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No, you can't blame @Darkfire for that, the dialogue works. I think this might be a non-english version of .Net that causes the game to read the trainer file wrongly. I see that @Secretwhite has the language TRK (Turkish) on his computer, this might imply the use of a non-english version of .Net.
No, you can't blame @Darkfire for that, the dialogue works. I think this might be a non-english version of .Net that causes the game to read the trainer file wrongly. I see that @Secretwhite has the language TRK (Turkish) on his computer, this might imply the use of a non-english version of .Net.
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