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0.40 level 100

puisgy

Starting Trainer
after win last gym leader(dragon),saved, and my kadabra is poisoned.open bag,take full heal and...crash! reopen
the game and...my kadabra cured and level 100! add log
 

Attachments

Tornado9797

Content Developer
P3D Developer
Global Moderator
after win last gym leader(dragon),saved, and my kadabra is poisoned.open bag,take full heal and...crash! reopen
the game and...my kadabra cured and level 100! add log
Please put your crash log in a code module. Also I'm not too sure what you mean, but I'll try my best:

"After I defeated Clair, I saved. I proceeded to attempt to heal my poisoned Kadabra with a Full Heal. The game crashed. Upon reboot, the Kadabra was cured, but it was also level 100."
 

puisgy

Starting Trainer
like this?
Code:
Kolben Games Crash Log V 1.0
Pokémon 3D has crashed!
---------------------------

System specifications:
Pokémon 3D version: 0.40
Operating system: Microsoft Windows 7 Ultimate  [6.1.7600.65536]
System time: 13/12/2013 11:44:24
System language: PTB Loaded language: en
Decimal seperator: ,
Content Packs: {Kira_Pro_Grafik_HD, BlueUI, DEHDMP}
Active GameMode: Pokemon 3D
Operating online: FALSE
Game environment: ChoosePokemonScreen
Actionscript: No script running
---------------------------

Here is further information:
Message: This method does not accept null for this parameter.
Parameter name: data
InnerException: NOTHING
BaseException: This method does not accept null for this parameter.
Parameter name: data
HelpLink: No helplink available.
Data: System.Collections.ListDictionaryInternal
Source: Microsoft.Xna.Framework.Graphics
TargetSite: Name: CopyData [
  Attributes: PrivateScope, Private, HideBySig
  CallingConvention: Standard, HasThis
  ContainsGenericParameters: True
  DeclaringType: Microsoft.Xna.Framework.Graphics.Texture2D
  IsAbstract: False
  IsAssembly: False
  IsConstructor: False
  IsFamily: False
  IsFamilyAndAssembly: False
  IsFamilyOrAssembly: False
  IsFinal: False
  IsGenericMethod: True
  IsGenericMethodDefinition: True
  IsHideBySig: True
  IsPrivate: True
  IsPublic: False
  IsSecurityCritical: True
  IsSecuritySafeCritical: True
  IsSecurityTransparent: False
  IsSpecialName: False
  IsStatic: False
  IsVirtual: False
  MemberType: Method
  MetadataToken: 100663857
  MethodHandle: System.RuntimeMethodHandle
  Module: Microsoft.Xna.Framework.Graphics.dll
  ReflectedType: Microsoft.Xna.Framework.Graphics.Texture2D
  ]

StackTrace:  at Microsoft.Xna.Framework.Graphics.Texture2D.CopyData[T](Int32 level, Nullable`1 rect, T[] data, Int32 startIndex, Int32 elementCount, UInt32 options, Boolean isSetting)
  at Microsoft.Xna.Framework.Graphics.Texture2D.GetData[T](Int32 level, Nullable`1 rect, T[] data, Int32 startIndex, Int32 elementCount)
  at _2._5DHero.Textures.TextureRectangle(Texture2D Texture, Rectangle Rectangle, Int32 Factor)
  at _2._5DHero.Textures.GetTexture(String Name, Rectangle r, String TexturePath)
  at _2._5DHero.BattleStats.GetStatImage(StatusProblems status)
  at _2._5DHero.ChoosePokemonScreen.DrawPokemonTile(Int32 i, Pokemon Pokemon)
  at _2._5DHero.ChoosePokemonScreen.Draw()
  at _2._5DHero.Basic.Draw()
  at _2._5DHero.DGame.Draw(GameTime gameTime)
  at Microsoft.Xna.Framework.Game.DrawFrame()
  at Microsoft.Xna.Framework.Game.Tick()
  at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
  at Microsoft.Xna.Framework.GameHost.OnIdle()
  at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
  at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
  at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
  at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
  at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
  at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
  at System.Windows.Forms.Application.Run(Form mainForm)
  at Microsoft.Xna.Framework.WindowsGameHost.Run()
  at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
  at Microsoft.Xna.Framework.Game.Run()
  at _2._5DHero.Program.Main(String[] args)

You should report this error.

Go to "http://pokemon3d.net/forums/6/create-thread/" to report this crash there.
 

puisgy

Starting Trainer
remembering the fact, my kadabra was holding a
LE, and the other a ES when it happened(vide 0.40 lucky egg).may explain
 

Tornado9797

Content Developer
P3D Developer
Global Moderator
I see that you are using Kira's Texture Pack. It is quite outdated, and has been the source if some crashes recently. Try disabling that Content Pack (if not all of them).
 

nilllzz

Original Developer
Administrator
P3D Developer
Since this happened offline, there's no way this can be caused by connection corruption problems, so let me tell you this:
There's no possible way your game crashed AND your save got changed because the game doesn't automatically overwrite your normal save when not saving via the save function.
There's an autosave function, yes. But that one saves into an entirely different folder and also doesn't work when the game crashes.
So I don't know if you make this up or you hide some detail from us, but I couldn't recreate this. Also, besides that my game doesn't crash at all in that situation, the Pokémon's level doesn't have anything to do with its status or the crash log itself (I can actually read what causes the crash, and it is far away from changing the level).
It would be helpful if you could provide us with your save folder so that I can test this.
 

puisgy

Starting Trainer
sorry.I finished the game, at least until the ship and now I'm playing "ash".my net at this moment look terrible,ups and downs,I have no way to prove it did not force it, maybe if he had filmed, but as was said.I'm a big fan of pokemon since GRBY.I am very happy and thankful for this renewed excitement.
 
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