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DanielRTRD

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Oct 12, 2015 11:35 AM - SViper: Hi everyone
Oct 13, 2015 12:31 AM - Aragas: Only one bug left
Oct 13, 2015 12:32 AM - Aragas: either nobody is playing on poked
Oct 13, 2015 12:32 AM - Aragas: eiher mah server is sooooo gud
Oct 13, 2015 12:35 AM - Aragas: lol
Oct 13, 2015 12:35 AM - Aragas: RoyalGuard's pokemon have evolved 21 times
Oct 13, 2015 12:35 AM - Aragas: in ~2hrs, that's the spirit!
 

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Oct 14, 2015 5:10 AM - jianmingyong: AGN server might have the bug fix fixed
Oct 14, 2015 6:25 AM - Capt_Segis: kewl
Oct 14, 2015 6:29 AM - Capt_Segis: :D
Oct 14, 2015 6:34 AM - jianmingyong: I have set it to 20 seconds. It will not be changeable
Oct 14, 2015 6:35 AM - Capt_Segis: alright
Oct 14, 2015 11:34 AM - SViper: Hi everyone
Oct 14, 2015 11:35 AM - jianmingyong: Hi no one
Oct 14, 2015 1:12 PM - Aragas: Hi no one I'm Aragas
Oct 14, 2015 1:14 PM - jianmingyong: lol
Oct 14, 2015 1:20 PM - jianmingyong: Somehow, my server client is revived its glory
Oct 14, 2015 1:21 PM - Aragas: btw i should do resources topic too
Oct 14, 2015 1:22 PM - jianmingyong: You could do it but it will take a day to appear :p
Oct 14, 2015 1:22 PM - Aragas: and my server is uncrashable now
Oct 14, 2015 1:22 PM - jianmingyong: until a website staff approve it.
Oct 14, 2015 1:23 PM - Aragas: nah whatever still have github releases
Oct 14, 2015 1:23 PM - jianmingyong: My server client takes two application to get it released.
Oct 14, 2015 1:24 PM - jianmingyong: first time is due to the pm logging thing that fanta took it down :p
Oct 14, 2015 1:25 PM - Aragas: pm logging is such a bad thing?
Oct 14, 2015 1:25 PM - jianmingyong: http://pokemon3d.net/forum/threads/12226/
Oct 14, 2015 1:25 PM - jianmingyong: Fanta hate it.
Oct 14, 2015 1:25 PM - jianmingyong: What I did is to log actual PM contents
Oct 14, 2015 1:26 PM - Aragas: It should be logged. people can send life-treathing messages
Oct 14, 2015 1:26 PM - jianmingyong: but fanta want it to be privacy so yea... the resource automatically removed.
Oct 14, 2015 1:26 PM - Aragas: and other bad stuff
Oct 14, 2015 1:27 PM - Aragas: privacy? who will discuss something importand in a game chat?
Oct 14, 2015 1:27 PM - Aragas: important
Oct 14, 2015 1:27 PM - jianmingyong: I don't know.
Oct 14, 2015 1:28 PM - Aragas: I will release it with pm logging
Oct 14, 2015 1:28 PM - jianmingyong: lol I tried to but I couldn't do it anymore. I can still add it in but only those who build themselves can get that feature.
Oct 14, 2015 1:29 PM - Aragas: we are the only servers that work
Oct 14, 2015 1:29 PM - Aragas: we can choose what should work or not
Oct 14, 2015 1:31 PM - jianmingyong: I also added the plugins system and I seen the evilness.
Oct 14, 2015 1:32 PM - Aragas: nah i'll do it throu lua guess
Oct 14, 2015 1:33 PM - Aragas: still dunno what we should be able to do with plugins
Oct 14, 2015 1:35 PM - jianmingyong: I make it able to do custom commands
 

