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Fixed 0.43.1 Crash when defeating Lt.Surge

Aleksandar

Trainer
Code:
 Kolben Games Crash Log V 1.2
Pokémon 3D has crashed!
---------------------------

System specifications:
Pokémon 3D version: 0.43.1
Operating system: Microsoft Windows 7 Ultimate  [6.1.7601.65536]
System time: 1/20/2014 1:25:59 AM
System language: English (United States)(ENU) / Loaded game language: en
Decimal seperator: .
Content Packs: {}
Active GameMode: Pokemon 3D
GameJolt Account: TRUE (105878)
Playing on Servers: FALSE
Game environment: OverworldScreen
Actionscript: Type: Script; Input: trainer\vermilion_gym\leader; Line: 23
---------------------------

Here is further information:
Message: The character '�' (0xfffd) is not available in this SpriteFont. If applicable, adjust the font's start and end CharacterRegions to include this character.
Parameter name: character
InnerException: NOTHING
BaseException: The character '�' (0xfffd) is not available in this SpriteFont. If applicable, adjust the font's start and end CharacterRegions to include this character.
Parameter name: character
HelpLink: No helplink available.
Data: Items: 0
Source: Microsoft.Xna.Framework.Graphics
TargetSite: Name: GetIndexForCharacter [
   Attributes: PrivateScope, Private, HideBySig
   CallingConvention: Standard, HasThis
   ContainsGenericParameters: False
   DeclaringType: Microsoft.Xna.Framework.Graphics.SpriteFont
   IsAbstract: False
   IsAssembly: False
   IsConstructor: False
   IsFamily: False
   IsFamilyAndAssembly: False
   IsFamilyOrAssembly: False
   IsFinal: False
   IsGenericMethod: False
   IsGenericMethodDefinition: False
   IsHideBySig: True
   IsPrivate: True
   IsPublic: False
   IsSecurityCritical: True
   IsSecuritySafeCritical: True
   IsSecurityTransparent: False
   IsSpecialName: False
   IsStatic: False
   IsVirtual: False
   MemberType: Method
   MetadataToken: 100664377
   MethodHandle: System.RuntimeMethodHandle
   Module: Microsoft.Xna.Framework.Graphics.dll
   ReflectedType: Microsoft.Xna.Framework.Graphics.SpriteFont
   ]

CallStack:    at Microsoft.Xna.Framework.Graphics.SpriteFont.GetIndexForCharacter(Char character)
   at Microsoft.Xna.Framework.Graphics.SpriteFont.InternalDraw(StringProxy& text, SpriteBatch spriteBatch, Vector2 textblockPosition, Color color, Single rotation, Vector2 origin, Vector2& scale, SpriteEffects spriteEffects, Single depth)
   at Microsoft.Xna.Framework.Graphics.SpriteBatch.DrawString(SpriteFont spriteFont, String text, Vector2 position, Color color)
   at _2._5DHero.TextBox.Draw()
   at _2._5DHero_OverworldScreen.Draw()
   at _2._5DHero.Basic.Draw()
   at _2._5DHero.DGame.Draw(GameTime gameTime)
   at Microsoft.Xna.Framework.Game.DrawFrame()
   at Microsoft.Xna.Framework.Game.Tick()
   at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
   at Microsoft.Xna.Framework.GameHost.OnIdle()
   at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
   at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
   at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
   at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.Run(Form mainForm)
   at Microsoft.Xna.Framework.WindowsGameHost.Run()
   at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
   at Microsoft.Xna.Framework.Game.Run()
   at _2._5DHero.Program.Main(String[] args)

You should report this error.

Go to "[URL]http://pokemon3d.net/forum/forums/6/create-thread[/URL]" to report this crash there.
 

Lilligant

Retired Moderator
Trusted Support
Retired Mod
You are using a font the game cannot recognise, you'll have to delete it and use another symbol.
 
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