RikkSlinger
Starting Trainer
I was on Route 29 and entered the Gate that leads to Route 46. I'm able to talk to the man on my right (remember, this is coming in from Route 29 heading to Route 46) without any problems. However, whenever I talk to the man on my left, the game crashes. I am not using any sort of mods to the game, and am playing in online mode. Below is the crash report:
Code:
Kolben Games Crash Log V 1.0
Pokémon 3D has crashed!
---------------------------
System specifications:
Pokémon 3D version: 0.38.2
Operating system: Microsoft Windows 8.1 [6.2.9200.0]
System time: 10/24/2013 5:04:26 PM
System language: ENU
Decimal seperator: .
Content Packs: {}
Active GameMode: Pokemon 3D
Operating online: TRUE (122556)
Game environment: OverworldScreen
Actionscript: Type: Script; Input: GateKeeper0; Line: 1
---------------------------
Here is further information:
Message: Index was outside the bounds of the array.
InnerException: NOTHING
BaseException: Index was outside the bounds of the array.
HelpLink: No helplink available.
Data: System.Collections.ListDictionaryInternal
Source: mscorlib
TargetSite: Name: get_Chars [
Attributes: PrivateScope, Public, HideBySig, SpecialName
CallingConvention: Standard, HasThis
ContainsGenericParameters: False
DeclaringType: System.String
IsAbstract: False
IsAssembly: False
IsConstructor: False
IsFamily: False
IsFamilyAndAssembly: False
IsFamilyOrAssembly: False
IsFinal: False
IsGenericMethod: False
IsGenericMethodDefinition: False
IsHideBySig: True
IsPrivate: False
IsPublic: True
IsSecurityCritical: True
IsSecuritySafeCritical: True
IsSecurityTransparent: False
IsSpecialName: True
IsStatic: False
IsVirtual: False
MemberType: Method
MetadataToken: 100664066
MethodHandle: System.RuntimeMethodHandle
Module: CommonLanguageRuntimeLibrary
ReflectedType: System.String
]
StackTrace: at System.String.get_Chars(Int32 index)
at _2._5DHero.ScriptComparer.int(Object expression)
at _2._5DHero.ScriptComparer.DoEnvironment(String subClass)
at _2._5DHero.ScriptComparer.GetResultValue(String mainClass, String subClass)
at _2._5DHero.ScriptComparer.GetArgumentValue(Object inputString)
at _2._5DHero.ScriptComparer.Compare(String inputString, Boolean caseSensitive)
at _2._5DHero.ScriptComparer.Compare(String inputString)
at _2._5DHero.ScriptV2.DoIf()
at _2._5DHero.ScriptV2.Update()
at _2._5DHero.Script.Update()
at _2._5DHero.ActionScript.Update()
at _2._5DHero.OverworldScreen.Update()
at _2._5DHero.Basic.Update(GameTime gameTime)
at _2._5DHero.DGame.Update(GameTime gameTime)
at Microsoft.Xna.Framework.Game.Tick()
at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
at Microsoft.Xna.Framework.GameHost.OnIdle()
at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.Run(Form mainForm)
at Microsoft.Xna.Framework.WindowsGameHost.Run()
at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
at Microsoft.Xna.Framework.Game.Run()
at _2._5DHero.Program.Main(String[] args)
You should report this error.
Go to "http://pokemon3d.net/forums/6/create-thread/" to report this crash there.