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Not confirmed Hall of Fame recording crash

Fenrit

Starting Trainer
-Replaced Report-
Code:
System specifications:
Pokémon 3D version: 0.37
Operating system: Microsoft Windows 7 Home Premium  [6.1.7601.65536]
System time: 03-Oct-13 23:13:07
System language: ENU
Decimal seperator: .
Content Packs: {}
Active GameMode: Pokemon 3D
Operating online: FALSE
Game environment: TransitionScreen
---------------------------

Here is further information:
Message: Texture "C:\Users\Owner\Downloads\Pokemon\Content\Textures\NPC\[POKEMON" not found!
InnerException: NOTHING
BaseException: Texture "C:\Users\Owner\Downloads\Pokemon\Content\Textures\NPC\[POKEMON" not found!
HelpLink: No helplink available.
Data: System.Collections.ListDictionaryInternal
Source: 2.5DHero
TargetSite: Name: GetTexture [
   Attributes: PrivateScope, Public, Static
   CallingConvention: Standard
   ContainsGenericParameters: False
   DeclaringType: _2._5DHero.Textures
   IsAbstract: False
   IsAssembly: False
   IsConstructor: False
   IsFamily: False
   IsFamilyAndAssembly: False
   IsFamilyOrAssembly: False
   IsFinal: False
   IsGenericMethod: False
   IsGenericMethodDefinition: False
   IsHideBySig: False
   IsPrivate: False
   IsPublic: True
   IsSecurityCritical: True
   IsSecuritySafeCritical: False
   IsSecurityTransparent: False
   IsSpecialName: False
   IsStatic: True
   IsVirtual: False
   MemberType: Method
   MetadataToken: 100666319
   MethodHandle: System.RuntimeMethodHandle
   Module: 2.5DHero.exe
   ReflectedType: _2._5DHero.Textures
   ]

StackTrace:    at _2._5DHero.Textures.GetTexture(String Name)
   at _2._5DHero.HallOfFameScreen.DrawHallOfFame()
   at _2._5DHero.HallOfFameScreen.Draw()
   at _2._5DHero.TransitionScreen.Draw()
   at _2._5DHero.Basic.Draw()
   at _2._5DHero.DGame.Draw(GameTime gameTime)
   at Microsoft.Xna.Framework.Game.DrawFrame()
   at Microsoft.Xna.Framework.Game.Tick()
   at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
   at Microsoft.Xna.Framework.GameHost.OnIdle()
   at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
   at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
   at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
   at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
   at System.Windows.Forms.Application.Run(Form mainForm)
   at Microsoft.Xna.Framework.WindowsGameHost.Run()
   at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
   at Microsoft.Xna.Framework.Game.Run()
   at _2._5DHero.Program.Main(String[] args)
 
Last edited:

Fenrit

Starting Trainer
Sorry,my error reports are all jumbled up :dead:,and since this crash report my game won't start up at all,and my character sprites a Typhlosion ever since the surf bug
 
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