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Fixed toxic spikes and crash (0.38.3a)

omegaemanon

Starting Trainer
toxic spikes does not work (while having two layers of toxic spikes on ground, any non-steel, non-poison, non-flying pokemon should get badly poisoned when switching in, but this doesn't happen)

game crashes after fighting with rival in burned tower (and the rival fight with me twice, with different starters)

Thank you very much!
 

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Dastan

Pokémon Ranger
toxic spikes does not work (while having two layers of toxic spikes on ground, any non-steel, non-poison, non-flying pokemon should get badly poisoned when switching in, but this doesn't happen)

game crashes after fighting with rival in burned tower (and the rival fight with me twice, with different starters)

Thank you very much!
The Rival bug is known and will be fixed in next update. not sure about the spikes thing though
 

Tornado9797

Content Developer
P3D Developer
Global Moderator
Next time please post the two bugs separate, and in their own threads.

Also copy-paste the contents of the crash log in a code module.
 

Jayson583

Dragon Tamer
Is toxic spikes actually implement yet, or is this another " my move turned into pound plz help evil glitch!!!1!1!1! didn't read the faq lol" post?
 

Valtam

Bug Catcher
Is toxic spikes actually implement yet, or is this another " my move turned into pound plz help evil glitch!!!1!1!1! didn't read the faq lol" post?
Oddly enough, Toxic Spikes is a working move, at least I've seen it has results, although very weird ones.
In my case, within a trainer battle, it affected (with two-layered bad poison) both my Pokémon and the trainer's Pokémon. Haven't tried to replicate it, but I'll take screenshots as soon as I have some time.
 

nilllzz

Original Developer
Administrator
P3D Developer
Fixed entry hazards not working on opponent's Pokémon.
 
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