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Fixed (Ver.39) Game craches when using X ATTACK for the first time

epicshadow

Trainer
So while im playin' P3D I've noticed the 'X ATTACK' thing . So i decided the purchase it ... while playin' VS a Gym leader .. I've remembred that i have this item .. I used the X ATTACK then Boom P3D has crached , so plz help.

I tryed to re-used it But Nope it always crach :
 

epicshadow

Trainer
Code:
Kolben Games Crash Log V 1.0
Pokémon 3D has crashed!
---------------------------

System specifications: 
Pokémon 3D version: 0.39
Operating system: Microsoft Windows 7 Professionnel  [6.1.7601.65536]
System time: 02/12/2013 13:36:09
System language: FRALoaded language: en
Decimal seperator: ,
Content Packs: {}
Active GameMode: Pokemon 3D
Operating online: TRUE (137828)
Game environment: BattleScreenV2
Actionscript: No script running
---------------------------

Here is further information:
Message: La référence d'objet n'est pas définie à une instance d'un objet.
InnerException: NOTHING
BaseException: La référence d'objet n'est pas définie à une instance d'un objet.
HelpLink: No helplink available.
Data: System.Collections.ListDictionaryInternal
Source: 2.5DHero
TargetSite: Name: GetOwnPokemon [
   Attributes: PrivateScope, Public, Static
   CallingConvention: Standard
   ContainsGenericParameters: False
   DeclaringType: _2._5DHero.Battle
   IsAbstract: False
   IsAssembly: False
   IsConstructor: False
   IsFamily: False
   IsFamilyAndAssembly: False
   IsFamilyOrAssembly: False
   IsFinal: False
   IsGenericMethod: False
   IsGenericMethodDefinition: False
   IsHideBySig: False
   IsPrivate: False
   IsPublic: True
   IsSecurityCritical: True
   IsSecuritySafeCritical: False
   IsSecurityTransparent: False
   IsSpecialName: False
   IsStatic: True
   IsVirtual: False
   MemberType: Method
   MetadataToken: 100663342
   MethodHandle: System.RuntimeMethodHandle
   Module: 2.5DHero.exe
   ReflectedType: _2._5DHero.Battle
   ]

StackTrace:    à _2._5DHero.Battle.GetOwnPokemon()
   à _2._5DHero.Items.XItems.XAttack.UseOnPokemon(Int32 PokeIndex)
   à _2._5DHero.BV2.BattleMenuV2.UseItem(Int32 PokeIndex)
   à _2._5DHero.BV2.BattleMenuV2.SelectedItem(Int32 itemID)
   à _2._5DHero.ChooseItemScreen.Update()
   à _2._5DHero.Basic.Update(GameTime gameTime)
   à _2._5DHero.DGame.Update(GameTime gameTime)
   à Microsoft.Xna.Framework.Game.Tick()
   à Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
   à Microsoft.Xna.Framework.GameHost.OnIdle()
   à Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
   à Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
   à System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
   à System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
   à System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
   à System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
   à System.Windows.Forms.Application.Run(Form mainForm)
   à Microsoft.Xna.Framework.WindowsGameHost.Run()
   à Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
   à Microsoft.Xna.Framework.Game.Run()
   à _2._5DHero.Program.Main(String[] args)

You should report this error.

Go to "http://pokemon3d.net/forums/6/create-thread/" to report this crash there.
 

MrHippocrit

Champion
Trusted Support
Retired Mod
Code:
Kolben Games Crash Log V 1.0
Pokémon 3D has crashed!
---------------------------

System specifications:
Pokémon 3D version: 0.39
Operating system: Microsoft Windows 7 Professionnel  [6.1.7601.65536]
System time: 02/12/2013 13:36:09
System language: FRALoaded language: en
Decimal seperator: ,
Content Packs: {}
Active GameMode: Pokemon 3D
Operating online: TRUE (137828)
Game environment: BattleScreenV2
Actionscript: No script running
---------------------------

Here is further information:
Message: La référence d'objet n'est pas définie à une instance d'un objet.
InnerException: NOTHING
BaseException: La référence d'objet n'est pas définie à une instance d'un objet.
HelpLink: No helplink available.
Data: System.Collections.ListDictionaryInternal
Source: 2.5DHero
TargetSite: Name: GetOwnPokemon [
   Attributes: PrivateScope, Public, Static
   CallingConvention: Standard
   ContainsGenericParameters: False
   DeclaringType: _2._5DHero.Battle
   IsAbstract: False
   IsAssembly: False
   IsConstructor: False
   IsFamily: False
   IsFamilyAndAssembly: False
   IsFamilyOrAssembly: False
   IsFinal: False
   IsGenericMethod: False
   IsGenericMethodDefinition: False
   IsHideBySig: False
   IsPrivate: False
   IsPublic: True
   IsSecurityCritical: True
   IsSecuritySafeCritical: False
   IsSecurityTransparent: False
   IsSpecialName: False
   IsStatic: True
   IsVirtual: False
   MemberType: Method
   MetadataToken: 100663342
   MethodHandle: System.RuntimeMethodHandle
   Module: 2.5DHero.exe
   ReflectedType: _2._5DHero.Battle
   ]

StackTrace:    à _2._5DHero.Battle.GetOwnPokemon()
   à _2._5DHero.Items.XItems.XAttack.UseOnPokemon(Int32 PokeIndex)
   à _2._5DHero.BV2.BattleMenuV2.UseItem(Int32 PokeIndex)
   à _2._5DHero.BV2.BattleMenuV2.SelectedItem(Int32 itemID)
   à _2._5DHero.ChooseItemScreen.Update()
   à _2._5DHero.Basic.Update(GameTime gameTime)
   à _2._5DHero.DGame.Update(GameTime gameTime)
   à Microsoft.Xna.Framework.Game.Tick()
   à Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
   à Microsoft.Xna.Framework.GameHost.OnIdle()
   à Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
   à Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
   à System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
   à System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
   à System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
   à System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
   à System.Windows.Forms.Application.Run(Form mainForm)
   à Microsoft.Xna.Framework.WindowsGameHost.Run()
   à Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
   à Microsoft.Xna.Framework.Game.Run()
   à _2._5DHero.Program.Main(String[] args)

You should report this error.

Go to "http://pokemon3d.net/forums/6/create-thread/" to report this crash there.
Hrm, strange. Thanks.
A Dev will see this sooner or later and maybe someone else can confirm it.
 

Leahkim

Dragon Tamer
I can confirm this. I just tried it out and got a crash as well. I'll take a look to see if I can find a problem.
 
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