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Oct 14, 2015 at 1:35 PM - jianmingyong: all you like
Oct 14, 2015 at 1:36 PM - Aragas: only that?
Oct 14, 2015 at 1:36 PM - jianmingyong: After all, the game couldn't be interact unlike minecraft...
Oct 14, 2015 at 1:37 PM - jianmingyong: they could probably do their own stuff like server status and report to their personal site
Oct 14, 2015 at 1:38 PM - Aragas: oh i know
Oct 14, 2015 at 1:38 PM - Aragas: bots dude
Oct 14, 2015 at 1:38 PM - Aragas: custom npc
Oct 14, 2015 at 1:39 PM - Aragas: i wanted to do it for long time
Oct 14, 2015 at 1:39 PM - jianmingyong: You can do whatever you want as long as there is a way to do it.
Oct 14, 2015 at 1:40 PM - Aragas: i'll make bots throu lua
Oct 14, 2015 at 1:40 PM - Aragas: huehuehue
Oct 14, 2015 at 1:40 PM - Aragas: custom trainers
Oct 14, 2015 at 1:40 PM - Aragas: or some sort of pokemon trade system
Oct 14, 2015 at 1:41 PM - Aragas: i'll make slaves of 'em
Oct 14, 2015 at 1:42 PM - Aragas: but yea, that's a great idea with npc. towns won't be empty anymore
Oct 14, 2015 at 1:42 PM - jianmingyong: lol
Oct 14, 2015 at 1:42 PM - jianmingyong: how to interact with bots... hmmm
Oct 14, 2015 at 1:43 PM - Aragas: throu chat
Oct 14, 2015 at 1:43 PM - Aragas: i mean, you get close to them and write stuff
Oct 14, 2015 at 1:43 PM - Aragas: pm will be great for it
Oct 14, 2015 at 1:43 PM - jianmingyong: not bad idea heh
Oct 14, 2015 at 1:44 PM - Aragas: not hard to do really
Oct 14, 2015 at 1:48 PM - jianmingyong: 33 Releases so far
Oct 14, 2015 at 1:49 PM - jianmingyong: :p
Oct 14, 2015 at 2:16 PM - Aragas: you make a release every time you commit?
Oct 14, 2015 at 2:16 PM - Aragas: i make a release only if i fix all bugs or make interesting feautures
Oct 14, 2015 at 2:35 PM - jianmingyong: I added auto deployment stuff into the github so every commit will create a release
Oct 14, 2015 at 2:49 PM - Aragas: oh lol
Oct 14, 2015 at 4:12 PM - Capt_Segis: Join AGN P3D Server!
Oct 14, 2015 at 4:12 PM - Capt_Segis: Address: aggressivegaming.org
Oct 14, 2015 at 4:43 PM - blackbladiz: did you global mute AGN time god?
Oct 14, 2015 at 4:43 PM - jianmingyong: nope
Oct 14, 2015 at 4:43 PM - jianmingyong: there isn't any mute command added at all
Oct 14, 2015 at 4:44 PM - blackbladiz: My chat isn't going through for some reason, unless you can see it but I can't :/
Oct 14, 2015 at 4:44 PM - jianmingyong: your connection speed to the server is low... so yea
 

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Oct 14, 2015 at 4:45 PM - blackbladiz: ah, I see
Oct 14, 2015 at 5:27 PM - Capt_Segis: holy crap, jian
Oct 14, 2015 at 5:28 PM - Capt_Segis: chat is not working
Oct 14, 2015 at 5:29 PM - Capt_Segis: jian are you here?
Oct 14, 2015 at 5:41 PM - blackbladiz: You are just figuring this out now Capt lol
Oct 14, 2015 at 5:43 PM - jianmingyong: It only happen once when two person is dcing.
Oct 14, 2015 at 7:16 PM - Capt_Segis: lol hi aragas
Oct 14, 2015 at 7:17 PM - Aragas: huehuehue
Oct 14, 2015 at 7:17 PM - Aragas: lol hi aragas
Oct 14, 2015 at 7:18 PM - Capt_Segis: jian fixed stability, and AGN's is now as stable as DT server
Oct 14, 2015 at 7:18 PM - Capt_Segis: come on! make your move!
Oct 14, 2015 at 7:19 PM - Capt_Segis: hehehe
Oct 14, 2015 at 7:41 PM - Aragas: npc
Oct 14, 2015 at 8:23 PM - jianmingyong: Hehe. My next move is going to be interesting.
Oct 14, 2015 at 8:30 PM - Aragas: npc too? lol
Oct 14, 2015 at 8:31 PM - jianmingyong: Nope
Oct 14, 2015 at 8:32 PM - jianmingyong: I am going to add remote update. Simply it allows me to update the game client remotely all I want without bothering the host sooooo much
Oct 14, 2015 at 8:36 PM - jianmingyong: I have been updating it frequently and to get the server update.... It takes forever
Oct 14, 2015 at 8:38 PM - Aragas: ah, yea, not hard to implement
Oct 14, 2015 at 9:46 PM - Aragas: hm
Oct 14, 2015 at 9:47 PM - Aragas: i guess non gamejold players don't have anything unic
Oct 14, 2015 at 9:47 PM - Aragas: so i can't really save settings for them
Oct 14, 2015 at 9:48 PM - Aragas: the only thing i can do is login\password
Oct 14, 2015 at 9:48 PM - Aragas: login is name, so only password is required
Oct 15, 2015 at 12:13 AM - Aragas: btw, someone played telltale's minecraft?
Oct 15, 2015 at 1:14 AM - Capt_Segis: uhh jian, we got a problem
Oct 15, 2015 at 1:14 AM - Capt_Segis: server is down, dont even know why.
 

