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Can you please post a crash log?When are you updating another version, the game crashes everytime it starts/stops raining or snowing.
Crash log?Can you please post a crash log?When are you updating another version, the game crashes everytime it starts/stops raining or snowing.
When the game crashes, it tells you to post a thread and attach a crash log. You can find the file in your Pokémon folder.Crash log?Can you please post a crash log?
When that's the error, follow this instruction: http://pokemon3d.net/forum/threads/4814/page-2#post-60306I have multiple crash logs for this, here's one:
Pokémon 3D has crashed!
---------------------------
System specifications:
Pokémon 3D version: 0.36.2
Operating system: Microsoft Windows XP Professional [5.1.2600.196608]
System time: 14/9/2013 14:49:25
System language: PTB
Decimal seperator: ,
Content Packs: {}
Active GameMode: Pokemon 3D
Operating online: TRUE (95148)
Game environment: BattleScreenV2
---------------------------
Here is further information:
Message: Texture "C:\Documents and Settings\RUAN\Desktop\Pokemon\Content\GUI\Menus\WeatherIcons" not found!
InnerException: NOTHING
BaseException: Texture "C:\Documents and Settings\RUAN\Desktop\Pokemon\Content\GUI\Menus\WeatherIcons" not found!
HelpLink: No helplink available.
Data: System.Collections.ListDictionaryInternal
Source: 2.5DHero
TargetSite: Name: GetTexture [
Attributes: PrivateScope, Public, Static
CallingConvention: Standard
ContainsGenericParameters: False
DeclaringType: _2._5DHero.Textures
IsAbstract: False
IsAssembly: False
IsConstructor: False
IsFamily: False
IsFamilyAndAssembly: False
IsFamilyOrAssembly: False
IsFinal: False
IsGenericMethod: False
IsGenericMethodDefinition: False
IsHideBySig: False
IsPrivate: False
IsPublic: True
IsSecurityCritical: True
IsSecuritySafeCritical: False
IsSecurityTransparent: False
IsSpecialName: False
IsStatic: True
IsVirtual: False
MemberType: Method
MetadataToken: 100666232
MethodHandle: System.RuntimeMethodHandle
Module: 2.5DHero.exe
ReflectedType: _2._5DHero.Textures
]
StackTrace: em _2._5DHero.Textures.GetTexture(String Name)
em _2._5DHero.BV2.BattleMenuV2.DrawWeather(BattleScreenV2 BattleScreen)
em _2._5DHero.BV2.BattleMenuV2.Draw(BattleScreenV2 BattleScreen)
em _2._5DHero.BV2.BattleScreenV2.Draw()
em _2._5DHero.Basic.Draw()
em _2._5DHero.DGame.Draw(GameTime gameTime)
em Microsoft.Xna.Framework.Game.DrawFrame()
em Microsoft.Xna.Framework.Game.Tick()
em Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
em Microsoft.Xna.Framework.GameHost.OnIdle()
em Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
em Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
em System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
em System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
em System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
em System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
em System.Windows.Forms.Application.Run(Form mainForm)
em Microsoft.Xna.Framework.WindowsGameHost.Run()
em Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
em Microsoft.Xna.Framework.Game.Run()
em _2._5DHero.Program.Main(String[] args)
You should report this error.
Go to "http://pokemon3d.net/forums/6/create-thread/" to report this crash there.