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Fixed 0.43.2 Crash when talking to a man in Pokemart

Aleksandar

Trainer
Code:
 Kolben Games Crash Log V 1.2
Pokémon 3D has crashed!
---------------------------

System specifications: 
Pokémon 3D version: 0.43.2
Operating system: Microsoft Windows 7 Ultimate  [6.1.7601.65536]
System time: 1/20/2014 2:01:01 AM
System language: English (United States)(ENU) / Loaded game language: en
Decimal seperator: .
Content Packs: {}
Active GameMode: Pokemon 3D
GameJolt Account: TRUE (105878)
Playing on Servers: FALSE
Game environment: OverworldScreen
Actionscript: No script running
---------------------------

Here is further information:
Message: Could not find file 'C:\Users\Acko\Downloads\Pokemon\Pokemon\Scripts\marts\vermilion.dat'.
InnerException: NOTHING
BaseException: Could not find file 'C:\Users\Acko\Downloads\Pokemon\Pokemon\Scripts\marts\vermilion.dat'.
HelpLink: No helplink available.
Data: Items: 0
Source: mscorlib
TargetSite: Name: WinIOError [
   Attributes: PrivateScope, Assembly, Static, HideBySig
   CallingConvention: Standard
   ContainsGenericParameters: False
   DeclaringType: System.IO.__Error
   IsAbstract: False
   IsAssembly: True
   IsConstructor: False
   IsFamily: False
   IsFamilyAndAssembly: False
   IsFamilyOrAssembly: False
   IsFinal: False
   IsGenericMethod: False
   IsGenericMethodDefinition: False
   IsHideBySig: True
   IsPrivate: False
   IsPublic: False
   IsSecurityCritical: True
   IsSecuritySafeCritical: False
   IsSecurityTransparent: False
   IsSpecialName: False
   IsStatic: True
   IsVirtual: False
   MemberType: Method
   MetadataToken: 100680655
   MethodHandle: System.RuntimeMethodHandle
   Module: CommonLanguageRuntimeLibrary
   ReflectedType: System.IO.__Error
   ]

CallStack:    at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
   at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
   at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
   at System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
   at System.IO.File.InternalReadAllText(String path, Encoding encoding, Boolean checkHost)
   at System.IO.File.ReadAllText(String path)
   at _2._5DHero.ActionScript.StartScript(String Input, Int32 InputType, Boolean CheckDelay)
   at _2._5DHero.ScriptBlock.TriggerScript(Boolean canAttach)
   at _2._5DHero.ScriptBlock.ClickFunction()
   at _2._5DHero.OverworldCamera.CheckEntity()
   at _2._5DHero.OverworldCamera.Update()
   at _2._5DHero.OverworldScreen.Update()
   at _2._5DHero.Basic.Update(GameTime gameTime)
   at _2._5DHero.DGame.Update(GameTime gameTime)
   at Microsoft.Xna.Framework.Game.Tick()
   at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
   at Microsoft.Xna.Framework.GameHost.OnIdle()
   at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
   at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
   at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
   at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.Run(Form mainForm)
   at Microsoft.Xna.Framework.WindowsGameHost.Run()
   at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
   at Microsoft.Xna.Framework.Game.Run()
   at _2._5DHero.Program.Main(String[] args)

You should report this error.

Go to "http://pokemon3d.net/forum/forums/6/create-thread" to report this crash there.
 

Tornado9797

Content Developer
P3D Developer
Global Moderator
I also got this crash if it helps:
Code:
Kolben Games Crash Log V 1.2
Pokémon 3D has crashed!
---------------------------

System specifications:
Pokémon 3D version: 0.43.2
Operating system: Microsoft® Windows Vista™ Home Premium  [6.0.6002.131072]
System time: 1/19/2014 7:03:57 PM
System language: English (United States)(ENU) / Loaded game language: en
Decimal seperator: .
Content Packs: {Community Sprite Pack}
Active GameMode: Pokemon 3D
GameJolt Account: TRUE (32436)
Playing on Servers: FALSE
Game environment: OverworldScreen
Actionscript: No script running
---------------------------

Here is further information:
Message: Could not find file 'C:\Users\Cody\Documents\Gaming Files\Pokémon 3D\Pokemon\Scripts\marts\vermilion.dat'.
InnerException: NOTHING
BaseException: Could not find file 'C:\Users\Cody\Documents\Gaming Files\Pokémon 3D\Pokemon\Scripts\marts\vermilion.dat'.
HelpLink: No helplink available.
Data: Items: 0
Source: mscorlib
TargetSite: Name: WinIOError [
  Attributes: PrivateScope, Assembly, Static, HideBySig
  CallingConvention: Standard
  ContainsGenericParameters: False
  DeclaringType: System.IO.__Error
  IsAbstract: False
  IsAssembly: True
  IsConstructor: False
  IsFamily: False
  IsFamilyAndAssembly: False
  IsFamilyOrAssembly: False
  IsFinal: False
  IsGenericMethod: False
  IsGenericMethodDefinition: False
  IsHideBySig: True
  IsPrivate: False
  IsPublic: False
  IsSecurityCritical: True
  IsSecuritySafeCritical: False
  IsSecurityTransparent: False
  IsSpecialName: False
  IsStatic: True
  IsVirtual: False
  MemberType: Method
  MetadataToken: 100680746
  MethodHandle: System.RuntimeMethodHandle
  Module: CommonLanguageRuntimeLibrary
  ReflectedType: System.IO.__Error
  ]

CallStack:    at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
  at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
  at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
  at System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
  at System.IO.File.InternalReadAllText(String path, Encoding encoding, Boolean checkHost)
  at System.IO.File.ReadAllText(String path)
  at _2._5DHero.ActionScript.StartScript(String Input, Int32 InputType, Boolean CheckDelay)
  at _2._5DHero.ScriptBlock.TriggerScript(Boolean canAttach)
  at _2._5DHero.ScriptBlock.ClickFunction()
  at _2._5DHero.OverworldCamera.CheckEntity()
  at _2._5DHero.OverworldCamera.Update()
  at _2._5DHero.OverworldScreen.Update()
  at _2._5DHero.Basic.Update(GameTime gameTime)
  at _2._5DHero.DGame.Update(GameTime gameTime)
  at Microsoft.Xna.Framework.Game.Tick()
  at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
  at Microsoft.Xna.Framework.GameHost.OnIdle()
  at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
  at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
  at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
  at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
  at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
  at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
  at System.Windows.Forms.Application.Run(Form mainForm)
  at Microsoft.Xna.Framework.WindowsGameHost.Run()
  at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
  at Microsoft.Xna.Framework.Game.Run()
  at _2._5DHero.Program.Main(String[] args)

You should report this error.

Go to "http://pokemon3d.net/forum/forums/6/create-thread" to report this crash there.
 

nilllzz

Original Developer
Administrator
P3D Developer
It's the same thing though, the script for the mart is missing.
 
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