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Oct 15, 2015 3:19 AM - jianmingyong: oh....
Oct 15, 2015 8:25 AM - PersuerNL: Hey everyone
Oct 15, 2015 8:26 AM - PersuerNL: It's been a long time since the last time i have been here
Oct 15, 2015 8:27 AM - PersuerNL: Can someone throw me a few active servers?
Oct 15, 2015 8:34 AM - Duck Tard: 24/7 ducktard.spdns.org
Oct 15, 2015 11:43 AM - Aragas: lol
Oct 15, 2015 11:44 AM - Aragas: i'm able to to my own league with npc
Oct 15, 2015 11:44 AM - Aragas: just need a good AI for it
Oct 15, 2015 11:45 AM - Aragas: PokeD's Master League
Oct 15, 2015 11:51 AM - Duck Tard: so it's working?
Oct 15, 2015 11:55 AM - cornhead: doot doot
Oct 15, 2015 12:22 PM - Aragas: nah nope
Oct 15, 2015 12:23 PM - Aragas: just started yesterday, doing NPC API, then i'll need to see how to implement AI and only then it will eork
Oct 15, 2015 12:23 PM - jianmingyong: hehehehe
Oct 15, 2015 12:23 PM - jianmingyong: hahahahahaha
Oct 15, 2015 12:23 PM - Aragas: i'll make soon a test version with noc that will only answer to some commands
Oct 15, 2015 12:25 PM - Aragas: npc*
Oct 15, 2015 12:28 PM - Aragas: currently thinking about battle processing. how to pass and get battle data
Oct 15, 2015 12:46 PM - jianmingyong: no way
Oct 15, 2015 12:47 PM - jianmingyong: game isn't build with battle interaction.
Oct 15, 2015 1:12 PM - Aragas: i mean npc battle handling
Oct 15, 2015 1:12 PM - Aragas: i'll make a default ai, but it can be changed
Oct 15, 2015 1:13 PM - Aragas: i'll need someone to do a good ai, don't really wanna do it and don't have time to read all stuff
Oct 15, 2015 1:40 PM - Capt_Segis: DT server still the most reliable...
Oct 15, 2015 1:40 PM - Capt_Segis: jian, did you get the log from that crash yesterday?
Oct 15, 2015 1:41 PM - jianmingyong: not a single thing
Oct 15, 2015 2:34 PM - Aragas: your crash stuff isn't logged well?
Oct 15, 2015 2:40 PM - SViper: Hi everyone and muk the life atleast in while I'm in Lithuania...
Oct 15, 2015 2:58 PM - Aragas: how about a npc chat bot?
Oct 15, 2015 2:58 PM - Aragas: http://blog.program-o.com/chatbot-api/
Oct 15, 2015 2:59 PM - Aragas: maybe even a companion that can follow you lol
Oct 15, 2015 3:02 PM - Aragas: maybe something like offline friend feaurure. your offline friend will be as npc, after connecting on server npc will be replaced by him
Oct 15, 2015 3:28 PM - jianmingyong: my crash stuff log almost everything. The only thing is the agn side is hard to reach
Oct 15, 2015 3:29 PM - jianmingyong: I usually find SViper side easy to fix stuff since I get real-time crash log from him.
Oct 15, 2015 3:54 PM - Aragas: havent you done rcon?
 

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Oct 15, 2015 at 5:28 PM - jianmingyong: not done yet
Oct 15, 2015 at 10:16 PM - jianmingyong: I only done one side....
Oct 15, 2015 at 10:16 PM - jianmingyong: But the other side need to be coded to work.
Oct 15, 2015 at 10:37 PM - Aragas: nah should have used my scon :p
Oct 15, 2015 at 11:24 PM - Aragas: omg lua is working
Oct 16, 2015 at 1:42 AM - -N-: hey guys :D
 

