• ✨ ARCHIVE MODE ✨
    The forum has now been set to read-only mode, no new posts, resources, replies etc will not be possible.
    We recommend you join our Discord server to get real-time response: Discord Invite Link

Confirmed 0.43 Mahogany Grotto Crash

Dratini

Pokémon Ranger
Got freshy new PC... and the only grotto that crash like this

Code:
Kolben Games Crash Log V 1.2
Pokémon 3D has crashed!
---------------------------

System specifications:
Pokémon 3D version: 0.43.3
Operating system: Microsoft Windows 8 [6.2.9200.0]
System time: 2014-01-20 13:11:23
System language: Polish (Poland)(PLK) / Loaded game language: en
Decimal seperator: ,
Content Packs: {AnimeCries, DXYMP}
Active GameMode: Pokemon 3D
GameJolt Account: TRUE (36088)
Playing on Servers: FALSE
Game environment: OverworldScreen
Actionscript: Type: Script; Input: hiddengrotto\main; Line: 62
---------------------------

Here is further information:
Message: Odwołanie do obiektu nie zostało ustawione na wystąpienie obiektu.
InnerException: NOTHING
BaseException: Odwołanie do obiektu nie zostało ustawione na wystąpienie obiektu.
HelpLink: No helplink available.
Data: Items: 0
Source: 2.5DHero
TargetSite: Name: DoNPC [
  Attributes: PrivateScope, Private, Static
  CallingConvention: Standard
  ContainsGenericParameters: False
  DeclaringType: _2._5DHero.ScriptCommander
  IsAbstract: False
  IsAssembly: False
  IsConstructor: False
  IsFamily: False
  IsFamilyAndAssembly: False
  IsFamilyOrAssembly: False
  IsFinal: False
  IsGenericMethod: False
  IsGenericMethodDefinition: False
  IsHideBySig: False
  IsPrivate: True
  IsPublic: False
  IsSecurityCritical: True
  IsSecuritySafeCritical: False
  IsSecurityTransparent: False
  IsSpecialName: False
  IsStatic: True
  IsVirtual: False
  MemberType: Method
  MetadataToken: 100667914
  MethodHandle: System.RuntimeMethodHandle
  Module: 2.5DHero.exe
  ReflectedType: _2._5DHero.ScriptCommander
  ]

CallStack:  w _2._5DHero.ScriptCommander.DoNPC(String subClass)
  w _2._5DHero.ScriptCommander.InizializeCommand(ScriptV2& ScriptV2, String inputString)
  w _2._5DHero.ScriptV2.DoCommand()
  w _2._5DHero.ScriptV2.Update()
  w _2._5DHero.Script.Update()
  w _2._5DHero.ActionScript.Update()
  w _2._5DHero.OverworldScreen.Update()
  w _2._5DHero.Basic.Update(GameTime gameTime)
  w _2._5DHero.DGame.Update(GameTime gameTime)
  w Microsoft.Xna.Framework.Game.Tick()
  w Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
  w Microsoft.Xna.Framework.GameHost.OnIdle()
  w Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
  w Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
  w System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
  w System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
  w System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
  w System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
  w System.Windows.Forms.Application.Run(Form mainForm)
  w Microsoft.Xna.Framework.WindowsGameHost.Run()
  w Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
  w Microsoft.Xna.Framework.Game.Run()
  w _2._5DHero.Program.Main(String[] args)

You should report this error.

Go to "http://pokemon3d.net/forum/forums/6/create-thread" to report this crash there.
 

Tornado9797

Content Developer
P3D Developer
Global Moderator
Got freshy new PC... and the only grotto that crash like this

Code:
Kolben Games Crash Log V 1.2
Pokémon 3D has crashed!
---------------------------

System specifications:
Pokémon 3D version: 0.43.3
Operating system: Microsoft Windows 8 [6.2.9200.0]
System time: 2014-01-20 13:11:23
System language: Polish (Poland)(PLK) / Loaded game language: en
Decimal seperator: ,
Content Packs: {AnimeCries, DXYMP}
Active GameMode: Pokemon 3D
GameJolt Account: TRUE (36088)
Playing on Servers: FALSE
Game environment: OverworldScreen
Actionscript: Type: Script; Input: hiddengrotto\main; Line: 62
---------------------------

Here is further information:
Message: Odwołanie do obiektu nie zostało ustawione na wystąpienie obiektu.
InnerException: NOTHING
BaseException: Odwołanie do obiektu nie zostało ustawione na wystąpienie obiektu.
HelpLink: No helplink available.
Data: Items: 0
Source: 2.5DHero
TargetSite: Name: DoNPC [
  Attributes: PrivateScope, Private, Static
  CallingConvention: Standard
  ContainsGenericParameters: False
  DeclaringType: _2._5DHero.ScriptCommander
  IsAbstract: False
  IsAssembly: False
  IsConstructor: False
  IsFamily: False
  IsFamilyAndAssembly: False
  IsFamilyOrAssembly: False
  IsFinal: False
  IsGenericMethod: False
  IsGenericMethodDefinition: False
  IsHideBySig: False
  IsPrivate: True
  IsPublic: False
  IsSecurityCritical: True
  IsSecuritySafeCritical: False
  IsSecurityTransparent: False
  IsSpecialName: False
  IsStatic: True
  IsVirtual: False
  MemberType: Method
  MetadataToken: 100667914
  MethodHandle: System.RuntimeMethodHandle
  Module: 2.5DHero.exe
  ReflectedType: _2._5DHero.ScriptCommander
  ]

CallStack:  w _2._5DHero.ScriptCommander.DoNPC(String subClass)
  w _2._5DHero.ScriptCommander.InizializeCommand(ScriptV2& ScriptV2, String inputString)
  w _2._5DHero.ScriptV2.DoCommand()
  w _2._5DHero.ScriptV2.Update()
  w _2._5DHero.Script.Update()
  w _2._5DHero.ActionScript.Update()
  w _2._5DHero.OverworldScreen.Update()
  w _2._5DHero.Basic.Update(GameTime gameTime)
  w _2._5DHero.DGame.Update(GameTime gameTime)
  w Microsoft.Xna.Framework.Game.Tick()
  w Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
  w Microsoft.Xna.Framework.GameHost.OnIdle()
  w Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
  w Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
  w System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
  w System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
  w System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
  w System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
  w System.Windows.Forms.Application.Run(Form mainForm)
  w Microsoft.Xna.Framework.WindowsGameHost.Run()
  w Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
  w Microsoft.Xna.Framework.Game.Run()
  w _2._5DHero.Program.Main(String[] args)

You should report this error.

Go to "http://pokemon3d.net/forum/forums/6/create-thread" to report this crash there.
Although I cannot read that language, it could potentially be solved by disabling your Content Packs.
 

Dratini

Pokémon Ranger
ohh... forget note that:

Message: Object reference not set to an instance of an object.
. InnerException: NOTHING
BaseException: Object reference not set to an instance of an object.
HelpLink: No helplink available.
 

nilllzz

Original Developer
Administrator
P3D Developer
@Darkfire needs to fix.
The crash happens because the script tries to remove an NPC that isn't on the map.
 
Top