Pokémon3D version 0.20 is here and it contains a bunch of new features:
Battle related:
- Switch out Pokémon after defeating opponent
- Pokémon animations can be turned off
- more than 100 new moves
- display which shows how many Pokémon a trainer carries
- status ailments
- most battle mechanics are overhauled or completely redone
- difficulty setting: bring the trainer battles to a whole new level (literally)
- Type ineffectivenesses (dat word) (ghost - normal, fighting - ghost, ground - flying) work
- new movesets for every Pokémon
- Finished Route 32, 33 and 36
- Union Cave with wild Pokémon and trainers
- School in Violet City
- battle areas for Route 32, 33, Darkcave and Union Cave
- houses in Cherrygrove City
- Berry house on Route 30
- Changed Guide Gent script
- Friend Ball and Heavy Ball now obtainable from Kurt
- new moves for Falkner’s Pokémon
- fixed: Rename screen placement errors
- fixed: Pokémon can learn moves twice
- fixed: co-op speech bubble appears randomly on the map
- fixed: when encountering a trainer and a Pokemon at the same time, the game crashes
- fixed: Totodile Pokedex description
- fixed: Dratini and Dragonair sprites
- fixed: Can walk through trainers that walk to the player
- fixed: Pokémon summary showing wrong Pokémon in battle
- fixed: Pokémon cannot evolve
- fixed: Pokédex crash bug
- fixed: Nidoran not having an animation
- fixed: Badge display on main menu
- fixed: Pokémon evolutions not working
- and of course a lot more bugfixes…
If you want to give feedback or report any bugs, consider to visit the forum or Facebook page.
Also, you can follow Nilllzz on Twitter to get the latest updates there: @nilllzz