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Oct 16, 2015 at 2:38 AM - Capt_Segis: welcome back
Oct 16, 2015 at 2:48 AM - -N-: thank u :)
Oct 16, 2015 at 4:22 AM - Exemplary: wher do i catch magikarp???????/
Oct 16, 2015 at 9:41 AM - jianmingyong: I don't know how implement scon mah.
Oct 16, 2015 at 12:11 PM - jianmingyong: Thanks to school's visual studio 2010... my XNA is broken :(
Oct 16, 2015 at 12:11 PM - jianmingyong: WHY YOU DONT COME WITH SERVICE PACK 1?
Oct 16, 2015 at 1:43 PM - Aragas: lol why wont u ask me about that
Oct 16, 2015 at 1:45 PM - SViper: Hi everyone
Oct 16, 2015 at 1:45 PM - Aragas: Hi Hi everyone I'm Aragas
Oct 16, 2015 at 1:47 PM - Aragas: you'll need to use Aragas.Core and PokeD.Core, or directly use classes
Oct 16, 2015 at 1:52 PM - jianmingyong: :p
Oct 16, 2015 at 1:56 PM - Aragas: you can simplify stuff and just use a thread for scon handling
Oct 16, 2015 at 1:56 PM - Aragas: and when you get around, integrate it
Oct 16, 2015 at 1:57 PM - Aragas: scon don't use p3d port, another needed
Oct 16, 2015 at 1:58 PM - Aragas: thinkt that's all. scon handling from PokeD.Server can be copied without much trouble
Oct 16, 2015 at 1:59 PM - Aragas: only changes i will make is expend functionality, but even that won't break old versions
Oct 16, 2015 at 2:00 PM - jianmingyong: I will see about that. Adding submodules...
Oct 16, 2015 at 2:01 PM - Aragas: I
Oct 16, 2015 at 2:01 PM - Aragas: ops
Oct 16, 2015 at 2:01 PM - Aragas: I'm still at university, so can't help with code directly right now
Oct 16, 2015 at 2:02 PM - Aragas: take code from SCONClient class or what it's called in .Server
Oct 16, 2015 at 2:04 PM - Aragas: it will be the stuff that will interact server<-->scon<-->sconClient
Oct 16, 2015 at 2:04 PM - Aragas: IClient interface can be removed
Oct 16, 2015 at 2:07 PM - Aragas: most of properties can be removed, you'll see which can be removed guess
Oct 16, 2015 at 2:07 PM - Aragas: so it won't be so heavy to read
Oct 16, 2015 at 2:08 PM - Aragas: guess can be problems with constructor
Oct 16, 2015 at 2:10 PM - Aragas: maybe if i'll come home in a good mood, i'll integrate scon myself, hehe
Oct 16, 2015 at 2:35 PM - VEERA VIVEK: hello everyone miss u all
Oct 16, 2015 at 2:46 PM - MooseTheTitan: hey guys, anyone wanna battle?
Oct 16, 2015 at 4:01 PM - Jelena: hey
Oct 16, 2015 at 4:11 PM - jianmingyong: Seeing stars all over the place :dead:
Oct 16, 2015 at 4:11 PM - Jelena: ehh
Oct 16, 2015 at 4:12 PM - Jelena: why?~
Oct 16, 2015 at 4:14 PM - jianmingyong: I don't know how to implement scon. I only added a few more settings for it. I am a noob hehe.
Oct 16, 2015 at 4:17 PM - Jelena: lol okay
 

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Oct 16, 2015 at 4:20 PM - Jelena: is there a server that is on???
Oct 16, 2015 at 4:21 PM - Capt_Segis: BATTLE ME!
Oct 16, 2015 at 4:22 PM - Jelena: why?
Oct 16, 2015 at 4:24 PM - Capt_Segis: uh... not you, I was replying to Moose.
Oct 16, 2015 at 4:24 PM - Jelena: lol
Oct 16, 2015 at 4:24 PM - Capt_Segis: unless you wanna battle too which seems not likely.
Oct 16, 2015 at 4:24 PM - Jelena: no <-- trying to get a cute Umbreon
Oct 16, 2015 at 5:40 PM - Blueclaweye: Hi
Oct 16, 2015 at 5:53 PM - Capt_Segis: hey jian
Oct 16, 2015 at 5:53 PM - Capt_Segis: did you ask for the crash logs?
Oct 16, 2015 at 5:53 PM - Capt_Segis: from AGN
Oct 16, 2015 at 5:55 PM - jianmingyong: Hard to reach them...
Oct 16, 2015 at 6:42 PM - Aragas: ffs
Oct 16, 2015 at 6:42 PM - Aragas: all of you stuff is static
Oct 16, 2015 at 6:43 PM - Aragas: Jian, which class has all server info stuff?
Oct 16, 2015 at 6:45 PM - jianmingyong: hahahaha
Oct 16, 2015 at 6:45 PM - jianmingyong: *I love static :p
Oct 16, 2015 at 6:45 PM - Aragas: Okay
Oct 16, 2015 at 6:45 PM - Aragas: I have almost ported it
Oct 16, 2015 at 6:45 PM - jianmingyong: All server infomation is at Core.Setting
Oct 16, 2015 at 6:46 PM - Aragas: But you'll need to rewrite information getting/setting in SCONClient.Packets.cs
Oct 16, 2015 at 6:46 PM - Aragas: And logging
Oct 16, 2015 at 6:46 PM - Aragas: When i'll commit stuff, logging will have errors because i'm too lazy to rewrite logging
Oct 16, 2015 at 6:47 PM - jianmingyong: Logging stuff is easy to add myself
Oct 16, 2015 at 6:48 PM - Aragas: Do you need encryption?
Oct 16, 2015 at 6:48 PM - jianmingyong: I don't really need it.
Oct 16, 2015 at 6:48 PM - Aragas: Because i'll need ti import bouncycastle packe for that
Oct 16, 2015 at 6:48 PM - Aragas: Okay
Oct 16, 2015 at 6:49 PM - Capt_Segis: lol hi
Oct 16, 2015 at 6:52 PM - Aragas: will you send logs with standard filesystem stuff?
Oct 16, 2015 at 6:54 PM - Aragas: And what about scon password? will you do it yourself?
Oct 16, 2015 at 6:55 PM - Aragas: add Scon_pass value in settings
Oct 16, 2015 at 6:55 PM - Aragas: you will need to hash it first, before setting the actual pass there
Oct 16, 2015 at 6:55 PM - Capt_Segis: lolwut
Oct 16, 2015 at 6:55 PM - Capt_Segis: AGN server did just crash
 

