The launcher didn't even appear and I got a crash report. Oddly enough, this didn't happen again when I opened the game a second time.
Code:
Pokémon 3D has crashed!
---------------------------
System specifications:
Pokémon 3D version: 0.35.2
Operating system: Microsoft® Windows Vista™ Home Premium [6.0.6002.131072]
Decimal seperator: .
Content Packs: {}
Active GameMode: Pokemon 3D
---------------------------
Here is further information:
Message: Collection was modified; enumeration operation may not execute.
InnerException: NOTHING
BaseException: Collection was modified; enumeration operation may not execute.
HelpLink: No helplink available.
Data: System.Collections.ListDictionaryInternal
Source: mscorlib
TargetSite: Name: ThrowInvalidOperationException [
Attributes: PrivateScope, Assembly, Static, HideBySig
CallingConvention: Standard
ContainsGenericParameters: False
DeclaringType: System.ThrowHelper
IsAbstract: False
IsAssembly: True
IsConstructor: False
IsFamily: False
IsFamilyAndAssembly: False
IsFamilyOrAssembly: False
IsFinal: False
IsGenericMethod: False
IsGenericMethodDefinition: False
IsHideBySig: True
IsPrivate: False
IsPublic: False
IsSecurityCritical: True
IsSecuritySafeCritical: True
IsSecurityTransparent: False
IsSpecialName: False
IsStatic: True
IsVirtual: False
MemberType: Method
MetadataToken: 100663851
MethodHandle: System.RuntimeMethodHandle
Module: CommonLanguageRuntimeLibrary
ReflectedType: System.ThrowHelper
]
StackTrace: at System.ThrowHelper.ThrowInvalidOperationException(ExceptionResource resource)
at System.Collections.Generic.Dictionary`2.ValueCollection.Enumerator.MoveNext()
at _2._5DHero.KWinWidget.Update(Point Anchor)
at _2._5DHero.KWinWidget.Update(Point Anchor)
at _2._5DHero.Console.Update()
at _2._5DHero.Basic.Update(GameTime gameTime)
at _2._5DHero.DGame.Update(GameTime gameTime)
at Microsoft.Xna.Framework.Game.Tick()
at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
at Microsoft.Xna.Framework.GameHost.OnIdle()
at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.Run(Form mainForm)
at Microsoft.Xna.Framework.WindowsGameHost.Run()
at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
at Microsoft.Xna.Framework.Game.Run()
at _2._5DHero.Program.Main(String[] args)
You should report this error.
Go to "http://pokemon3d.net/forums/6/create-thread/" to report this crash there.