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Fixed [0.38.2] Route 29-46 Gate Crash

RikkSlinger

Starting Trainer
I was on Route 29 and entered the Gate that leads to Route 46. I'm able to talk to the man on my right (remember, this is coming in from Route 29 heading to Route 46) without any problems. However, whenever I talk to the man on my left, the game crashes. I am not using any sort of mods to the game, and am playing in online mode. Below is the crash report:

Code:
Kolben Games Crash Log V 1.0
Pokémon 3D has crashed!
---------------------------

System specifications:
Pokémon 3D version: 0.38.2
Operating system: Microsoft Windows 8.1 [6.2.9200.0]
System time: 10/24/2013 5:04:26 PM
System language: ENU
Decimal seperator: .
Content Packs: {}
Active GameMode: Pokemon 3D
Operating online: TRUE (122556)
Game environment: OverworldScreen
Actionscript: Type: Script; Input: GateKeeper0; Line: 1
---------------------------

Here is further information:
Message: Index was outside the bounds of the array.
InnerException: NOTHING
BaseException: Index was outside the bounds of the array.
HelpLink: No helplink available.
Data: System.Collections.ListDictionaryInternal
Source: mscorlib
TargetSite: Name: get_Chars [
  Attributes: PrivateScope, Public, HideBySig, SpecialName
  CallingConvention: Standard, HasThis
  ContainsGenericParameters: False
  DeclaringType: System.String
  IsAbstract: False
  IsAssembly: False
  IsConstructor: False
  IsFamily: False
  IsFamilyAndAssembly: False
  IsFamilyOrAssembly: False
  IsFinal: False
  IsGenericMethod: False
  IsGenericMethodDefinition: False
  IsHideBySig: True
  IsPrivate: False
  IsPublic: True
  IsSecurityCritical: True
  IsSecuritySafeCritical: True
  IsSecurityTransparent: False
  IsSpecialName: True
  IsStatic: False
  IsVirtual: False
  MemberType: Method
  MetadataToken: 100664066
  MethodHandle: System.RuntimeMethodHandle
  Module: CommonLanguageRuntimeLibrary
  ReflectedType: System.String
  ]

StackTrace:    at System.String.get_Chars(Int32 index)
  at _2._5DHero.ScriptComparer.int(Object expression)
  at _2._5DHero.ScriptComparer.DoEnvironment(String subClass)
  at _2._5DHero.ScriptComparer.GetResultValue(String mainClass, String subClass)
  at _2._5DHero.ScriptComparer.GetArgumentValue(Object inputString)
  at _2._5DHero.ScriptComparer.Compare(String inputString, Boolean caseSensitive)
  at _2._5DHero.ScriptComparer.Compare(String inputString)
  at _2._5DHero.ScriptV2.DoIf()
  at _2._5DHero.ScriptV2.Update()
  at _2._5DHero.Script.Update()
  at _2._5DHero.ActionScript.Update()
  at _2._5DHero.OverworldScreen.Update()
  at _2._5DHero.Basic.Update(GameTime gameTime)
  at _2._5DHero.DGame.Update(GameTime gameTime)
  at Microsoft.Xna.Framework.Game.Tick()
  at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
  at Microsoft.Xna.Framework.GameHost.OnIdle()
  at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
  at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
  at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
  at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
  at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
  at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
  at System.Windows.Forms.Application.Run(Form mainForm)
  at Microsoft.Xna.Framework.WindowsGameHost.Run()
  at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
  at Microsoft.Xna.Framework.Game.Run()
  at _2._5DHero.Program.Main(String[] args)

You should report this error.

Go to "http://pokemon3d.net/forums/6/create-thread/" to report this crash there.
 

Tornado9797

Content Developer
P3D Developer
Global Moderator
I was on Route 29 and entered the Gate that leads to Route 46. I'm able to talk to the man on my right (remember, this is coming in from Route 29 heading to Route 46) without any problems. However, whenever I talk to the man on my left, the game crashes. I am not using any sort of mods to the game, and am playing in online mode. Below is the crash report:

Code:
Kolben Games Crash Log V 1.0
Pokémon 3D has crashed!
---------------------------

System specifications:
Pokémon 3D version: 0.38.2
Operating system: Microsoft Windows 8.1 [6.2.9200.0]
System time: 10/24/2013 5:04:26 PM
System language: ENU
Decimal seperator: .
Content Packs: {}
Active GameMode: Pokemon 3D
Operating online: TRUE (122556)
Game environment: OverworldScreen
Actionscript: Type: Script; Input: GateKeeper0; Line: 1
---------------------------

Here is further information:
Message: Index was outside the bounds of the array.
InnerException: NOTHING
BaseException: Index was outside the bounds of the array.
HelpLink: No helplink available.
Data: System.Collections.ListDictionaryInternal
Source: mscorlib
TargetSite: Name: get_Chars [
  Attributes: PrivateScope, Public, HideBySig, SpecialName
  CallingConvention: Standard, HasThis
  ContainsGenericParameters: False
  DeclaringType: System.String
  IsAbstract: False
  IsAssembly: False
  IsConstructor: False
  IsFamily: False
  IsFamilyAndAssembly: False
  IsFamilyOrAssembly: False
  IsFinal: False
  IsGenericMethod: False
  IsGenericMethodDefinition: False
  IsHideBySig: True
  IsPrivate: False
  IsPublic: True
  IsSecurityCritical: True
  IsSecuritySafeCritical: True
  IsSecurityTransparent: False
  IsSpecialName: True
  IsStatic: False
  IsVirtual: False
  MemberType: Method
  MetadataToken: 100664066
  MethodHandle: System.RuntimeMethodHandle
  Module: CommonLanguageRuntimeLibrary
  ReflectedType: System.String
  ]