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Oct 16, 2015 at 6:56 PM - jianmingyong: I can do the password :) I usually use standard stuff.
Oct 16, 2015 at 6:57 PM - Aragas: I will use my password class for it
Oct 16, 2015 at 6:57 PM - Aragas: you will need is get password
Oct 16, 2015 at 6:58 PM - jianmingyong: :p
Oct 16, 2015 at 6:58 PM - Aragas: and do Setting.SCONPassword = new PasswordStorage(PASSWORD);
Oct 16, 2015 at 6:58 PM - Aragas: It will automatically hash it
Oct 16, 2015 at 6:59 PM - Aragas: btw, it will stire there only hash
Oct 16, 2015 at 6:59 PM - Aragas: store
Oct 16, 2015 at 7:00 PM - Aragas: where do you start listener in gui?
Oct 16, 2015 at 7:01 PM - Aragas: nah nevermind
Oct 16, 2015 at 7:01 PM - Aragas: Got it
Oct 16, 2015 at 7:01 PM - jianmingyong: Almost every stuff is in the Core.
Oct 16, 2015 at 7:02 PM - Aragas: Okay i think i'm done
Oct 16, 2015 at 7:03 PM - jianmingyong: Most of the gui stuff isn't done but who cares.
Oct 16, 2015 at 7:04 PM - Capt_Segis: wait
Oct 16, 2015 at 7:04 PM - Capt_Segis: how did you restart server?
Oct 16, 2015 at 7:04 PM - Capt_Segis: tibby and jebus werent there...
Oct 16, 2015 at 7:04 PM - jianmingyong: I don't know.
Oct 16, 2015 at 7:04 PM - jianmingyong: I didn't restart it.
Oct 16, 2015 at 7:05 PM - Capt_Segis: wut
Oct 16, 2015 at 7:05 PM - Aragas: https://github.com/PokeD/Pokemon-3D-Server-Client
Oct 16, 2015 at 7:05 PM - Capt_Segis: weird..
Oct 16, 2015 at 7:05 PM - Capt_Segis: but cool
Oct 16, 2015 at 7:05 PM - Aragas: I moved folder
Oct 16, 2015 at 7:05 PM - Capt_Segis: lol
Oct 16, 2015 at 7:06 PM - Aragas: packacke folder wasn't visible
Oct 16, 2015 at 7:06 PM - Capt_Segis: now chat isnt working
Oct 16, 2015 at 7:06 PM - Aragas: When you will be done with SCONClient.Packets.cs and with logging, write me
Oct 16, 2015 at 7:07 PM - Aragas: i'll test it
Oct 16, 2015 at 7:07 PM - Aragas: And then i'll give you a faq about SCON using
Oct 16, 2015 at 7:09 PM - Aragas: You don't mind about folder moving?
Oct 16, 2015 at 7:09 PM - jianmingyong: I don't mind
Oct 16, 2015 at 7:09 PM - Aragas: I probaby can fix it without moving if you wanna
Oct 16, 2015 at 7:09 PM - Aragas: niiice
Oct 16, 2015 at 7:10 PM - jianmingyong: the solution file is not outside so the nuget restore epic fail.
 

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Oct 16, 2015 at 7:10 PM - Aragas: I have done all stuff in your style. Btw, i may have forgot to do stop and dispose calls in sconListener
Oct 16, 2015 at 7:10 PM - Aragas: nuget is failing?
Oct 16, 2015 at 7:11 PM - jianmingyong: not really. I haven't clone your's yet
Oct 16, 2015 at 7:11 PM - Aragas: ah kay
Oct 16, 2015 at 7:12 PM - jianmingyong: my own one epicly fail but can be solve easily.
Oct 16, 2015 at 7:13 PM - Aragas: okay back to lua then
Oct 16, 2015 at 7:14 PM - Capt_Segis: seems there's a bud who can chat
Oct 16, 2015 at 7:14 PM - Capt_Segis: but i cant
Oct 16, 2015 at 7:14 PM - Capt_Segis: Hey jian
Oct 16, 2015 at 7:14 PM - Capt_Segis: try kicking the offline saves?
Oct 16, 2015 at 7:15 PM - Capt_Segis: I think that actually has something to do with that issue.
Oct 16, 2015 at 7:17 PM - jianmingyong: I have forced restart the server
Oct 16, 2015 at 7:17 PM - jianmingyong: try join now.
Oct 16, 2015 at 7:18 PM - jianmingyong: Remote restart seem working fine. Looks like only chat have problems.
Oct 16, 2015 at 7:18 PM - Capt_Segis: i can chat with offline save
Oct 16, 2015 at 7:18 PM - Capt_Segis: but cant with gj save
Oct 16, 2015 at 7:21 PM - jianmingyong: while cloning those scon stuff, fixing chat problem first :p
Oct 16, 2015 at 7:30 PM - The Omega Gengar: hey
Oct 16, 2015 at 7:30 PM - The Omega Gengar: I had forgotten how good Super Mario Galaxy's soundtrack was
Oct 16, 2015 at 7:31 PM - The Omega Gengar: What's happening?
Oct 16, 2015 at 7:33 PM - Capt_Segis: hello dead gengar
Oct 16, 2015 at 7:37 PM - Exemplary: where do i katch sentret?????/
Oct 16, 2015 at 7:37 PM - The Omega Gengar: route 49?
Oct 16, 2015 at 7:38 PM - The Omega Gengar: 29*
Oct 16, 2015 at 7:38 PM - The Omega Gengar: oh man, I'm getting route numbers wrong
Oct 16, 2015 at 7:38 PM - The Omega Gengar: what kind of terrible person I'm turning into
Oct 16, 2015 at 7:39 PM - Exemplary: the kind that cant remember pokemon routes
Oct 16, 2015 at 7:39 PM - Exemplary: literally worse than murder
Oct 16, 2015 at 7:39 PM - The Omega Gengar: yeap
Oct 16, 2015 at 7:39 PM - The Omega Gengar: btw, where are the mods?
Oct 16, 2015 at 7:39 PM - The Omega Gengar:
WHERE IT ALL STARTED
Oct 16, 2015 at 7:40 PM - Exemplary: the mods left with everyone else after the first update in 6 months turned out to be bug fixes
Oct 16, 2015 at 7:41 PM - jianmingyong: lol
Oct 16, 2015 at 7:41 PM - jianmingyong: The update kinda been ditched all along
Oct 16, 2015 at 7:41 PM - The Omega Gengar: the forum used to be a good place
 

