like2omg
Trainer
Giving some info on what has recently happened in my game. Please pardon me if this is a duplicate as I searched the forum shortly before starting to compose this message.
Updated to 0.40 just today and played with my online character (local server, as I guess that is the way to use online characters w/o an actual server). Went from Route 32's Pokemon Center, through Union Cave (battling a few trainers that I haven't), fought the trainer on Route 33, cleaned up Team Rocket in Azalea Town and 100% the local gym (have not battled rival in town yet).
Now in Azalea Town's Pokemon Center, when I talk to the guy behind the blue desk (the one with the wi-fi symbol)... I'll type the text.
- "Do you want to view the Mystery Events?" I select "Yes"
- Blue background gradient with text:
If you need some screenshots, I'd need a place to upload them to and I don't have a clue where.
EDIT 1: Added quote module to text.
EDIT 2: I can successfully repeat this (after crash, game left off where I saved it) ; Added post EDITs info
Updated to 0.40 just today and played with my online character (local server, as I guess that is the way to use online characters w/o an actual server). Went from Route 32's Pokemon Center, through Union Cave (battling a few trainers that I haven't), fought the trainer on Route 33, cleaned up Team Rocket in Azalea Town and 100% the local gym (have not battled rival in town yet).
Now in Azalea Town's Pokemon Center, when I talk to the guy behind the blue desk (the one with the wi-fi symbol)... I'll type the text.
- "Do you want to view the Mystery Events?" I select "Yes"
- Blue background gradient with text:
- I press ENTER (well, the button on my Logitech controller that is mapped to ENTER via. Logitech Profiler as the gamepad is not naitively supported), the game window goes away and crashes with an "Index was out of range" error. Mystery Event music stops shortly after I dismiss the "Pokemon3D crashed!" dialog.Mystery Event
There are no Mystery Events available
at the moment. Please try again later.
Code:
Kolben Games Crash Log V 1.0
Pokémon 3D has crashed!
---------------------------
System specifications:
Pokémon 3D version: 0.40
Operating system: Microsoft Windows 7 Ultimate [6.1.7600.0]
System time: 12/14/2013 6:44:40 PM
System language: ENU Loaded language: en
Decimal seperator: .
Content Packs: {}
Active GameMode: Pokemon 3D
Operating online: TRUE (109872)
Game environment: MysteryEventScreen
Actionscript: No script running
---------------------------
Here is further information:
Message: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
InnerException: NOTHING
BaseException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
HelpLink: No helplink available.
Data: System.Collections.ListDictionaryInternal
Source: mscorlib
TargetSite: Name: ThrowArgumentOutOfRangeException [
Attributes: PrivateScope, Assembly, Static, HideBySig
CallingConvention: Standard
ContainsGenericParameters: False
DeclaringType: System.ThrowHelper
IsAbstract: False
IsAssembly: True
IsConstructor: False
IsFamily: False
IsFamilyAndAssembly: False
IsFamilyOrAssembly: False
IsFinal: False
IsGenericMethod: False
IsGenericMethodDefinition: False
IsHideBySig: True
IsPrivate: False
IsPublic: False
IsSecurityCritical: False
IsSecuritySafeCritical: False
IsSecurityTransparent: True
IsSpecialName: False
IsStatic: True
IsVirtual: False
MemberType: Method
MetadataToken: 100663885
MethodHandle: System.RuntimeMethodHandle
Module: CommonLanguageRuntimeLibrary
ReflectedType: System.ThrowHelper
]
StackTrace: at System.ThrowHelper.ThrowArgumentOutOfRangeException()
at System.Collections.Generic.List`1.get_Item(Int32 index)
at _2._5DHero.MysteryEventScreen.Update()
at _2._5DHero.Basic.Update(GameTime gameTime)
at _2._5DHero.DGame.Update(GameTime gameTime)
at Microsoft.Xna.Framework.Game.Tick()
at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
at Microsoft.Xna.Framework.GameHost.OnIdle()
at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.Run(Form mainForm)
at Microsoft.Xna.Framework.WindowsGameHost.Run()
at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
at Microsoft.Xna.Framework.Game.Run()
at _2._5DHero.Program.Main(String[] args)
You should report this error.
Go to "http://pokemon3d.net/forums/6/create-thread/" to report this crash there.
EDIT 1: Added quote module to text.
EDIT 2: I can successfully repeat this (after crash, game left off where I saved it) ; Added post EDITs info