Mobius
Trainer
Hey guys, I'll use the first part of this thread as my introduction to your community, as I haven't seen anywhere else to do so 
I'm Mobius, AKA InnerMobius on YouTube and many other places, or Meowth on PokeCommunity.com. I've been a pokemon rom hacker and RPG Maker XP Pokemon Game Developer for years, my latest project has been working on the graphics patching team over at PokeMMO(unofficially.) You may have heard or seen one of my bigger projects in the past, the rom hack and PC game for Pokemon: Mewtwo Strikes Back(the game).
Anyways, with that out of the way, I found Pokemon3D recently and I've decided to take a shot at tinkering around with the graphics editing portion... but I seem to be having an issue with this XNA formatter .
I used the XNB exporter to edit BarkTown.png, but when I try to load it back into the XNA formatter, it gives me a crash message:
Anyone know how to get this working?
-Mobius
I'm Mobius, AKA InnerMobius on YouTube and many other places, or Meowth on PokeCommunity.com. I've been a pokemon rom hacker and RPG Maker XP Pokemon Game Developer for years, my latest project has been working on the graphics patching team over at PokeMMO(unofficially.) You may have heard or seen one of my bigger projects in the past, the rom hack and PC game for Pokemon: Mewtwo Strikes Back(the game).
Anyways, with that out of the way, I found Pokemon3D recently and I've decided to take a shot at tinkering around with the graphics editing portion... but I seem to be having an issue with this XNA formatter .
I used the XNB exporter to edit BarkTown.png, but when I try to load it back into the XNA formatter, it gives me a crash message:
Anyone know how to get this working?
-Mobius