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Oct 16, 2015 at 7:41 PM - The Omega Gengar: but everything changed when the fire nation attacked
Oct 16, 2015 at 7:41 PM - jianmingyong: everybody now have to face sleep and snorlax bugs
Oct 16, 2015 at 7:42 PM - The Omega Gengar: You should be a freaking dev already
Oct 16, 2015 at 7:42 PM - The Omega Gengar: everyone knows it
Oct 16, 2015 at 7:43 PM - jianmingyong: nonononononono *cover blown*
Oct 16, 2015 at 7:43 PM - jianmingyong: Not everyone but most of it knows
Oct 16, 2015 at 7:44 PM - Capt_Segis: darkfire should take patch 0.53
Oct 16, 2015 at 7:44 PM - Capt_Segis: rename it 0.53.3
Oct 16, 2015 at 7:44 PM - Capt_Segis: and re-release it
Oct 16, 2015 at 7:44 PM - jianmingyong: 0.53 have the same bug
Oct 16, 2015 at 7:45 PM - jianmingyong: or maybe not
Oct 16, 2015 at 7:45 PM - jianmingyong: They had the fixes already but the update will kinda not be come out.
Oct 16, 2015 at 7:46 PM - The Omega Gengar: this kinda disappoints me
Oct 16, 2015 at 7:46 PM - The Omega Gengar: I really expected this game to go forward
Oct 16, 2015 at 7:47 PM - jianmingyong: I wish to
Oct 16, 2015 at 7:47 PM - jianmingyong: The game now go towards c# instead of vb.net and now ditching so many stuff.....
Oct 16, 2015 at 7:48 PM - Capt_Segis: wait
Oct 16, 2015 at 7:48 PM - Capt_Segis: is nilllzz porting the game to c# as well?
Oct 16, 2015 at 7:50 PM - jianmingyong: yea. Proof: https://github.com/nilllzz/Pokemon3D
Oct 16, 2015 at 7:50 PM - Capt_Segis: :eek:
Oct 16, 2015 at 7:50 PM - Capt_Segis: what are the advantages of this?
Oct 16, 2015 at 7:51 PM - Exemplary: they should fix the snorlax bug. name the pasts 0.53.2.1
Oct 16, 2015 at 7:51 PM - Exemplary: *patch
Oct 16, 2015 at 7:51 PM - The Omega Gengar: it'll take a while
Oct 16, 2015 at 7:51 PM - Capt_Segis: sleep bug is more annoying
Oct 16, 2015 at 7:51 PM - jianmingyong: The patch will never exist...
Oct 16, 2015 at 7:51 PM - Capt_Segis: you can crash any time.
Oct 16, 2015 at 7:52 PM - jianmingyong: https://github.com/nilllzz/Pokemon3D/blob/master/Pokémon3D/GameCore/GameController.cs
Oct 16, 2015 at 7:52 PM - jianmingyong: public const string VERSION = "1.0";
Oct 16, 2015 at 7:52 PM - The Omega Gengar: you know, it resembles Minecraft development
Oct 16, 2015 at 7:52 PM - jianmingyong: public const string DEVELOPMENT_STAGE = "Alpha";
Oct 16, 2015 at 7:52 PM - Capt_Segis: jian, what are the advantages of porting the game to c#?
Oct 16, 2015 at 7:55 PM - Exemplary: I prefer c&
Oct 16, 2015 at 7:55 PM - jianmingyong: c# is much better in certain stuff.
Oct 16, 2015 at 7:56 PM - Capt_Segis: so... alpha version is what is coming next?
 