StackTrace:    at System.String.get_Chars(Int32 index)
  at _2._5DHero.ScriptComparer.int(Object expression)
  at _2._5DHero.ScriptComparer.DoEnvironment(String subClass)
  at _2._5DHero.ScriptComparer.GetResultValue(String mainClass, String subClass)
  at _2._5DHero.ScriptComparer.GetArgumentValue(Object inputString)
  at _2._5DHero.ScriptComparer.Compare(String inputString, Boolean caseSensitive)
  at _2._5DHero.ScriptComparer.Compare(String inputString)
  at _2._5DHero.ScriptV2.DoIf()
  at _2._5DHero.ScriptV2.Update()
  at _2._5DHero.Script.Update()
  at _2._5DHero.ActionScript.Update()
  at _2._5DHero.OverworldScreen.Update()
  at _2._5DHero.Basic.Update(GameTime gameTime)
  at _2._5DHero.DGame.Update(GameTime gameTime)
  at Microsoft.Xna.Framework.Game.Tick()
  at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
  at Microsoft.Xna.Framework.GameHost.OnIdle()
  at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
  at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
  at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
  at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
  at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
  at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
  at System.Windows.Forms.Application.Run(Form mainForm)
  at Microsoft.Xna.Framework.WindowsGameHost.Run()
  at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
  at Microsoft.Xna.Framework.Game.Run()
  at _2._5DHero.Program.Main(String[] args)

You should report this error.

Go to "http://pokemon3d.net/forums/6/create-thread/" to report this crash there.
Interesting... There seems to be a certain character missing. I'll see if I get this too.
 

Tornado9797

Content Developer
P3D Developer
Global Moderator
Confirmed. I also got this crash:
Code:
Kolben Games Crash Log V 1.0
Pokémon 3D has crashed!
---------------------------

System specifications:
Pokémon 3D version: 0.38.2
Operating system: Microsoft® Windows Vista™ Home Premium  [6.0.6002.131072]
System time: 10/24/2013 6:47:12 PM
System language: ENU
Decimal seperator: .
Content Packs: {}
Active GameMode: Pokemon 3D
Operating online: TRUE (32436)
Game environment: OverworldScreen
Actionscript: Type: Script; Input: GateKeeper0; Line: 1
---------------------------

Here is further information:
Message: Index was outside the bounds of the array.
InnerException: NOTHING
BaseException: Index was outside the bounds of the array.
HelpLink: No helplink available.
Data: System.Collections.ListDictionaryInternal
Source: mscorlib
TargetSite: Name: get_Chars [
  Attributes: PrivateScope, Public, HideBySig, SpecialName
  CallingConvention: Standard, HasThis
  ContainsGenericParameters: False
  DeclaringType: System.String
  IsAbstract: False
  IsAssembly: False
  IsConstructor: False
  IsFamily: False
  IsFamilyAndAssembly: False
  IsFamilyOrAssembly: False
  IsFinal: False
  IsGenericMethod: False
  IsGenericMethodDefinition: False
  IsHideBySig: True
  IsPrivate: False
  IsPublic: True
  IsSecurityCritical: True
  IsSecuritySafeCritical: True
  IsSecurityTransparent: False
  IsSpecialName: True
  IsStatic: False
  IsVirtual: False
  MemberType: Method
  MetadataToken: 100664022
  MethodHandle: System.RuntimeMethodHandle
  Module: CommonLanguageRuntimeLibrary
  ReflectedType: System.String
  ]

StackTrace:    at System.String.get_Chars(Int32 index)
  at _2._5DHero.ScriptComparer.int(Object expression)
  at _2._5DHero.ScriptComparer.DoEnvironment(String subClass)
  at _2._5DHero.ScriptComparer.GetResultValue(String mainClass, String subClass)
  at _2._5DHero.ScriptComparer.GetArgumentValue(Object inputString)
  at _2._5DHero.ScriptComparer.Compare(String inputString, Boolean caseSensitive)
  at _2._5DHero.ScriptComparer.Compare(String inputString)
  at _2._5DHero.ScriptV2.DoIf()
  at _2._5DHero.ScriptV2.Update()
  at _2._5DHero.Script.Update()
  at _2._5DHero.ActionScript.Update()
  at _2._5DHero.OverworldScreen.Update()
  at _2._5DHero.Basic.Update(GameTime gameTime)
  at _2._5DHero.DGame.Update(GameTime gameTime)
  at Microsoft.Xna.Framework.Game.Tick()
  at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
  at Microsoft.Xna.Framework.GameHost.OnIdle()
  at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
  at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
  at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
  at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
  at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
  at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
  at System.Windows.Forms.Application.Run(Form mainForm)
  at Microsoft.Xna.Framework.WindowsGameHost.Run()
  at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
  at Microsoft.Xna.Framework.Game.Run()
  at _2._5DHero.Program.Main(String[] args)

You should report this error.

Go to "http://pokemon3d.net/forums/6/create-thread/" to report this crash there.
 

Tornado9797

Content Developer
P3D Developer
Global Moderator
This bug still occurs in version Indev 0.38.3a. Requesting of thread migration to (General) Bug forum.
 
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