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Fixed Script generator_on

HorazVitae

Trainer
There is an error in the generator_on script at llne seven where it says @move instead of @npc.move which causes the game to crash when trying to get back before making the pokemon (forgot their english name^^) faint.
 

HorazVitae

Trainer
whoops, yeah; i actually wrote that into my version of the script, not npc.move....i probably wrote npc here because there were so many with npc in the trap scripts before, but i didnt bother mentioning them, since you said they've been fixed already^^
 
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