate: False
   IsPublic: False
   IsSecurityCritical: True
   IsSecuritySafeCritical: True
   IsSecurityTransparent: False
   IsSpecialName: False
   IsStatic: False
   IsVirtual: False
   MemberType: Method
   MetadataToken: 100664580
   MethodHandle: System.RuntimeMethodHandle
   Module: Microsoft.Xna.Framework.dll
   ReflectedType: Microsoft.Xna.Framework.Media.MediaQueue
   ]

CallStack:    at Microsoft.Xna.Framework.Media.MediaQueue.Play(Song song)
   at Microsoft.Xna.Framework.Media.MediaPlayer.Play(Song song)
   at _2._5DHero.MusicManager.PlayMusic(String Song)
   at _2._5DHero.MusicManager.PlayMusic(String Song, Boolean SearchForIntro)
   at _2._5DHero.MainMenuScreen.ChangeTo()
   at _2._5DHero.Basic.SetScreen(Screen newScreen)
   at _2._5DHero.SplashScreen.Update()
   at _2._5DHero.Basic.Update(GameTime gameTime)
   at _2._5DHero.DGame.Update(GameTime gameTime)
   at Microsoft.Xna.Framework.Game.Tick()
   at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
   at Microsoft.Xna.Framework.GameHost.OnIdle()
   at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
   at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
   at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
   at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.Run(Form mainForm)
   at Microsoft.Xna.Framework.WindowsGameHost.Run()
   at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
   at Microsoft.Xna.Framework.Game.Run()
   at _2._5DHero.Program.Main(String[] args)

You should report this error.

Go to "http://pokemon3d.net/forum/forums/6/create-thread" to report this crash there.
So I was wondering if anyone could help with this. Thank you.
 

dylanwicorek

Active Member
If you look at the FAQ it will be the 5th or 6th one there (I can't post a link because im on my iPod)
 
Last edited:

Tornado9797

Content Developer
P3D Developer
Global Moderator
Version 0.45.1
So I just downloaded the game, and was trying to play it. Though whenever I hit start game, it loads up that red screen, then crashes. It sends me a report saying this.
Pokemon 3D has Crashed!
Here is further Information:
Message: Song playback failed. Please verify that the song is not DRM protected. DRM protected songs are not supported for creator games.

then it says to attach the crash log and report
Here it is.
Kolben Games Crash Log V 1.3
Pokémon 3D has crashed!
---------------------------

System specifications:
Pokémon 3D version: 0.45.1
Operating system: Microsoft Windows XP Professional [5.1.2600.196608]
System time: 2/28/2014 8:46:08 AM
System language: English (United States)(ENU) / Loaded game language: en
Decimal seperator: .
Content Packs: {}
Active GameMode: Pokemon 3D
GameJolt Account: FALSE
Playing on Servers: FALSE
Game environment: MainMenuScreen
Actionscript: No script running
File Validation: True
---------------------------

Here is further information:
Message: Song playback failed. Please verify that the song is not DRM protected. DRM protected songs are not supported for creator games.
InnerException: An unexpected error has occurred.
BaseException: An unexpected error has occurred.
HelpLink: No helplink available.
Data: Items: 0
Source: Microsoft.Xna.Framework
TargetSite: Name: Play [
Attributes: PrivateScope, Assembly, HideBySig
CallingConvention: Standard, HasThis
ContainsGenericParameters: False
DeclaringType: Microsoft.Xna.Framework.Media.MediaQueue
IsAbstract: False
IsAssembly: True
IsConstructor: False
IsFamily: False
IsFamilyAndAssembly: False
IsFamilyOrAssembly: False
IsFinal: False
IsGenericMethod: False
IsGenericMethodDefinition: False
IsHideBySig: True
IsPrivate: False
IsPublic: False
IsSecurityCritical: True
IsSecuritySafeCritical: True
IsSecurityTransparent: False
IsSpecialName: False
IsStatic: False
IsVirtual: False
MemberType: Method
MetadataToken: 100664580
MethodHandle: System.RuntimeMethodHandle
Module: Microsoft.Xna.Framework.dll
ReflectedType: Microsoft.Xna.Framework.Media.MediaQueue
]

CallStack: at Microsoft.Xna.Framework.Media.MediaQueue.Play(Song song)
at Microsoft.Xna.Framework.Media.MediaPlayer.Play(Song song)
at _2._5DHero.MusicManager.PlayMusic(String Song)
at _2._5DHero.MusicManager.PlayMusic(String Song, Boolean SearchForIntro)
at _2._5DHero.MainMenuScreen.ChangeTo()
at _2._5DHero.Basic.SetScreen(Screen newScreen)
at _2._5DHero.SplashScreen.Update()
at _2._5DHero.Basic.Update(GameTime gameTime)
at _2._5DHero.DGame.Update(GameTime gameTime)
at Microsoft.Xna.Framework.Game.Tick()
at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
at Microsoft.Xna.Framework.GameHost.OnIdle()
at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.Run(Form mainForm)
at Microsoft.Xna.Framework.WindowsGameHost.Run()
at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
at Microsoft.Xna.Framework.Game.Run()
at _2._5DHero.Program.Main(String[] args)

You should report this error.

Go to "http://pokemon3d.net/forum/forums/6/create-thread" to report this crash there.


So I was wondering if anyone could help with this. Thank you.
Firstly, please post the version number that you were using when you crashed in the thread's title. (0.45.1)

Second, please post all crash logs in Code Modules (< > on the font menu).

Third, please read the FAQ and Bugs forum before posting a bug, because this is a Duplicate thread, and this is Not a Bug. The FAQ here explains it:
[faq=6][/faq]

EDIT: @Malcolm Reynolds, can we have a thread relocation to the Bug Archive subforum?
 
Last edited:

Malcaroni

Bugs Moderator
Trusted Support
Retired Mod
EDIT: @Malcolm Reynolds, can we have a thread relocation to the Bug Archive subforum?
I usually try to help people before tossing the thread. I'll move it to Community Support if you'd like. I'd also like to point out that from the user's perspective, they were using a program that crashed and then told them to copy-paste the report onto a certain website. We're lucky that they even went out of their way to do it.
 

Tornado9797

Content Developer
P3D Developer
Global Moderator
I usually try to help people before tossing the thread. I'll move it to Community Support if you'd like. I'd also like to point out that from the user's perspective, they were using a program that crashed and then told them to copy-paste the report onto a certain website. We're lucky that they even went out of their way to do it.
Point taken, I should probably leave you to do this type of thing.
 
Top