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Fixed [0.38.1] Daycare Crash

Valtam

Bug Catcher
Well, I've been having the time of my life with this game.

However, aside from the (partially confirmed) speech bug that arose in this release, something just happened when I claimed a Spinarak egg at the daycare and went out to the overworld.
Code:
Kolben Games Crash Log V 1.0
Pokémon 3D has crashed!
---------------------------

System specifications:
Pokémon 3D version: 0.38.1
Operating system: Microsoft Windows 8 Single Language [6.2.9200.0]
System time: 18/10/2013 10:34:38 a. m.
System language: ESO
Decimal seperator: ,
Content Packs: {}
Active GameMode: Pokemon 3D
Operating online: TRUE (108450)
Game environment: OverworldScreen
Actionscript: Type: Script; Input: route34\daycare_pokemon; Line: 5
---------------------------

Here is further information:
Message: Texture "B:\Fun\Pokemon\Content\Pokemon\Overworld\Normal\0" not found!
InnerException: NOTHING
BaseException: Texture "B:\Fun\Pokemon\Content\Pokemon\Overworld\Normal\0" not found!
HelpLink: No helplink available.
Data: System.Collections.ListDictionaryInternal
Source: 2.5DHero
TargetSite: Name: GetTexture [
  Attributes: PrivateScope, Public, Static
  CallingConvention: Standard
  ContainsGenericParameters: False
  DeclaringType: _2._5DHero.Textures
  IsAbstract: False
  IsAssembly: False
  IsConstructor: False
  IsFamily: False
  IsFamilyAndAssembly: False
  IsFamilyOrAssembly: False
  IsFinal: False
  IsGenericMethod: False
  IsGenericMethodDefinition: False
  IsHideBySig: False
  IsPrivate: False
  IsPublic: True
  IsSecurityCritical: True
  IsSecuritySafeCritical: False
  IsSecurityTransparent: False
  IsSpecialName: False
  IsStatic: True
  IsVirtual: False
  MemberType: Method
  MetadataToken: 100666431
  MethodHandle: System.RuntimeMethodHandle
  Module: 2.5DHero.exe
  ReflectedType: _2._5DHero.Textures
  ]

StackTrace:    en _2._5DHero.Textures.GetTexture(String Name)
  en _2._5DHero.NPC.SetupSprite(String UseTextureID)
  en _2._5DHero.ScriptCommander.DoNPC(String subClass)
  en _2._5DHero.ScriptCommander.InizializeCommand(ScriptV2& ScriptV2, String inputString)
  en _2._5DHero.ScriptV2.DoCommand()
  en _2._5DHero.ScriptV2.Update()
  en _2._5DHero.Script.Update()
  en _2._5DHero.ActionScript.Update()
  en _2._5DHero.OverworldScreen.Update()
  en _2._5DHero.Basic.Update(GameTime gameTime)
  en _2._5DHero.DGame.Update(GameTime gameTime)
  en Microsoft.Xna.Framework.Game.Tick()
  en Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
  en Microsoft.Xna.Framework.GameHost.OnIdle()
  en Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
  en Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
  en System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
  en System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
  en System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
  en System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
  en System.Windows.Forms.Application.Run(Form mainForm)
  en Microsoft.Xna.Framework.WindowsGameHost.Run()
  en Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
  en Microsoft.Xna.Framework.Game.Run()
  en _2._5DHero.Program.Main(String[] args)

You should report this error.

Go to "http://pokemon3d.net/forums/6/create-thread/" to report this crash there.
 

Valtam

Bug Catcher
I can't even run the game after the fact.
Whenever I tell the client to "Start game (0.38.1)", the Kolben Games splash screen appears and then a notification pops up saying "Pokemon stopped working". Should I re-download the version?
 

nilllzz

Original Developer
Administrator
P3D Developer
Looks like its uploaded properly, but there are no save files in the folder :eek: Did you save at least once?
 

Valtam

Bug Catcher
I always used to play with my Gamejolt account, isn't that stored in the same place? How can I retrieve that data?
EDIT: There's a file there called "gamejoltAcc.dat", can you use it without my input? If not, I'll be honored to help opening it.

Well, I re-downloaded the current version and I'm back on playing again, guess it was a client-side trouble. Will update as soon as I'm able to replicate the trouble.
 
Last edited by a moderator:
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