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Fixed Random Crash

bloodeyezack

Dragon Tamer
Contributor
don't really know what made me crash.
Code:
Kolben Games Crash Log V 1.3
Pokémon 3D has crashed!
---------------------------

System specifications:
Pokémon 3D version: 0.45.1
Operating system: Microsoft Windows 7 Home Premium  [6.1.7601.65536]
System time: 2/13/2014 10:50:20 AM
System language: English (United States)(ENU) / Loaded game language: en
Decimal seperator: .
Content Packs: {}
Active GameMode: Pokemon 3D
GameJolt Account: TRUE (180594)
Playing on Servers: TRUE ( -Mizai's P-3D Server-/mizai.sytes.net: 15124)
Game environment: TransitionScreen
Actionscript: No script running
File Validation: True
---------------------------

Here is further information:
Message: Unable to cast object of type '_2._5DHero.TransitionScreen' to type '_2._5DHero.OverworldScreen'.
InnerException: NOTHING
BaseException: Unable to cast object of type '_2._5DHero.TransitionScreen' to type '_2._5DHero.OverworldScreen'.
HelpLink: No helplink available.
Data: Items: 0
Source: 2.5DHero
TargetSite: Name: RandomCall [
   Attributes: PrivateScope, Public, Static
   CallingConvention: Standard
   ContainsGenericParameters: False
   DeclaringType: _2._5DHero.GameJolt.PokegearScreen
   IsAbstract: False
   IsAssembly: False
   IsConstructor: False
   IsFamily: False
   IsFamilyAndAssembly: False
   IsFamilyOrAssembly: False
   IsFinal: False
   IsGenericMethod: False
   IsGenericMethodDefinition: False
   IsHideBySig: False
   IsPrivate: False
   IsPublic: True
   IsSecurityCritical: True
   IsSecuritySafeCritical: False
   IsSecurityTransparent: False
   IsSpecialName: False
   IsStatic: True
   IsVirtual: False
   MemberType: Method
   MetadataToken: 100667377
   MethodHandle: System.RuntimeMethodHandle
   Module: 2.5DHero.exe
   ReflectedType: _2._5DHero.GameJolt.PokegearScreen
   ]

CallStack:    at _2._5DHero.GameJolt.PokegearScreen.RandomCall()
   at _2._5DHero.Player.TakeStep()
   at _2._5DHero.OverworldCamera.Movement()
   at _2._5DHero.OverworldCamera.Update()
   at _2._5DHero.OverworldScreen.Update()
   at _2._5DHero.Basic.Update(GameTime gameTime)
   at _2._5DHero.DGame.Update(GameTime gameTime)
   at Microsoft.Xna.Framework.Game.Tick()
   at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
   at Microsoft.Xna.Framework.GameHost.OnIdle()
   at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
   at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
   at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
   at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.Run(Form mainForm)
   at Microsoft.Xna.Framework.WindowsGameHost.Run()
   at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
   at Microsoft.Xna.Framework.Game.Run()
   at _2._5DHero.Program.Main(String[] args)
 
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