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Fixed [0.20] Incorrect Sprites in trainer battles

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Saulan

Fisherman
I have noticed twice now that in battles with trainers the sprites for the pokemon have been incorrect. For example on route 30 against the second trainer I fought against a Rattata with a Pidgey sprite. Then the last monk trainer before the leader of the monks I faced a Hoothoot with a Bellsprout sprite. I have battle animations turned off and both times this happened the pokemon that was previously defeated was the sprite. (Battled a Bellsprout and the next pokemon was a Hoothoot.)

I have a screenshot here of the second battle:
Glitch.jpg


This is a really awesome project, keep up!
 

Sola

Elite
Contributor
That is not only at Sproute tower, you can find at least one trainer at royte 32 with the same problem. The first trainer sends out a Zubat, but it is a Rattata
 

Saulan

Fisherman
I did a little more testing on this. It only happens when animations are turned off, it works perfectly with them on. It seems that the sprites don't change at all so whatever pokemon the trainer you battle plays first will be the sprite for the duration of your battle. I couldn't really test this though as I couldn't find a trainer with three different pokemon though.
 
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