Dratini
Pokémon Ranger
Got freshy new PC... and the only grotto that crash like this
Code:
Kolben Games Crash Log V 1.2
Pokémon 3D has crashed!
---------------------------
System specifications:
Pokémon 3D version: 0.43.3
Operating system: Microsoft Windows 8 [6.2.9200.0]
System time: 2014-01-20 13:11:23
System language: Polish (Poland)(PLK) / Loaded game language: en
Decimal seperator: ,
Content Packs: {AnimeCries, DXYMP}
Active GameMode: Pokemon 3D
GameJolt Account: TRUE (36088)
Playing on Servers: FALSE
Game environment: OverworldScreen
Actionscript: Type: Script; Input: hiddengrotto\main; Line: 62
---------------------------
Here is further information:
Message: Odwołanie do obiektu nie zostało ustawione na wystąpienie obiektu.
InnerException: NOTHING
BaseException: Odwołanie do obiektu nie zostało ustawione na wystąpienie obiektu.
HelpLink: No helplink available.
Data: Items: 0
Source: 2.5DHero
TargetSite: Name: DoNPC [
Attributes: PrivateScope, Private, Static
CallingConvention: Standard
ContainsGenericParameters: False
DeclaringType: _2._5DHero.ScriptCommander
IsAbstract: False
IsAssembly: False
IsConstructor: False
IsFamily: False
IsFamilyAndAssembly: False
IsFamilyOrAssembly: False
IsFinal: False
IsGenericMethod: False
IsGenericMethodDefinition: False
IsHideBySig: False
IsPrivate: True
IsPublic: False
IsSecurityCritical: True
IsSecuritySafeCritical: False
IsSecurityTransparent: False
IsSpecialName: False
IsStatic: True
IsVirtual: False
MemberType: Method
MetadataToken: 100667914
MethodHandle: System.RuntimeMethodHandle
Module: 2.5DHero.exe
ReflectedType: _2._5DHero.ScriptCommander
]
CallStack: w _2._5DHero.ScriptCommander.DoNPC(String subClass)
w _2._5DHero.ScriptCommander.InizializeCommand(ScriptV2& ScriptV2, String inputString)
w _2._5DHero.ScriptV2.DoCommand()
w _2._5DHero.ScriptV2.Update()
w _2._5DHero.Script.Update()
w _2._5DHero.ActionScript.Update()
w _2._5DHero.OverworldScreen.Update()
w _2._5DHero.Basic.Update(GameTime gameTime)
w _2._5DHero.DGame.Update(GameTime gameTime)
w Microsoft.Xna.Framework.Game.Tick()
w Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
w Microsoft.Xna.Framework.GameHost.OnIdle()
w Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
w Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
w System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
w System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
w System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
w System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
w System.Windows.Forms.Application.Run(Form mainForm)
w Microsoft.Xna.Framework.WindowsGameHost.Run()
w Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
w Microsoft.Xna.Framework.Game.Run()
w _2._5DHero.Program.Main(String[] args)
You should report this error.
Go to "http://pokemon3d.net/forum/forums/6/create-thread" to report this crash there.