DanielRTRD

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Oct 16, 2015 at 7:56 PM - jianmingyong: My server launcher is able to do the async stuff much effortlessly with c# than vb version.
Oct 16, 2015 at 7:56 PM - Aragas: LOL? sources were open?
Oct 16, 2015 at 7:56 PM - jianmingyong: alpha version could be the next one
Oct 16, 2015 at 7:57 PM - Aragas: I GONNA FIX FKN NETWORK
Oct 16, 2015 at 7:57 PM - jianmingyong: That version is open source... so probably gamejolt is ditched there.
Oct 16, 2015 at 7:57 PM - Exemplary: does that mean we have to start over again?
Oct 16, 2015 at 7:57 PM - Capt_Segis: holy crap
Oct 16, 2015 at 7:57 PM - Aragas: eh, data is anyway seen in reflector
Oct 16, 2015 at 7:57 PM - Capt_Segis: please no.
Oct 16, 2015 at 7:57 PM - The Omega Gengar: hehehehehe
Oct 16, 2015 at 7:58 PM - Capt_Segis: NOT MY STARMY!!!
Oct 16, 2015 at 7:58 PM - jianmingyong: we will see about that.
Oct 16, 2015 at 7:58 PM - jianmingyong: The gamejolt stuff might be brought back but maybe not publicly.
Oct 16, 2015 at 7:59 PM - Capt_Segis: hey jian, could you disable offline saves from joining server?
Oct 16, 2015 at 7:59 PM - jianmingyong: if they just put it out there. anyone who knows how to code can cheat already.
Oct 16, 2015 at 7:59 PM - Aragas: nah nope
Oct 16, 2015 at 7:59 PM - Capt_Segis: there are 12 players, and 10 cant chat
Oct 16, 2015 at 7:59 PM - Aragas: jolt stuff must be there, just not the correct
Oct 16, 2015 at 7:59 PM - Capt_Segis: because 2 offline saves are there.
Oct 16, 2015 at 8:00 PM - Aragas: Okay i fixed last bug and added NPC stuff, now i only need to extend it
Oct 16, 2015 at 8:00 PM - The Omega Gengar: hopefully they make a better mapping system
Oct 16, 2015 at 8:01 PM - Aragas: WHY NONSTABLE AGN HAS SO MUCH PLAYERS AWWDASDF
Oct 16, 2015 at 8:01 PM - jianmingyong: hahaha
Oct 16, 2015 at 8:01 PM - Exemplary: pokemon 3D should go to orre next
Oct 16, 2015 at 8:01 PM - jianmingyong: agn became too famouse
Oct 16, 2015 at 8:01 PM - Capt_Segis: because of PvP :p
Oct 16, 2015 at 8:01 PM - Capt_Segis: jk
Oct 16, 2015 at 8:01 PM - jianmingyong: my advertisement works!
Oct 16, 2015 at 8:01 PM - Aragas: DT IS DAH BEST
Oct 16, 2015 at 8:01 PM - Exemplary: make it so we can snag other ppls pokemans
Oct 16, 2015 at 8:02 PM - jianmingyong: nononononono
Oct 16, 2015 at 8:02 PM - jianmingyong: No snagging.
Oct 16, 2015 at 8:02 PM - Capt_Segis: jian pls...
Oct 16, 2015 at 8:02 PM - Exemplary: whats the worst that could happen?
Oct 16, 2015 at 8:02 PM - jianmingyong: I can't turn off that offline save switch here.
 

DanielRTRD

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Oct 16, 2015 at 8:03 PM - The Omega Gengar: what is AGN?
Oct 16, 2015 at 8:03 PM - jianmingyong: need to ask the tibby right hand man.
Oct 16, 2015 at 8:03 PM - Capt_Segis: AGN server
Oct 16, 2015 at 8:03 PM - Capt_Segis: best server ever :p
Oct 16, 2015 at 8:03 PM - The Omega Gengar: I've gotten no answer
Oct 16, 2015 at 8:03 PM - Capt_Segis: address: p3d.aggressivegaming.org
Oct 16, 2015 at 8:03 PM - The Omega Gengar: I see, thank you
Oct 16, 2015 at 8:05 PM - jianmingyong:

