Valtam
Bug Catcher
Well, I've been having the time of my life with this game.
However, aside from the (partially confirmed) speech bug that arose in this release, something just happened when I claimed a Spinarak egg at the daycare and went out to the overworld.
However, aside from the (partially confirmed) speech bug that arose in this release, something just happened when I claimed a Spinarak egg at the daycare and went out to the overworld.
Code:
Kolben Games Crash Log V 1.0
Pokémon 3D has crashed!
---------------------------
System specifications:
Pokémon 3D version: 0.38.1
Operating system: Microsoft Windows 8 Single Language [6.2.9200.0]
System time: 18/10/2013 10:34:38 a. m.
System language: ESO
Decimal seperator: ,
Content Packs: {}
Active GameMode: Pokemon 3D
Operating online: TRUE (108450)
Game environment: OverworldScreen
Actionscript: Type: Script; Input: route34\daycare_pokemon; Line: 5
---------------------------
Here is further information:
Message: Texture "B:\Fun\Pokemon\Content\Pokemon\Overworld\Normal\0" not found!
InnerException: NOTHING
BaseException: Texture "B:\Fun\Pokemon\Content\Pokemon\Overworld\Normal\0" not found!
HelpLink: No helplink available.
Data: System.Collections.ListDictionaryInternal
Source: 2.5DHero
TargetSite: Name: GetTexture [
Attributes: PrivateScope, Public, Static
CallingConvention: Standard
ContainsGenericParameters: False
DeclaringType: _2._5DHero.Textures
IsAbstract: False
IsAssembly: False
IsConstructor: False
IsFamily: False
IsFamilyAndAssembly: False
IsFamilyOrAssembly: False
IsFinal: False
IsGenericMethod: False
IsGenericMethodDefinition: False
IsHideBySig: False
IsPrivate: False
IsPublic: True
IsSecurityCritical: True
IsSecuritySafeCritical: False
IsSecurityTransparent: False
IsSpecialName: False
IsStatic: True
IsVirtual: False
MemberType: Method
MetadataToken: 100666431
MethodHandle: System.RuntimeMethodHandle
Module: 2.5DHero.exe
ReflectedType: _2._5DHero.Textures
]
StackTrace: en _2._5DHero.Textures.GetTexture(String Name)
en _2._5DHero.NPC.SetupSprite(String UseTextureID)
en _2._5DHero.ScriptCommander.DoNPC(String subClass)
en _2._5DHero.ScriptCommander.InizializeCommand(ScriptV2& ScriptV2, String inputString)
en _2._5DHero.ScriptV2.DoCommand()
en _2._5DHero.ScriptV2.Update()
en _2._5DHero.Script.Update()
en _2._5DHero.ActionScript.Update()
en _2._5DHero.OverworldScreen.Update()
en _2._5DHero.Basic.Update(GameTime gameTime)
en _2._5DHero.DGame.Update(GameTime gameTime)
en Microsoft.Xna.Framework.Game.Tick()
en Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
en Microsoft.Xna.Framework.GameHost.OnIdle()
en Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
en Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
en System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
en System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
en System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
en System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
en System.Windows.Forms.Application.Run(Form mainForm)
en Microsoft.Xna.Framework.WindowsGameHost.Run()
en Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
en Microsoft.Xna.Framework.Game.Run()
en _2._5DHero.Program.Main(String[] args)
You should report this error.
Go to "http://pokemon3d.net/forums/6/create-thread/" to report this crash there.