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Fixed [0.45] Player not blacking out after all of Pokemon faint

KiwiBlaze

Starting Trainer
In a new single player game, the player doesn't faint when they run out Pokemon.

When they faint, they Respawn with Zero health, the player can tell the Pokemon to attack, but instantly dies when they use it (even if they are first to attack). This causes the player to continually get Wild Pokemon encounters (untested for other battle types) and forces them to attack and die or to run from the Pokemon.

Current situation:
A new game for 0.45, using totodile level 6 died on Route 29.
Player didn't black out and reappear in "Your Room" nor in a Pokemon Clinic.
Player can still be challenged by wild Pokemon with only Fainted Pokemon available.
The Player can fail Running away with all Fainted Pokemon.
The Player can still use the Machine in Pro. Oak's Lab to heal fainted Pokemon.
 
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