Oct 16, 2015 at 8:05 PM - jianmingyong: Everyone got kick at the same time :p
Oct 16, 2015 at 8:06 PM - Exemplary: thats easy
Oct 16, 2015 at 8:06 PM - Exemplary: u just have to post "/me is gullible" in the chat
Oct 16, 2015 at 8:06 PM - jianmingyong: it will show nothing
Oct 16, 2015 at 8:06 PM - jianmingyong: there isn't /me command :p
Oct 16, 2015 at 8:07 PM - Exemplary: oh
Oct 16, 2015 at 8:07 PM - Exemplary: :(
Oct 16, 2015 at 8:07 PM - Capt_Segis: hey jian, hows rcon going?
Oct 16, 2015 at 8:07 PM - Capt_Segis: apart from server restarting
Oct 16, 2015 at 8:07 PM - Capt_Segis: are you able to restart it when it crashes?
Oct 16, 2015 at 8:08 PM - jianmingyong: not really
Oct 16, 2015 at 8:08 PM - Capt_Segis: or at least get the crash logs?
Oct 16, 2015 at 8:08 PM - jianmingyong: if I can't join the server, I can't restart it
Oct 16, 2015 at 8:08 PM - Capt_Segis: ohh crap
Oct 16, 2015 at 8:09 PM - The Omega Gengar is gullible.
Oct 16, 2015 at 8:09 PM - jianmingyong: the Rcon stuff is still being work on. I have to copy the argas copy and tweak them
Oct 16, 2015 at 8:09 PM - The Omega Gengar: the shoutbox does
Oct 16, 2015 at 8:09 PM - The Omega Gengar: shoutbox >>>> P3D server
Oct 16, 2015 at 8:09 PM - jianmingyong really?
Oct 16, 2015 at 8:10 PM - Aragas: CAUSE SCON IZ LIFE
Oct 16, 2015 at 8:10 PM - jianmingyong: as well as playing with new settings. move things around.
Oct 16, 2015 at 8:10 PM - The Omega Gengar: why do all the games I join get ruined in some sense?
Oct 16, 2015 at 8:13 PM - Aragas: do u rike scon? kek
Oct 16, 2015 at 8:17 PM - Capt_Segis: game is not ruined
Oct 16, 2015 at 8:18 PM - Capt_Segis: you completed the story and theres nothing else to do
Oct 16, 2015 at 8:18 PM - Capt_Segis: thats it
Oct 16, 2015 at 8:23 PM - Aragas: minecraft developer is doing a lot of stuff in GO language
 

DanielRTRD

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Oct 16, 2015 at 8:23 PM - Aragas: even implemented his own client in GO
Oct 16, 2015 at 8:23 PM - Aragas: Minecraft: GO edition
Oct 16, 2015 at 8:26 PM - Exemplary: where do i catch magikarp?????/
Oct 16, 2015 at 8:27 PM - Aragas: in sea.
Oct 16, 2015 at 8:27 PM - Aragas: use fishing rod
Oct 16, 2015 at 8:28 PM - Aragas: fishing rod
Oct 16, 2015 at 8:29 PM - Capt_Segis: jian, are you there?
Oct 16, 2015 at 8:30 PM - Capt_Segis: Tibby says he set offline saves to be disabled
Oct 16, 2015 at 8:31 PM - Capt_Segis: it was already set that way
Oct 16, 2015 at 8:31 PM - Capt_Segis: but they are still able to join, so that switch is broken.
Oct 16, 2015 at 8:36 PM - jianmingyong: I will be looking at it.
Oct 16, 2015 at 10:04 PM - jianmingyong: omg... memory leaks.
Oct 16, 2015 at 10:16 PM - jianmingyong: lol I killed wrong stuff
Oct 16, 2015 at 10:24 PM - Capt_Segis: aaand AGN Server crashed.
Oct 16, 2015 at 10:38 PM - jianmingyong: I am going to update it soon when I am done migrating the scon stuff lol.
Oct 16, 2015 at 10:40 PM - jianmingyong: There will be a new way to restart the server automatically soonish.
Oct 16, 2015 at 10:49 PM - Capt_Segis: did you get my PM?
Oct 16, 2015 at 10:49 PM - jianmingyong: Yea
Oct 16, 2015 at 10:52 PM - Capt_Segis: are you gonna implement something like that?
Oct 16, 2015 at 10:57 PM - jianmingyong: Kinda. I will work something out that will solve these issues.
Oct 16, 2015 at 11:00 PM - Capt_Segis: the point is that the server client restarts itself after a crash
Oct 16, 2015 at 11:01 PM - Capt_Segis: I can't figure out another purpose for auto restarting, if it's not able to resolve a crash
Oct 16, 2015 at 11:50 PM - Aragas: the best way is to send automatically a crash report after crash
Oct 16, 2015 at 11:51 PM - Aragas: Soyou don't need to get data yourself
Oct 17, 2015 at 12:40 AM - Aragas:

Oct 17, 2015 at 12:40 AM - Aragas: it works
Oct 17, 2015 at 12:41 AM - Aragas: NPC WORKS LOL IMA TEH CODER GOHD
Oct 17, 2015 at 12:48 AM - Aragas:

Oct 17, 2015 at 1:25 AM - Aragas: Yep fully working. Okay guys, you have a unique opportunity
Oct 17, 2015 at 1:28 AM - Aragas: If you have an idea for NPC, PM me. It should do some stuff. Not battling or trading, but some player interaction. You have no restrictions, except for moral and ethics, lol
Oct 17, 2015 at 2:01 AM - Capt_Segis: make a NPC that tells the server time when you ask him
Oct 17, 2015 at 2:04 AM - Aragas: noted
 
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