• ✨ ARCHIVE MODE ✨
    The forum has now been set to read-only mode, no new posts, resources, replies etc will not be possible.
    We recommend you join our Discord server to get real-time response: Discord Invite Link

Not a bug Lost Silver Ending

Tornado9797

Content Developer
P3D Developer
Global Moderator
I just finished the Lost Silver gamemode and decided to quit without saving, as I did so, the game crashed. This time I blame the texture pack I have applied, as it's kind of dated.
EDIT: Sorry for not putting the version number in the title, but it's 0.35.2.
Code:
Pokémon 3D has crashed!
---------------------------

System specifications:
Pokémon 3D version: 0.35.2
Operating system: Microsoft® Windows Vista™ Home Premium  [6.0.6002.131072]
Decimal seperator: .
Content Packs: {Daziman's Epic HD Music Pack, Kira_Pro_Grafik_'s HD Texture Pack}
Active GameMode: Pokemon 3D
---------------------------

Here is further information:
Message: Texture "C:\Users\Cody\Desktop\Gaming Files\Pokémon 3D\Pokemon\Content\Textures\NPC\TrGold" not found!
InnerException: NOTHING
BaseException: Texture "C:\Users\Cody\Desktop\Gaming Files\Pokémon 3D\Pokemon\Content\Textures\NPC\TrGold" not found!
HelpLink: No helplink available.
Data: System.Collections.ListDictionaryInternal
Source: 2.5DHero
TargetSite: Name: GetTexture [
  Attributes: PrivateScope, Public, Static
  CallingConvention: Standard
  ContainsGenericParameters: False
  DeclaringType: _2._5DHero.Textures
  IsAbstract: False
  IsAssembly: False
  IsConstructor: False
  IsFamily: False
  IsFamilyAndAssembly: False
  IsFamilyOrAssembly: False
  IsFinal: False
  IsGenericMethod: False
  IsGenericMethodDefinition: False
  IsHideBySig: False
  IsPrivate: False
  IsPublic: True
  IsSecurityCritical: True
  IsSecuritySafeCritical: False
  IsSecurityTransparent: False
  IsSpecialName: False
  IsStatic: True
  IsVirtual: False
  MemberType: Method
  MetadataToken: 100665788
  MethodHandle: System.RuntimeMethodHandle
  Module: 2.5DHero.exe
  ReflectedType: _2._5DHero.Textures
  ]

StackTrace:    at _2._5DHero.Textures.GetTexture(String Name)
  at _2._5DHero.OwnPlayer.SetTexture(String TextureID)
  at _2._5DHero.OwnPlayer..ctor(Single X, Single Y, Single Z, Texture2D[] Textures, String TextureID, Int32 Rotation, Int32 ActionValue, String AdditionalValue, String Name, Int32 ID)
  at _2._5DHero.Level.Load(String Levelpath)
  at _2._5DHero.MainMenuScreen.ChangeLevel()
  at _2._5DHero.MainMenuScreen..ctor()
  at _2._5DHero.PauseScreen.Update()
  at _2._5DHero.Basic.Update(GameTime gameTime)
  at _2._5DHero.DGame.Update(GameTime gameTime)
  at Microsoft.Xna.Framework.Game.Tick()
  at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
  at Microsoft.Xna.Framework.GameHost.OnIdle()
  at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
  at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
  at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
  at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
  at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
  at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
  at System.Windows.Forms.Application.Run(Form mainForm)
  at Microsoft.Xna.Framework.WindowsGameHost.Run()
  at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
  at Microsoft.Xna.Framework.Game.Run()
  at _2._5DHero.Program.Main(String[] args)

You should report this error.

Go to "http://pokemon3d.net/forums/6/create-thread/" to report this crash there.
 

Mashew

Dragon Tamer
it might be because of all the falses in the crash dat. try searching for it in your pokemon 3d folder. sorry if i didnt help. try waiting for a mod to reply
 

Tornado9797

Content Developer
P3D Developer
Global Moderator
it might be because of all the falses in the crash dat. try searching for it in your pokemon 3d folder. sorry if i didnt help. try waiting for a mod to reply
Nah it's okay, it was one of those "one-time-only" crashes, and it didn't happen again when I finished the GameMode once more.
 
Top